/* * noderesults.h */ #ifndef NODERESULTS_H #define NODERESULTS_H #include "noderesults_gui.h" template class QPtrStack; class Move; class NodeResults : public NodeResultsGUI { Q_OBJECT public: NodeResults( QWidget* parent = 0, const char* name = 0, WFlags fl = 0 ); ~NodeResults(); void setNodes(QPtrStack *nodes); public slots: void fump(QIconViewItem*); void doHide(); signals: void doFump(Move*); }; #endif // NODERESULTS_H