/* * gametree.h */ #ifndef GAMETREE_H #define GAMETREE_H #include "defines.h" #include "setting.h" #include "boardhandler.h" #include "stone.h" #include class ImageHandler; class Mark; class Tip; class InterfaceHandler; class GameData; class NodeResults; class GameTree : public QCanvasView { Q_OBJECT public: GameTree(QWidget *parent=0, const char *name=0, QCanvas* c=0); ~GameTree(); }; #endif