/* * PlanetPenguin Racer * Copyright (C) 2004-2005 Volker Stroebel * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _SPLASH_SCREEN_H_ #define _SPLASH_SCREEN_H_ #include "loop.h" #include "ppogl/ui/label.h" class SplashScreen : public GameMode { ppogl::Label m_anykeyLbl; ppogl::Label m_versionLbl; void drawLogo(); public: SplashScreen(); ~SplashScreen(); void loop(float timeStep); bool mouseButtonReleaseEvent(int button, int x, int y); bool keyReleaseEvent(SDLKey key); }; #endif //_SPLASH_SCREEN_H_