/* * PlanetPenguin Racer * Copyright (C) 2004-2005 Volker Stroebel * * Copyright (C) 1999-2001 Jasmin F. Patry * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "pp_types.h" #include "ppogl/models/model.h" #include "ppogl/textures.h" #include #include #ifndef _COURSE_LOAD_H_ #define _COURSE_LOAD_H_ #define STRIDE_GL_ARRAY ( 8 * sizeof(GLfloat) + 4 * sizeof(GLubyte) ) /* Convenience macro for accessing terrain elevations */ #define ELEV(x,y) ( elevation[(x) + nx*(y)] ) /* Convenience acro to create a course vertex */ #define COURSE_VERTEX(x,y) ppogl::Vec3d( float(x)/(nx-1.)*course_width, \ ELEV((x),(y)), -float(y)/(ny-1.)*course_length ) class Course { public: static void load(const std::string& course); static float* getElevData(); static int* getTerrainData(); static float getAngle(); static void getDimensions(float *width, float *length); static void getPlayDimensions(float *width, float *length); static float getTerrainBaseHeight(float distance); static float getTerrainMaxHeight(float distance); static void getDivisions(int *nx, int *ny); static void setStartPt(const ppogl::Vec2d& p); static const ppogl::Vec2d& getStartPt(); static const std::string& getAuthor(); static const std::string& getName(); static void getGLArrays(GLubyte **vertex_normal_arr); static void registerCallbacks(); static void fillGLArrays(); }; class TerrainTex { public: TerrainTex() : type(1), value(0), friction(0.5), compression(0.1), soundactive(false), wheight(150), count(0) {}; int type; int value; double friction; double compression; ppogl::TextureRef texture; ppogl::TextureRef particles; ppogl::TextureRef envmap; std::string sound; bool soundactive; struct { ppogl::TextureRef head,mark,tail; }trackmark; int wheight; int count; }; extern std::list usedTerrains; #endif // _COURSE_LOAD_H_