/* * PPOGL - PlanetPenguin Open Game Library * Copyright (C) 2004-2005 Volker Stroebel * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2.1 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "writePPM.h" #include namespace ppogl { WritePPM::WritePPM(const std::string& filename, const Image& image) { std::ofstream file; file.open(filename.c_str()); file << "P6\n# A Raw PPM file" << "\n# width\n" << int(image.width) << "\n# height\n" << int(image.height) << "\n# max component value\n255"<< std::endl; file.write(reinterpret_cast(image.data),image.width*image.height*image.depth); file.close(); } } //namespace ppogl