/* * PPOGL - PlanetPenguin Open Game Library * Copyright (C) 2004-2005 Volker Stroebel * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2.1 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "frame.h" #include "../base/glstuff.h" namespace ppogl{ Frame::Frame(int width, int height) : Widget() { m_size.x()=width; m_size.y()=height; } void Frame::draw(const ppogl::Vec2d& position) { ppogl::drawRectangle(position,m_size); ppogl::drawRectangle(position+4, m_size-8, ppogl::Color(0.5, 0.6, 0.9)); } } //namepsace ppogl