//============================ deathmatch 1 set sv_lowlag 0 set sv_bulletmarks 20 set sv_tracers 15 set sv_muzzlemodel 0 set sv_laser_type 1 set sv_waterlevel 0 set sv_sprite_explosions 1 set sv_teams 0 set cheats 0 set motd "" set maxclients 4 set public 1 set timelimit 0 set fraglimit 0 set master q2master.planetquake.com set sv_maplist "q2dm1 q2dm2 q2dm3 q2dm4" set allow_download_maps 1 set allow_download_models 1 set allow_download_players 1 set allow_download_sounds 1 //New Effects, not SS set sv_serversideonly 0 //Timed DM Monster Spawning set sv_monsterspawntime 0 set dmflags 0 // DF_NO_HEALTH 0x00000001 1 // DF_NO_ITEMS 0x00000002 2 // DF_WEAPONS_STAY 0x00000004 4 // DF_NO_FALLING 0x00000008 8 // DF_INSTANT_ITEMS 0x00000010 16 // DF_SAME_LEVEL 0x00000020 32 // DF_SKINTEAMS 0x00000040 64 // DF_MODELTEAMS 0x00000080 128 // DF_NO_FRIENDLY_FIRE 0x00000100 256 // DF_SPAWN_FARTHEST 0x00000200 512 // DF_FORCE_RESPAWN 0x00000400 1024 // DF_NO_ARMOR 0x00000800 2048 // DF_ALLOW_EXIT 0x00001000 4096 // DF_INFINITE_AMMO 0x00002000 8192 // DF_QUAD_DROP 0x00004000 16384 // DF_FIXED_FOV 0x00008000 32768 set hostname "PsychoMod (Pistol Only)" set motd "PsychoServer (Pistol Only)" set sv_spawner 0 set sv_realbullets 1 set sv_grapple 0 set sv_bloodyview 0 set sv_banned_weapons 8190 set sv_fall 0.25 set sv_stunts 1 set sv_maxvelocity 1000 set sv_damageslow 1 set sv_surfacereflection 0 set sv_itemrotate 0 //set hostname "PsychoMod (Matrix Style)" //set motd "... Welcome to the Matrix ..." //set sv_spawner 0 //set sv_realbullets 1 //set sv_grapple 0 //set sv_bloodyview 1 //set sv_banned_weapons 4080 //set sv_fall 0.5 //set sv_stunts 1 //set sv_maxvelocity 3000 //set sv_damageslow 1 //set sv_surfacereflection 1 //set sv_itemrotate 0 //set hostname "PsychoMod (Kung Fu & Stunts)" //set motd "PsychoServer (Kung Fu & Stunts)" //set sv_spawner 0 //set sv_realbullets 0 //set sv_grapple 0 //set sv_bloodyview 0 //set sv_banned_weapons -1 //set sv_fall 0.25 //set sv_stunts 1 //set sv_maxvelocity 2000 //set sv_damageslow 1 //set sv_surfacereflection 0 //set sv_itemrotate 0 // sv_banned_weapons // NO_WEAPONS -1 // NO_BLASTER 0x00000001 1 // NO_SHOTGUN 0x00000002 2 // NO_SSHOTGUN 0x00000004 4 // NO_MACHINEGUN 0x00000008 8 // NO_CHAINGUN 0x00000010 16 // NO_GRENADE_LAUNCHER 0x00000020 32 // NO_ROCKET_LAUNCHER 0x00000040 64 // NO_HYPERBLASTER 0x00000080 128 // NO_RAILGUN 0x00000100 256 // NO_TAZER 0x00000200 512 // NO_ROCKETBFG 0x00000400 1024 // NO_BFGLASER 0x00000800 2048 // NO_GRENADES 0x00001000 4096 map cliff2 //===============================