/* * serverstatus.h by Matze Braun * * Copyright (C) 2001 Atomic Blue (info@planeshift.it, http://www.atomicblue.org) * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation (version 2 of the License) * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ #ifndef __SERVERSTATUS_H__ #define __SERVERSTATUS_H__ #include #include #include #ifdef USE_WINSOCK # include "net/sockwin.h" #endif #ifdef USE_UNISOCK # include "net/sockuni.h" #endif struct iObjectRegistry; class psServer; /** This class generates logs at a particular interval that has information that * can be displayed later on a website. * * At the moment it overwrites logs but can be easily changed to either create a * unique log file for each report ( such as daily ). * * Log Format: * <server_report time="Time stamp for report" number="number of this report" > * <player name="player name" * guild="guild name" * title="guild rank" * security="security level" * secret="yes|no" /> * <server_report> */ class ServerStatus { public: /** Reads config files, starts periodical status generator */ static bool Initialize (iObjectRegistry* objreg); /** Has the generator run in a while */ static void ScheduleNextRun(); /// Interval in milliseconds to generate a report file. static csTicks reportRate; /// File that it should log to. static csString reportFile; static unsigned int count; static unsigned int mob_deathcount; static unsigned int mob_birthcount; static unsigned int player_deathcount; static unsigned int sold_items; static unsigned int sold_value; }; #endif