/* * economymanager.cpp * * Copyright (C) 2005 Atomic Blue (info@planeshift.it, http://www.atomicblue.org) * * Credits : Christian Svensson * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation (version 2 * of the License). * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * Creation Date: 11/Jan 2005 * Description : This is the implementation for the economymanager * This manager handles all the exchange/trade things and calculates * prices and keeps histories of transactions and so on * */ #include #include #include "gem.h" #include "globals.h" #include "netmanager.h" #include "util/psdatabase.h" #include "psserver.h" #include "net/messages.h" #include "util/eventmanager.h" #include "util/serverconsole.h" #include "entitymanager.h" #include "bulkobjects/pstrade.h" #include "bulkobjects/pscharacterloader.h" #include "bulkobjects/psitem.h" #include "bulkobjects/psmerchantinfo.h" #include "cachemanager.h" #include "economymanager.h" #include "events.h" #include "globals.h" #include "util/mathscript.h" #if 1 #define ECONOMY_DEBUG #endif EconomyManager::EconomyManager() { psserver->GetEventManager()->Subscribe(this,MSGTYPE_BUY_EVENT,NO_VALIDATION); psserver->GetEventManager()->Subscribe(this,MSGTYPE_SELL_EVENT,NO_VALIDATION); }; EconomyManager::~EconomyManager() { if(psserver->GetEventManager()) { psserver->GetEventManager()->Unsubscribe(this,MSGTYPE_BUY_EVENT); psserver->GetEventManager()->Unsubscribe(this,MSGTYPE_SELL_EVENT); } } void EconomyManager::AddTransaction(TransactionEntity* trans,bool sell) { if(!trans) return; #ifdef ECONOMY_DEBUG CPrintf( CON_DEBUG, "Adding %s transaction for item %s (%d's, %d qua) (%d => %d) with price %u\n", sell?"selling":"buying", trans->item.GetData(), trans->count, trans->quality, trans->from, trans->to, trans->price); #endif trans->selling = sell; trans->stamp = time(NULL); history.Push(trans); } void EconomyManager::HandleMessage(MsgEntry* me,Client* client) { switch(me->GetType()) { case MSGTYPE_BUY_EVENT: { psBuyEvent event(me); AddTransaction(event.trans,false); break; } case MSGTYPE_SELL_EVENT: { psBuyEvent event(me); AddTransaction(event.trans,true); break; } } } TransactionEntity* EconomyManager::GetTransaction(int id) { if((size_t)id > history.Length() || id < 0) return NULL; return history[id]; } void EconomyManager::ScheduleDrop(csTicks ticks,bool loop) { // Construct a new psEconomyDrop event psEconomyDrop* drop = new psEconomyDrop(this,ticks,loop); // Add the event to the que psserver->GetEventManager()->Push(drop); } unsigned int EconomyManager::GetTotalTransactions() { return (unsigned int)history.Length(); } void EconomyManager::ClearTransactions() { history.DeleteAll(); } psEconomyDrop::psEconomyDrop(EconomyManager* manager,csTicks ticks, bool loop) :psGameEvent(0,ticks,"psEconomyDrop") { this->loop = loop; economy = manager; eachTime = ticks; } struct ItemCount { csString item; bool sold; int count; int price; }; void psEconomyDrop::Trigger() { // Calculate the stat csString seperator; seperator.Format("Time: %d,Transactions recorded: %u", (int)time(NULL), economy->GetTotalTransactions() ); psserver->GetLogCSV()->Write(CSV_ECONOMY, seperator ); #ifdef ECONOMY_DEBUG CPrintf(CON_DEBUG,seperator); #endif if(economy->GetTotalTransactions() > 0) { csArray items; for(unsigned int i = 0; i< economy->GetTotalTransactions();i++) { TransactionEntity* trans = economy->GetTransaction(i); if(trans) { // Look if we already recorded the item once bool found = false; for(unsigned int z = 0; z < items.Length();z++) { if(items[z].item == trans->item && items[z].sold == trans->selling) { items[z].count++; // Increase the count if(items[z].price < (int)trans->price) items[z].price = (int)trans->price; found = true; break; } } // Add the item if(!found) { ItemCount item; item.item = trans->item; item.count = 1; item.sold = trans->selling; item.price = trans->price; items.Push(item); } // Dump it csString str; str.Format("%s,%d,%s,%d,%d,%d,%u,%d", trans->selling?"S":"B", trans->count, trans->item.GetData(), trans->quality, trans->from, trans->to, trans->price, (int)time(NULL) - trans->stamp); // Write psserver->GetLogCSV()->Write(CSV_ECONOMY, str); #ifdef ECONOMY_DEBUG CPrintf(CON_DEBUG,str); #endif } } unsigned int mosts = 0; // Sold unsigned int mostb = 0; // Bought unsigned int mostv = 0; // Valuable for(unsigned int z = 0; z < items.Length();z++) { if(items[z].count > items[mosts].count && items[z].sold == true) mosts = z; if(items[z].count > items[mostb].count && items[z].sold == false) mostb = z; if(items[z].price > items[mostv].price) mostv = z; } // Write the ending stuff seperator.Format("Most valueable item: %s (%d), Most sold item: %s, Most bought item: %s", items[mostv].item.GetData(), items[mostv].price, items[mosts].item.GetData(), items[mostb].item.GetData() ); psserver->GetLogCSV()->Write(CSV_ECONOMY, seperator ); #ifdef ECONOMY_DEBUG CPrintf(CON_DEBUG,seperator); #endif economy->ClearTransactions(); } if(loop) economy->ScheduleDrop(eachTime,true); }