/* * PPOGL - PlanetPenguin Open Game Library * Copyright (C) 2005 Volker Stroebel * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2.1 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _PPOGL_CONFIG_H_ #define _PPOGL_CONFIG_H_ #include "base/singleton.h" #include #include namespace ppogl{ class Script; /// The singleton for handling the configuration class Config : public Singleton { public: Config(); void init(ppogl::Script *vm, const std::string& table="ppconfig"); double getDouble(const std::string& key); int getInt(const std::string& key); std::string getString(const std::string& key); bool getBool(const std::string& key); void setDouble(const std::string& key, double value); void setInt(const std::string& key, int value); void setString(const std::string& key, const std::string& value); void setBool(const std::string& key, bool value); private: ppogl::Script *m_vm; std::string m_table; }; } //namepsace ppogl #endif // _PPOGL_CONFIG_H_