/* * maintable.h */ #ifndef MAINTABLE_H #define MAINTABLE_H #include "gamestable.h" #include "playertable.h" #include #include #include #include #include //#include #include //eb16 #include #include #include class MainTable; class MainAppWidget : public QMainWindow { Q_OBJECT public: MainAppWidget( QWidget* parent = 0, const char* name = 0, WFlags fl = WType_TopLevel ); ~MainAppWidget(); MainTable* mainTable; QComboBox* cb_cmdLine; QMainWindow* MyCustomWidget1; public slots: virtual void slot_cmdactivated(const QString&); virtual void slot_cmdactivated_int(int); protected: QGridLayout* MainAppWidgetLayout; protected slots: virtual void languageChange(); }; class MainTable : public QWidget { Q_OBJECT public: MainTable( QWidget* parent = 0, const char* name = 0, WFlags fl = 0 ); ~MainTable(); QTextEdit* MultiLineEdit2; PlayerTable* ListView_players; QTabWidget* TabWidget_mini; QTabWidget* TabWidget_players; QWidget* games; QWidget* players; GamesTable* ListView_games; QTabWidget* TabWidget_mini_2; QWidget* shout; QTextEdit* MultiLineEdit3; QPushButton* pb_releaseTalkTabs; QSplitter *s1, *s2, *s3; protected: QGridLayout* mainTableLayout; QGridLayout* gamesLayout; QGridLayout* playersLayout; QGridLayout* shoutLayout; bool event( QEvent* ); }; #endif // MAINTABLE_H