/* * noderesults.cpp */ #include "noderesults.h" #include "move.h" #include "icons.h" #include #include #include #include //#ifdef USE_XPM #include ICON_NODE_BLACK #include ICON_NODE_WHITE //#endif class NodeResultItem : public QIconViewItem { public: NodeResultItem(QIconView *parent, Move *m) : QIconViewItem(parent), move(m) { setText(QPushButton::tr("Move") + " " + QString::number(m->getMoveNumber())); if (m->getColor() == stoneBlack) { //#ifndef USE_XPM // setPixmap(QPixmap(ICON_NODE_BLACK)); //#else setPixmap(QPixmap(const_cast(node_black_xpm))); //#endif } else { //#ifndef USE_XPM // setPixmap(QPixmap(ICON_NODE_WHITE)); //#else setPixmap(QPixmap(const_cast(node_white_xpm))); //#endif } setRenameEnabled(true); } virtual ~NodeResultItem() { qDebug("~NodeResultItem()"); } Move *move; }; /* * Constructs a NodeResults which is a child of 'parent', with the * name 'name' and widget flags set to 'f' */ NodeResults::NodeResults( QWidget* parent, const char* name, WFlags fl ) : NodeResultsGUI( parent, name, fl ) { resize(200, 200); closeButton->setAccel(Key_Escape); } /* * Destroys the object and frees any allocated resources */ NodeResults::~NodeResults() { // no need to delete child widgets, Qt does it all for us } /* void NodeResults::clearAll() { clear(); } */ void NodeResults::setNodes(QPtrStack *nodes) { qDebug("NodeResults::setNodes(QPtrStack *nodes)"); IconView->clear(); while (!nodes->isEmpty()) new NodeResultItem(IconView, nodes->pop()); } void NodeResults::fump(QIconViewItem *item) { qDebug( "NodeResults::fump(QIconViewItem*)" ); qDebug("MOVE NUM = %d", ((NodeResultItem*)item)->move->getMoveNumber()); emit doFump(((NodeResultItem*)item)->move); } void NodeResults::doHide() { hide(); }