/* * gametree.cpp */ #include "config.h" #include "setting.h" #include "gametree.h" #include "globals.h" #include "mark.h" #include "imagehandler.h" #include "stonehandler.h" #include "tip.h" #include "interfacehandler.h" #include "move.h" #include "mainwindow.h" #include "noderesults.h" #include #include #include #include #include GameTree::GameTree(QWidget *parent, const char *name, QCanvas* c) : QCanvasView(c, parent, name) { } GameTree::~GameTree() { }