/* * Copyright (C) 1998 Mark Baysinger (mbaysing@ucsd.edu) * Copyright (C) 1998,1999,2000,2001 Ross Combs (rocombs@cs.nmsu.edu) * Copyright (C) 2000 Marco Ziech (mmz@gmx.net) * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef INCLUDED_CHANNEL_TYPES #define INCLUDED_CHANNEL_TYPES #ifdef JUST_NEED_TYPES # include "common/bn_type.h" #else # define JUST_NEED_TYPES # include "common/bn_type.h" # undef JUST_NEED_TYPES #endif # include "account.h" #ifdef CHANNEL_INTERNAL_ACCESS #ifdef JUST_NEED_TYPES # include # include "connection.h" # include "common/list.h" #else # define JUST_NEED_TYPES # include # include "connection.h" # include "common/list.h" # undef JUST_NEED_TYPES #endif #endif #ifdef CHANNEL_INTERNAL_ACCESS typedef struct channelmember { /* standalone mode */ t_connection * connection; struct channelmember * next; } t_channelmember; #endif typedef enum { channel_flags_none=0x00, channel_flags_public=0x01, channel_flags_moderated=0x02, channel_flags_restricted=0x04, channel_flags_thevoid=0x08, channel_flags_system=0x10, channel_flags_official=0x20, channel_flags_permanent=0x40, channel_flags_allowbots=0x80, channel_flags_allowopers=0x100, channel_flags_clan=0x200, channel_flags_autoname=0x400 } t_channel_flags; typedef struct channel #ifdef CHANNEL_INTERNAL_ACCESS { char const * name; char const * shortname; /* short "alias" for permanent channels, NULL if none */ char const * country; char const * realmname; t_channel_flags flags; int maxmembers; int currmembers; char const * clienttag; unsigned int id; t_channelmember * memberlist; t_list * banlist; /* of char * */ char * logname; /* NULL if not logged */ FILE * log; /* NULL if not logging */ /** * Westwood Online Extensions */ char const * gameOwner; int gameOwnerIP; int gameType; int gameTournament; char const * gameOptions; } #endif t_channel; #endif #ifndef JUST_NEED_TYPES #ifndef INCLUDED_CHANNEL_PROTOS #define INCLUDED_CHANNEL_PROTOS #define JUST_NEED_TYPES #include "connection.h" #include "message.h" #include "common/list.h" #undef JUST_NEED_TYPES #define CHANNEL_NAME_BANNED "THE VOID" #define CHANNEL_NAME_KICKED "THE VOID" #define CHANNEL_NAME_CHAT "Chat" extern int channel_set_userflags(t_connection * c); extern t_channel * channel_create(char const * fullname, char const * shortname, char const * clienttag, int permflag, int botflag, int operflag, int logflag, char const * country, char const * realmname, int maxmembers, int moderated, int clan,int autoname) ; extern int channel_destroy(t_channel * channel, t_elem ** elem); extern char const * channel_get_name(t_channel const * channel); extern char const * channel_get_shortname(t_channel const * channel); extern char const * channel_get_clienttag(t_channel const * channel); extern t_channel_flags channel_get_flags(t_channel const * channel); extern int channel_set_flags(t_channel * channel, t_channel_flags flags); extern int channel_get_permanent(t_channel const * channel); extern unsigned int channel_get_channelid(t_channel const * channel); extern int channel_set_channelid(t_channel * channel, unsigned int channelid); extern int channel_add_connection(t_channel * channel, t_connection * connection); extern int channel_del_connection(t_channel * channel, t_connection * connection); extern void channel_update_latency(t_connection * conn); extern void channel_update_userflags(t_connection * conn); extern void channel_message_log(t_channel const * channel, t_connection * me, int fromuser, char const * text); extern void channel_message_send(t_channel const * channel, t_message_type type, t_connection * conn, char const * text); extern int channel_ban_user(t_channel * channel, char const * user); extern int channel_unban_user(t_channel * channel, char const * user); extern int channel_check_banning(t_channel const * channel, t_connection const * user); extern int channel_rejoin(t_connection * conn); extern t_list * channel_get_banlist(t_channel const * channel); extern int channel_get_length(t_channel const * channel); extern int channel_get_max(t_channel const * channel); extern int channel_set_max(t_channel * channel, int maxmembers); extern int channel_get_curr(t_channel const * channel); extern int channel_conn_is_tmpOP(t_channel const * channel, t_connection * c); extern int channel_conn_has_tmpVOICE(t_channel const * channel, t_connection * c); extern t_connection * channel_get_first(t_channel const * channel); extern t_connection * channel_get_next(void); extern int channellist_create(void); extern int channellist_destroy(void); extern int channellist_reload(void); extern t_list * channellist(void); extern t_channel * channellist_find_channel_by_name(char const * name, char const * locale, char const * realmname); extern t_channel * channellist_find_channel_bychannelid(unsigned int channelid); extern int channellist_get_length(void); /** * Westwood Online Extensions */ extern char const * channel_wol_get_game_owner(t_channel const * channel); extern int channel_wol_set_game_owner(t_channel * channel, char const * gameOwner); extern int channel_wol_get_game_ownerip(t_channel const * channel); extern int channel_wol_set_game_ownerip(t_channel * channel, int gameOwnerIP); extern int channel_wol_get_game_type(t_channel const * channel); extern int channel_wol_set_game_type(t_channel * channel, int gameType); extern int channel_wol_get_game_tournament(t_channel const * channel); extern int channel_wol_set_game_tournament(t_channel * channel, int tournament); extern char const * channel_wol_get_game_options(t_channel const * channel); extern int channel_wol_set_game_options(t_channel * channel, char const * gameOptions); #endif #endif