/* * PPOGL - PlanetPenguin Open Game Library * Copyright (C) 2004-2005 Volker Stroebel * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2.1 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _PPOGL_VEC3F_H #define _PPOGL_VEC3F_H #include "assert.h" namespace ppogl { ///A 3D vector class class Vec3f { public: float values[3]; float& x(){return values[0];}; float& y(){return values[1];}; float& z(){return values[2];}; float x() const {return values[0];}; float y() const {return values[1];}; float z() const {return values[2];}; float& operator[](const int position) { PP_REQUIRE(position>=0 && position<=2,"Position exceeds size of array: " << position); return values[position]; } float operator[](const int position) const { PP_REQUIRE(position>=0 && position<=2,"Position exceeds size of array: " << position); return values[position]; } Vec3f(); Vec3f(const float x, const float y, const float z); Vec3f(const float *v); void set(const float *v); void set(const double *v); /// print formated values to an std::ostream friend inline std::ostream& operator << (std::ostream& output, const Vec3f& vec) { output << vec.values[0] << ":" << vec.values[1] << ":" << vec.values[2]; return output; } }; } //namespace ppogl #endif // _PPOGL_VEC3F_H