/* * PlanetPenguin Racer * Copyright (C) 2004-2005 Volker Stroebel * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _GAME_OVER_H_ #define _GAME_OVER_H_ #include "loop.h" #include "racingmode.h" #include "ppogl/ui.h" class GameOver : public RacingMode { bool m_aborted; bool m_bestScore; ppogl::Label m_raceOverLbl; ppogl::Label m_timeLbl; ppogl::Label m_herringLbl; ppogl::Label m_scoreLbl; ppogl::Label m_maxspeedLbl; ppogl::Label m_flyingLbl; ppogl::Label m_resultsLbl; public: GameOver(); void preDisplay(float timestep); void postDisplay(float timestep); bool keyPressEvent(SDLKey key); bool mouseButtonEvent(int button, int x, int y, bool pressed); bool useDefaultDisplay(){return false;}; }; #endif