/* * PlanetPenguin Racer * Copyright (C) 2004-2005 Volker Stroebel * * Copyright (C) 1999-2001 Jasmin F. Patry * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _RACING_H_ #define _RACING_H_ #include "racingmode.h" #include "player.h" class Racing : public RacingMode { /// struct holding several state for the players struct States { States(); double chargeStartTime; int lastTerrain; bool rightTurn; bool leftTurn; bool trickModifier; bool paddling; bool charging; bool braking; }m_state[2]; void calcJumpAmt(int player); public: Racing(); ~Racing(); void preDisplay(float timestep); void postDisplay(float timeStep); void prePlayer(int player, float timestep); bool keyboardEvent(SDLKey key, bool release); bool keyPressEvent(SDLKey key); }; #endif