/* Relay -- a tool to record and play Quake2 demos Copyright (C) 2000 Conor Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Conor Davis cedavis@planetquake.com */ #ifndef __UTILS_H #define __UTILS_H #include #include "block.h" extern size_t mstime(); extern void msleep(size_t msecs); extern const char *read_line(); extern char *GamePath(char *dest, char *basedir, char *gamedir); extern qboolean FileExists(char *filename); extern int ExpandString(char *dest, int len, char *src, char format[256][32]); extern int LoadFile(char *path, block_t *block); extern int Pack_LoadFile(char *path, block_t *block); extern const char *PlayerName(const char *s); extern char *strcatf(char *out, size_t size, const char *fmt, ...); #endif // __UTILS_H