/* * (C) 2004 Olaf Freyer (aaron@cs.tu-berlin.de) * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef INCLUDED_TEAM_TYPES #define INCLUDED_TEAM_TYPES # include "common/list.h" #ifndef JUST_NEED_TYPES # define JUST_NEED_TYPES # include "account.h" # undef JUST_NEED_TYPES #else # include "account.h" #endif #include "common/tag.h" #ifdef HAVE_TIME_H # include #endif #define MAX_TEAMSIZE 4 typedef struct team #ifdef TEAM_INTERNAL_ACCESS { unsigned char size; int wins; int losses; int xp; int level; int rank; unsigned int teamid; unsigned int teammembers[MAX_TEAMSIZE]; t_account * members[MAX_TEAMSIZE]; t_clienttag clienttag; time_t lastgame; } #endif t_team; #endif #ifndef JUST_NEED_TYPES #ifndef INCLUDED_TEAM_PROTOS #define INCLUDED_TEAM_PROTOS extern int teamlist_load(void); extern int teamlist_unload(void); extern int teams_destroy(t_list *); extern t_team* create_team(t_account **accounts,t_clienttag clienttag); extern void dispose_team(t_team * team); extern t_team* teamlist_find_team_by_accounts(t_account **accounts,t_clienttag clienttag); extern t_team* teamlist_find_team_by_uids(unsigned int * uids, t_clienttag clienttag); extern t_team* teamlist_find_team_by_teamid(unsigned int teamid); extern t_team* _list_find_team_by_accounts(t_account **accounts,t_clienttag clienttag,t_list * list); extern t_team* _list_find_team_by_uids(unsigned int * uids,t_clienttag clienttag, t_list * list); extern t_team* _list_find_team_by_teamid(unsigned int teamid, t_list * list); extern unsigned int team_get_teamid(t_team * team); extern t_account * team_get_member(t_team * team,int count); extern unsigned int team_get_memberuid(t_team * team,int count); extern t_clienttag team_get_clienttag(t_team * team); extern unsigned char team_get_size(t_team * team); extern int team_get_wins(t_team * team); extern int team_get_losses(t_team * team); extern int team_get_xp(t_team * team); extern int team_get_level(t_team * team); extern int team_get_rank(t_team * team); extern time_t team_get_lastgame(t_team * team); extern int team_inc_wins(t_team * team); extern int team_inc_losses(t_team * team); extern int team_set_saveladderstats(t_team * team, unsigned int gametype, int result, unsigned int opponlevel,t_clienttag clienttag); #endif #endif