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startupframe.h stone.cpp stone.h stonehandler.cpp stonehandler.h tables.cpp tables.h telnet.cpp telnet.h textedit_gui.ui textview.cpp textview_gui.ui textview.h tip.cpp tip.h tree.cpp tree.h wavfile.c wavfile.h wavplay.c wavplay.h xmlparser.cpp xmlparser.h qnewgamedlg.cpp qnewgamedlg.h qgtp.cpp qgtp.h qnewgamedlg_gui.ui clientwindow_gui.ui talk_gui.ui ####### kdevelop will overwrite this part!!! 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$(srcdir)/noderesults.h $(MOC) $(srcdir)/noderesults.h -o noderesults.moc.cpp #>+ 3 parser.moc.cpp: $(srcdir)/parser.h $(MOC) $(srcdir)/parser.h -o parser.moc.cpp #>+ 3 mainwin.moc.cpp: $(srcdir)/mainwin.h $(MOC) $(srcdir)/mainwin.h -o mainwin.moc.cpp #>+ 3 gamestable.moc.cpp: $(srcdir)/gamestable.h $(MOC) $(srcdir)/gamestable.h -o gamestable.moc.cpp #>+ 3 qnewgamedlg.moc.cpp: $(srcdir)/qnewgamedlg.h $(MOC) $(srcdir)/qnewgamedlg.h -o qnewgamedlg.moc.cpp #>+ 3 mainwidget.moc.cpp: $(srcdir)/mainwidget.h $(MOC) $(srcdir)/mainwidget.h -o mainwidget.moc.cpp #>+ 3 maintable.moc.cpp: $(srcdir)/maintable.h $(MOC) $(srcdir)/maintable.h -o maintable.moc.cpp #>+ 3 tip.moc.cpp: $(srcdir)/tip.h $(MOC) $(srcdir)/tip.h -o tip.moc.cpp #>+ 3 tables.moc.cpp: $(srcdir)/tables.h $(MOC) $(srcdir)/tables.h -o tables.moc.cpp #>+ 3 gametree.moc.cpp: $(srcdir)/gametree.h $(MOC) $(srcdir)/gametree.h -o gametree.moc.cpp #>+ 3 qgtp.moc.cpp: $(srcdir)/qgtp.h $(MOC) $(srcdir)/qgtp.h -o qgtp.moc.cpp #>+ 3 helpviewer.moc.cpp: $(srcdir)/helpviewer.h $(MOC) $(srcdir)/helpviewer.h -o helpviewer.moc.cpp #>+ 3 gamedialog.moc.cpp: $(srcdir)/gamedialog.h $(MOC) $(srcdir)/gamedialog.h -o gamedialog.moc.cpp #>+ 3 igsconnection.moc.cpp: $(srcdir)/igsconnection.h $(MOC) $(srcdir)/igsconnection.h -o igsconnection.moc.cpp #>+ 3 board.moc.cpp: $(srcdir)/board.h $(MOC) $(srcdir)/board.h -o board.moc.cpp #>+ 3 mainwindow.moc.cpp: $(srcdir)/mainwindow.h $(MOC) $(srcdir)/mainwindow.h -o mainwindow.moc.cpp #>+ 3 qgo_interface.moc.cpp: $(srcdir)/qgo_interface.h $(MOC) $(srcdir)/qgo_interface.h -o qgo_interface.moc.cpp #>+ 3 playertable.moc.cpp: $(srcdir)/playertable.h $(MOC) $(srcdir)/playertable.h -o playertable.moc.cpp #>+ 3 telnet.moc.cpp: $(srcdir)/telnet.h $(MOC) $(srcdir)/telnet.h -o telnet.moc.cpp #>+ 3 preferences.moc.cpp: $(srcdir)/preferences.h $(MOC) $(srcdir)/preferences.h -o preferences.moc.cpp #>+ 3 qgo.moc.cpp: $(srcdir)/qgo.h $(MOC) $(srcdir)/qgo.h -o qgo.moc.cpp #>+ 3 searchpath.moc.cpp: $(srcdir)/searchpath.h $(MOC) $(srcdir)/searchpath.h -o searchpath.moc.cpp #>+ 3 textview.moc.cpp: $(srcdir)/textview.h $(MOC) $(srcdir)/textview.h -o textview.moc.cpp #>+ 3 clean-metasources: -rm -f noderesults.moc.cpp parser.moc.cpp mainwin.moc.cpp gamestable.moc.cpp qnewgamedlg.moc.cpp mainwidget.moc.cpp maintable.moc.cpp tip.moc.cpp tables.moc.cpp gametree.moc.cpp qgtp.moc.cpp helpviewer.moc.cpp gamedialog.moc.cpp igsconnection.moc.cpp board.moc.cpp mainwindow.moc.cpp qgo_interface.moc.cpp playertable.moc.cpp telnet.moc.cpp preferences.moc.cpp qgo.moc.cpp searchpath.moc.cpp textview.moc.cpp #>+ 18 clean-ui: -rm -f \ clientwindow_gui.cpp clientwindow_gui.h clientwindow_gui.moc \ gameinfo_gui.cpp gameinfo_gui.h gameinfo_gui.moc \ gui_dialog.cpp gui_dialog.h gui_dialog.moc \ mainwidget_gui.cpp mainwidget_gui.h mainwidget_gui.moc \ newgame_gui.cpp newgame_gui.h newgame_gui.moc \ newlocalgame_gui.cpp newlocalgame_gui.h newlocalgame_gui.moc \ noderesults_gui.cpp noderesults_gui.h noderesults_gui.moc \ normaltools_gui.cpp normaltools_gui.h normaltools_gui.moc \ nthmove_gui.cpp nthmove_gui.h nthmove_gui.moc \ preferences_gui.cpp preferences_gui.h preferences_gui.moc \ qnewgamedlg_gui.cpp qnewgamedlg_gui.h qnewgamedlg_gui.moc \ scoretools_gui.cpp scoretools_gui.h scoretools_gui.moc \ talk_gui.cpp talk_gui.h talk_gui.moc \ textedit_gui.cpp textedit_gui.h textedit_gui.moc \ textview_gui.cpp textview_gui.h textview_gui.moc #>+ 2 docs-am: #>+ 6 force-reedit: cd $(top_srcdir) && \ $(AUTOMAKE) --gnu src/Makefile cd $(top_srcdir) && perl admin/am_edit src/Makefile.in #>+ 11 qgo.all_cpp.cpp: $(srcdir)/Makefile.in $(srcdir)/board.cpp $(srcdir)/boardhandler.cpp $(srcdir)/gamedialog.cpp $(srcdir)/gamestable.cpp $(srcdir)/gametree.cpp $(srcdir)/group.cpp $(srcdir)/helpviewer.cpp $(srcdir)/igsconnection.cpp $(srcdir)/imagehandler.cpp $(srcdir)/interfacehandler.cpp $(srcdir)/main.cpp $(srcdir)/maintable.cpp $(srcdir)/mainwidget.cpp $(srcdir)/mainwin.cpp $(srcdir)/mainwindow.cpp $(srcdir)/mark.cpp $(srcdir)/matrix.cpp $(srcdir)/misc.cpp $(srcdir)/move.cpp $(srcdir)/msg_handler.cpp $(srcdir)/noderesults.cpp $(srcdir)/parser.cpp $(srcdir)/playertable.cpp $(srcdir)/preferences.cpp $(srcdir)/qgo.cpp $(srcdir)/qgo_interface.cpp $(srcdir)/qgtp.cpp $(srcdir)/qnewgamedlg.cpp $(srcdir)/setting.cpp $(srcdir)/sgfparser.cpp $(srcdir)/stone.cpp $(srcdir)/stonehandler.cpp $(srcdir)/tables.cpp $(srcdir)/telnet.cpp $(srcdir)/textview.cpp $(srcdir)/tip.cpp $(srcdir)/tree.cpp $(srcdir)/xmlparser.cpp $(srcdir)/searchpath.cpp clientwindow_gui.cpp gameinfo_gui.cpp gui_dialog.cpp mainwidget_gui.cpp newgame_gui.cpp newlocalgame_gui.cpp noderesults_gui.cpp normaltools_gui.cpp nthmove_gui.cpp preferences_gui.cpp qnewgamedlg_gui.cpp scoretools_gui.cpp talk_gui.cpp textedit_gui.cpp textview_gui.cpp noderesults.moc.cpp parser.moc.cpp mainwin.moc.cpp gamestable.moc.cpp qnewgamedlg.moc.cpp mainwidget.moc.cpp maintable.moc.cpp tip.moc.cpp tables.moc.cpp gametree.moc.cpp qgtp.moc.cpp helpviewer.moc.cpp gamedialog.moc.cpp igsconnection.moc.cpp board.moc.cpp mainwindow.moc.cpp qgo_interface.moc.cpp playertable.moc.cpp telnet.moc.cpp preferences.moc.cpp qgo.moc.cpp searchpath.moc.cpp textview.moc.cpp @echo 'creating qgo.all_cpp.cpp ...'; \ rm -f qgo.all_cpp.files qgo.all_cpp.final; \ echo "#define KDE_USE_FINAL 1" >> qgo.all_cpp.final; \ for file in board.cpp boardhandler.cpp gamedialog.cpp gamestable.cpp gametree.cpp group.cpp helpviewer.cpp igsconnection.cpp imagehandler.cpp interfacehandler.cpp main.cpp maintable.cpp mainwidget.cpp mainwin.cpp mainwindow.cpp mark.cpp matrix.cpp misc.cpp move.cpp msg_handler.cpp noderesults.cpp parser.cpp playertable.cpp preferences.cpp qgo.cpp qgo_interface.cpp qgtp.cpp qnewgamedlg.cpp setting.cpp sgfparser.cpp stone.cpp stonehandler.cpp tables.cpp telnet.cpp textview.cpp tip.cpp tree.cpp xmlparser.cpp searchpath.cpp clientwindow_gui.cpp gameinfo_gui.cpp gui_dialog.cpp mainwidget_gui.cpp newgame_gui.cpp newlocalgame_gui.cpp noderesults_gui.cpp normaltools_gui.cpp nthmove_gui.cpp preferences_gui.cpp qnewgamedlg_gui.cpp scoretools_gui.cpp talk_gui.cpp textedit_gui.cpp textview_gui.cpp noderesults.moc.cpp parser.moc.cpp mainwin.moc.cpp gamestable.moc.cpp qnewgamedlg.moc.cpp mainwidget.moc.cpp maintable.moc.cpp tip.moc.cpp tables.moc.cpp gametree.moc.cpp qgtp.moc.cpp helpviewer.moc.cpp gamedialog.moc.cpp igsconnection.moc.cpp board.moc.cpp mainwindow.moc.cpp qgo_interface.moc.cpp playertable.moc.cpp telnet.moc.cpp preferences.moc.cpp qgo.moc.cpp searchpath.moc.cpp textview.moc.cpp; do \ echo "#include \"$$file\"" >> qgo.all_cpp.files; \ test ! -f $(srcdir)/$$file || egrep '^#pragma +implementation' $(srcdir)/$$file >> qgo.all_cpp.final; \ done; \ cat qgo.all_cpp.final qgo.all_cpp.files > qgo.all_cpp.cpp; \ rm -f qgo.all_cpp.final qgo.all_cpp.files #>+ 3 clean-final: -rm -f qgo.all_cpp.cpp #>+ 2 final: $(MAKE) qgo_OBJECTS="$(qgo_final_OBJECTS)" all-am #>+ 2 final-install: $(MAKE) qgo_OBJECTS="$(qgo_final_OBJECTS)" install-am #>+ 2 no-final: $(MAKE) qgo_OBJECTS="$(qgo_nofinal_OBJECTS)" all-am #>+ 2 no-final-install: $(MAKE) qgo_OBJECTS="$(qgo_nofinal_OBJECTS)" install-am #>+ 3 cvs-clean: $(MAKE) -f $(top_srcdir)/admin/Makefile.common cvs-clean #>+ 3 kde-rpo-clean: -rm -f *.rpo #>+ 42 $(srcdir)/mainwidget.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/stone.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/mark.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/group.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/noderesults.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/main.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/textview.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/sgfparser.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/mainwin.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/move.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/xmlparser.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/mainwindow.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/qgo.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/tip.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/qgo_interface.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/stonehandler.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/parser.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/tables.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/telnet.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/playertable.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/preferences.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/msg_handler.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/setting.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/board.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/helpviewer.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/searchpath.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/misc.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/imagehandler.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/interfacehandler.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/igsconnection.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/matrix.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/gamedialog.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/gamestable.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/boardhandler.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/maintable.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/qgtp.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/qnewgamedlg.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/wavfile.c: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/wavplay.c: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/tree.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h $(srcdir)/gametree.cpp: clientwindow_gui.h gameinfo_gui.h gui_dialog.h mainwidget_gui.h newgame_gui.h newlocalgame_gui.h noderesults_gui.h normaltools_gui.h nthmove_gui.h preferences_gui.h qnewgamedlg_gui.h scoretools_gui.h talk_gui.h textedit_gui.h textview_gui.h