/* * PlanetPenguin Racer * Copyright (C) 2004-2005 Volker Stroebel * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "fps.h" #include "game_mgr.h" #include "bench.h" FPS fpsCounter; FPS::FPS() : m_frames(0), m_time(0.0), m_fps(0.0) { } void FPS::update() { m_time += GameMgr::getInstance().getTimeStep(); m_frames++; if( m_time>0.3){ m_fps = m_frames / m_time; m_time = 0.0; m_frames = 0; if( Benchmark::getMode()!= Benchmark::NONE ){ Benchmark::updateFPS(m_fps); } } }