/*************************************************************************** * Copyright (C) 2006 by FThauer FHammer * * f.thauer@web.de * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef ENGINEFACTORY_H #define ENGINEFACTORY_H #include "boardinterface.h" #include "handinterface.h" #include "playerinterface.h" #include "preflopinterface.h" #include "flopinterface.h" #include "turninterface.h" #include "riverinterface.h" #include class EngineFactory{ public: virtual ~EngineFactory(); virtual HandInterface* createHand(boost::shared_ptr f, GuiInterface *g, BoardInterface *b, PlayerInterface **p, int id, int sP, int aP, int dP, int sB,int sC) =0; virtual BoardInterface* createBoard() =0; virtual PlayerInterface* createPlayer(BoardInterface *b, int id, unsigned uniqueId, PlayerType type, std::string name, std::string avatar, int sC, bool aS, int mB) =0; virtual PreflopInterface* createPreflop(HandInterface* hi, int id, int aP, int dP, int sB) =0; virtual FlopInterface* createFlop(HandInterface* hi, int id, int aP, int dP, int sB) =0; virtual TurnInterface* createTurn(HandInterface* hi, int id, int aP, int dP, int sB) =0; virtual RiverInterface* createRiver(HandInterface* hi, int id, int aP, int dP, int sB) =0; }; #endif