/* * Copyright (C) 2000,2001 Onlyer (onlyer@263.net) * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef INCLUDED_CONNECTION_H #define INCLUDED_CONNECTION_H #include "common/queue.h" #include "common/hashtable.h" #include "common/packet.h" #include "common/fdwatch.h" #include "d2charfile.h" #include "gamequeue.h" typedef enum { conn_state_none = 0x00, conn_state_init = 0x01, conn_state_connecting = 0x02, conn_state_connected = 0x04, conn_state_authed = 0x08, conn_state_char_authed = 0x10, conn_state_destroy = 0x20, conn_state_destroying = 0x40, conn_state_any = 0xff } t_conn_state; typedef enum { conn_class_none, conn_class_init, conn_class_d2cs, conn_class_d2gs, conn_class_bnetd } t_conn_class; typedef struct { char const * charname; char const * account; int sock; int fdw_idx; unsigned int socket_flag; unsigned int addr; unsigned int local_addr; unsigned short port; unsigned short local_port; unsigned int last_active; t_conn_class class; t_conn_state state; unsigned int sessionnum; t_queue * outqueue; unsigned int outsize; unsigned int outsizep; t_packet * inqueue; unsigned int insize; t_d2charinfo_summary const * charinfo; unsigned int d2gs_id; t_gq * gamequeue; unsigned int bnetd_sessionnum; unsigned int sessionnum_hash; unsigned int charname_hash; } t_connection; typedef int ( * packet_handle_func) (t_connection * c, t_packet * packet); typedef struct { unsigned int size; t_conn_state state; packet_handle_func handler; } t_packet_handle_table; #define SOCKET_FLAG_READ 0x1 #define SOCKET_FLAG_WRITE 0x2 extern t_hashtable * d2cs_connlist(void); extern int d2cs_connlist_destroy(void); extern int d2cs_connlist_reap(void); extern int d2cs_connlist_create(void); extern int conn_check_multilogin(t_connection const * c,char const * charname); extern t_connection * d2cs_connlist_find_connection_by_sessionnum(unsigned int sessionnum); extern t_connection * d2cs_connlist_find_connection_by_charname(char const * charname); extern int conn_handle_socket(t_connection * c); extern t_connection * d2cs_conn_create(int sock, unsigned int local_addr, unsigned short local_port, unsigned int addr, unsigned short port); extern int d2cs_conn_destroy(t_connection * c, t_elem ** elem); extern int d2cs_conn_get_socket(t_connection const * c); extern unsigned int d2cs_conn_get_sessionnum(t_connection const * c); extern t_conn_class d2cs_conn_get_class(t_connection const * c); extern int d2cs_conn_set_class(t_connection * c, t_conn_class class); extern t_conn_state d2cs_conn_get_state(t_connection const * c); extern int d2cs_conn_set_state(t_connection * c, t_conn_state state); extern t_queue * * d2cs_conn_get_out_queue(t_connection const * c); extern t_packet * d2cs_conn_get_in_queue(t_connection const * c); extern void d2cs_conn_set_in_queue(t_connection * c, t_packet * packet); extern unsigned int d2cs_conn_get_in_size(t_connection const * c); extern unsigned int d2cs_conn_get_out_size(t_connection const * c); extern int conn_push_outqueue(t_connection * c, t_packet * packet); extern t_packet * conn_peek_outqueue(t_connection * c); extern t_packet * conn_pull_outqueue(t_connection * c); extern int conn_add_socket_flag(t_connection * c, unsigned int flag); extern int conn_process_packet(t_connection * c, t_packet * packet, t_packet_handle_table * table, unsigned int table_size); extern int d2cs_conn_set_account(t_connection * c, char const * account); extern int d2cs_conn_set_charname(t_connection * c, char const * charname); extern char const * d2cs_conn_get_account(t_connection const * c); extern char const * d2cs_conn_get_charname(t_connection const * c); extern int conn_set_charinfo(t_connection * c, t_d2charinfo_summary const * charinfo); extern unsigned int conn_get_charinfo_ladder(t_connection const * c); extern unsigned int conn_get_charinfo_expansion(t_connection const * c); extern unsigned int conn_get_charinfo_hardcore(t_connection const * c); extern unsigned int conn_get_charinfo_dead(t_connection const * c); extern unsigned int conn_get_charinfo_difficulty(t_connection const * c); extern unsigned int conn_get_charinfo_level(t_connection const * c); extern unsigned int conn_get_charinfo_class(t_connection const * c); extern unsigned int conn_get_d2gs_id(t_connection const * c); extern int conn_set_d2gs_id(t_connection * c, unsigned int d2gs_id); extern unsigned int d2cs_conn_get_addr(t_connection const * c); extern unsigned short d2cs_conn_get_port(t_connection const * c); extern t_gq * conn_get_gamequeue(t_connection const * c); extern int conn_set_gamequeue(t_connection * c, t_gq * gq); extern int conn_set_bnetd_sessionnum(t_connection * c, unsigned int sessionnum); extern unsigned int conn_get_bnetd_sessionnum(t_connection const * c); extern int conn_add_fd(t_connection * c, t_fdwatch_type rw, fdwatch_handler handler); extern int connlist_check_timeout(void); #endif