/*************************************************************************** * Copyright (C) 2007 by Lothar May * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef CLIENTTURN_H #define CLIENTTURN_H #include #include class HandInterface; class ClientTurn : public TurnInterface{ public: ClientTurn(HandInterface*, int, int, int, int); ~ClientTurn(); void setPlayersTurn(int theValue); int getPlayersTurn() const; void setHighestSet(int theValue); int getHighestSet() const; void setFirstTurnRound(bool theValue); bool getFirstTurnRound() const; void setSmallBlindPosition(int theValue); int getSmallBlindPosition() const; void setSmallBlind(int theValue); int getSmallBlind() const; void resetFirstRun(); void turnRun(); void nextPlayer2(); private: mutable boost::recursive_mutex m_syncMutex; HandInterface *myHand; int myID; int actualQuantityPlayers; int dealerPosition; int smallBlindPosition; int smallBlind; int highestSet; bool firstTurnRun; bool firstTurnRound; int playersTurn; }; #endif