SUBDIRS = squirrel sqstdlib ftgl ppogl AM_CPPFLAGS = -DPP_DATADIR=\"$(ppdatadir)\" bin_PROGRAMS = ppracer LDADD = \ ppogl/libppogl.a \ sqstdlib/libsqstdlib.a \ squirrel/libsquirrel.a \ ftgl/libftgl.a ppracer_SOURCES = \ course_load.cpp \ course_load.h \ course_mgr.cpp \ course_mgr.h \ course_quad.cpp \ course_quad.h \ course_render.cpp \ course_render.h \ credits.cpp \ credits.h \ event_select.cpp \ event_select.h \ elements.cpp \ elements.h \ fog.cpp \ fog.h \ fps.cpp \ fps.h \ gameconfig.cpp \ gameconfig.h \ game_type_select.cpp \ game_type_select.h \ game_over.cpp \ game_over.h \ gl_util.cpp \ gl_util.h \ hier.cpp \ hier.h \ hier_cb.cpp \ hier_cb.h \ hier_util.cpp \ hier_util.h \ hud.cpp \ hud.h \ intro.cpp \ intro.h \ joystick.cpp \ joystick.h \ keyframe.cpp \ keyframe.h \ lights.cpp \ lights.h \ loading.cpp \ loading.h \ loop.cpp \ loop.h \ main.cpp \ mirror_course.cpp \ mirror_course.h \ player.cpp \ player.h \ nmrcl.cpp \ nmrcl.h \ os_util.cpp \ os_util.h \ part_sys.cpp \ part_sys.h \ paused.cpp \ paused.h \ phys_sim.cpp \ phys_sim.h \ quadtree.cpp \ quadtree.h \ race_select.cpp \ race_select.h \ event_race_select.cpp \ event_race_select.h \ racing.cpp \ racing.h \ render_util.cpp \ render_util.h \ reset.h \ reset.cpp \ screenshot.cpp \ screenshot.h \ snow.cpp \ snow.h \ splash_screen.cpp \ splash_screen.h \ track_marks.cpp \ track_marks.h \ tux.cpp \ tux.h \ tux_shadow.cpp \ tux_shadow.h \ pp_types.h \ ppracer.h \ view.cpp \ view.h \ viewfrustum.cpp \ viewfrustum.h \ winsys.cpp \ winsys.h \ videoconfig.cpp \ videoconfig.h \ audioconfig.cpp \ audioconfig.h \ configmode.cpp \ configmode.h \ configuration.cpp \ configuration.h \ generalconfig.cpp \ generalconfig.h \ joystickconfig.cpp \ joystickconfig.h \ keyboardconfig.cpp \ keyboardconfig.h \ stuff.cpp \ stuff.h \ ui_snow.cpp \ ui_snow.h \ game_mgr.cpp \ game_mgr.h \ racingmode.cpp \ racingmode.h \ bench.cpp \ bench.h \ algstuff.cpp \ algstuff.h