/* * psclientdr.h by Matze Braun * * Copyright (C) 2002 Atomic Blue (info@planeshift.it, http://www.atomicblue.org) * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation (version 2 of the License) * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ #ifndef __PSCLIENTPERSIST_H__ #define __PSCLIENTPERSIST_H__ #include "msgmanager.h" class psCelClient; class ClientConnectionSet; class MsgEntry; class gemActor; class MathScript; class MathScriptVar; class PaladinJr; class EntityManager; class psServerDR : public MessageManager { public: psServerDR(); virtual ~psServerDR(); bool Initialize(EntityManager* celbase, ClientConnectionSet* clients); void SendPersist(); virtual void HandleMessage(MsgEntry* me,Client *client); protected: /// If the entity was falling and stops falling, this is called. void HandleFallDamage(gemActor *actor,int clientnum, float height); MathScript *calc_damage; MathScriptVar *var_fall_height; MathScriptVar *var_fall_dmg; EntityManager *entitymanager; ClientConnectionSet *clients; PaladinJr *paladin; }; #endif