/* * PPOGL - PlanetPenguin Open Game Library * Copyright (C) 2004-2005 Volker Stroebel * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2.1 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _PP_MODEL_H #define _PP_MODEL_H //#include "model_ac.h" #include "../sg/geoms.h" #include "../base/refptr.h" namespace ppogl{ class ModelObject; class ModelAC; class Model : public RefObject{ int m_displayList; ppogl::ModelAC* mp_model; void copyObject(ppogl::Polyhedron* ph, ppogl::ModelObject* object); public: Model(const std::string& filename); ~Model(); void draw(); ///returns a Polyhedron tree of the ModelObject Tree ppogl::Polyhedron* getPolyhedron(); }; typedef RefPtr ModelRef; } // namespace pp #endif // _PP_MODEL_H