/* * PlanetPenguin Racer * Copyright (C) 2005 Volker Stroebel * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _GAMECONFIG_H_ #define _GAMECONFIG_H_ namespace GameConfig{ extern bool enableStencilBuffer; extern bool drawTuxShadow; extern int tuxShadowSphereDivisions; extern float terrainErrorScale; extern float courseDetails; extern bool useCVA; extern bool useTerrainEnvmap; extern bool useTerrainBlending; extern bool disableCollisionDetection; extern bool drawParticles; extern bool displayFPS; extern bool displayCoursePercentage; extern int forwardClipDistance; extern int backwardClipDistance; extern int fov; void update(); } // namespace GameConfig #endif // _GAMECONFIG_H_