// // load keybindings // // commands with a leading + will also be called for key up events with // the + changed to a - unbindall alias stats "impulse 100" alias dphelp "impulse 250" alias addbot "impulse 101" // // character controls // // many people use a config like this (Thresh, KillCreek, etc) bind w +forward bind s +back bind a +moveleft bind d +moveright // additional potentially useful keys bind z +moveup bind x +movedown bind q +left bind e +right bind f +lookup bind v +lookdown // I (LordHavoc) use this config bind pgup +moveup bind pgdn +movedown bind SHIFT +jump bind CTRL +attack bind UPARROW +forward bind DOWNARROW +back bind LEFTARROW +moveleft bind RIGHTARROW +moveright bind SPACE +jump bind ENTER +jump bind TAB +showscores bind 1 "impulse 1" bind 2 "impulse 2" bind 3 "impulse 3" bind 4 "impulse 4" bind 5 "impulse 5" bind 6 "impulse 6" bind 7 "impulse 7" bind 8 "impulse 8" bind 9 "impulse 9" bind 0 "impulse 10" // zoom alias zoom_in "sensitivity 2;fov 90;wait;fov 70;wait;fov 50;wait;fov 30;wait;fov 10;wait;fov 5;bind F11 zoom_out" alias zoom_out "sensitivity 4;fov 5;wait;fov 10;wait;fov 30;wait;fov 50;wait;fov 70;wait;fov 90;bind F11 zoom_in; sensitivity 3" // Function keys bind F1 help bind F2 menu_save bind F3 menu_load bind F4 menu_options bind F5 menu_multiplayer bind F6 "echo Quicksaving...; wait; save quick" bind F7 "" bind F8 restart bind F9 "echo Quickloading...; wait; load quick" bind F10 quit bind F11 zoom_in bind F12 screenshot // // client environment commands // bind PAUSE "pause" bind ESCAPE "togglemenu" bind ~ "toggleconsole" bind ` "toggleconsole" bind r "messagemode2" bind t "messagemode" bind y "messagemode2" bind + "sizeup" bind = "sizeup" bind - "sizedown" // // mouse buttons // bind MOUSE1 +attack bind MOUSE2 +button3 bind mwheelup "impulse 10" bind mwheeldown "impulse 12" bind MOUSE3 "" // // default cvars // viewsize 100 //gamma 1.0 volume 0.2 bgmvolume 0.2 +mlook m_side 1 m_forward 1 m_yaw 0.022 m_pitch 0.022 sensitivity 6 lookstrafe 0 lookspring 0 cl_forwardspeed "400" // turn on 'Always Run' mode cl_backspeed "400" cl_sidespeed "350" sv_maxspeed "320" sv_maxairspeed "30" sv_jumpstep 1 // makes it easier to reach higher ledges while jumping // the list of maps to cycle on a server when timelimit/fraglimit is reached // example: sv_maplist "dm1 dm2 dm3 dm4 dm5 dm6" sv_maplist "" teamplay "0?Dark Places - No Teamplay" cl_beams_quakepositionhack 0 // turn off quake 'crotch lighting' behavior since we want the lightning to come from your gun set spawnmonsters 0 set damagescale_playerdamage 1 set damagescale_monsterdamage 1 set damagescale_monsterhealth 1 set dpmod_gibbagemultiplier 1 set ekg 0 set monsterwander 0 set bots 0 set darkmode 0 // experimental stuff set dpmod_qcphysics_gibs 0 set dpmod_qcphysics_casings 0 // normally 2000, but I wanted much faster shots :) // (this is about mach 14 or something) sv_maxvelocity 100000 // this is the keys config menu for darkplaces mod //menu_clearkeyconfig //menu_keyconfig "movement" "+jump" "jump / swim up" //menu_keyconfig "movement" "+forward" "move forward" //menu_keyconfig "movement" "+back" "move back" //menu_keyconfig "movement" "+moveleft" "move left" //menu_keyconfig "movement" "+moveright" "move right" //menu_keyconfig "movement" "+moveup" "swim up" //menu_keyconfig "movement" "+movedown" "swim down" //menu_keyconfig "weapons" "+attack" "primary fire" //menu_keyconfig "weapons" "+button3" "secondary fire" //menu_keyconfig "weapons" "impulse 10" "next weapon" //menu_keyconfig "weapons" "impulse 12" "previous weapon" //menu_keyconfig "weapons" "impulse 1" "select pistol" //menu_keyconfig "weapons" "impulse 2" "select shotgun" //menu_keyconfig "weapons" "impulse 3" "select super shotgun" //menu_keyconfig "weapons" "impulse 4" "select nailgun" //menu_keyconfig "weapons" "impulse 5" "select super nailgun" //menu_keyconfig "weapons" "impulse 6" "select grenade launcher" //menu_keyconfig "weapons" "impulse 7" "select rocket launcher" //menu_keyconfig "weapons" "impulse 8" "select plasma rifle" //menu_keyconfig "weapons" "impulse 9" "select grappling hook (not in singleplayer)"