/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* ** GLW_IMP.C ** ** This file contains ALL Linux specific stuff having to do with the ** OpenGL refresh. When a port is being made the following functions ** must be implemented by the port: ** ** GLimp_EndFrame ** GLimp_Init ** GLimp_Shutdown ** GLimp_SwitchFullscreen ** */ #include #include #include #include #include #include #include #include #ifdef Joystick #include #endif #include "../ref_gl/gl_local.h" #include "../client/keys.h" #include "../linux/rw_linux.h" #include "../linux/glw_linux.h" #include #include #include #include #include #include #ifdef Joystick # if defined (__linux__) #include # elif defined (__FreeBSD__) #include # endif #include #endif #include glwstate_t glw_state; static Display *dpy = NULL; static int scrnum; static Window win; static GLXContext ctx = NULL; static Atom wmDeleteWindow; #ifdef Joystick static int joy_fd; #endif #define KEY_MASK (KeyPressMask | KeyReleaseMask) #define MOUSE_MASK (ButtonPressMask | ButtonReleaseMask | \ PointerMotionMask | ButtonMotionMask ) #define X_MASK (KEY_MASK | MOUSE_MASK | VisibilityChangeMask | StructureNotifyMask ) //GLX Functions static XVisualInfo * (*qglXChooseVisual)( Display *dpy, int screen, int *attribList ); static GLXContext (*qglXCreateContext)( Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct ); static void (*qglXDestroyContext)( Display *dpy, GLXContext ctx ); static Bool (*qglXMakeCurrent)( Display *dpy, GLXDrawable drawable, GLXContext ctx); static void (*qglXCopyContext)( Display *dpy, GLXContext src, GLXContext dst, GLuint mask ); static void (*qglXSwapBuffers)( Display *dpy, GLXDrawable drawable ); static int (*qglXGetConfig) (Display *dpy, XVisualInfo *vis, int attrib, int *value); /*****************************************************************************/ /* MOUSE */ /*****************************************************************************/ // this is inside the renderer shared lib, so these are called from vid_so int mx, my, mouse_buttonstate; int win_x, win_y; static cvar_t *in_dgamouse; static cvar_t *r_fakeFullscreen; static XF86VidModeModeInfo **vidmodes; static int num_vidmodes; static qboolean vidmode_active = false; static XF86VidModeGamma oldgamma; static qboolean mouse_active = false; static qboolean dgamouse = false; static qboolean vidmode_ext = false; /* stencilbuffer shadows */ qboolean have_stencil = false; static Time myxtime; static Cursor CreateNullCursor(Display *display, Window root) { Pixmap cursormask; XGCValues xgc; GC gc; XColor dummycolour; Cursor cursor; cursormask = XCreatePixmap(display, root, 1, 1, 1/*depth*/); xgc.function = GXclear; gc = XCreateGC(display, cursormask, GCFunction, &xgc); XFillRectangle(display, cursormask, gc, 0, 0, 1, 1); dummycolour.pixel = 0; dummycolour.red = 0; dummycolour.flags = 04; cursor = XCreatePixmapCursor(display, cursormask, cursormask, &dummycolour,&dummycolour, 0,0); XFreePixmap(display,cursormask); XFreeGC(display,gc); return cursor; } static void install_grabs(void) { // inviso cursor XDefineCursor(dpy, win, CreateNullCursor(dpy, win)); XGrabPointer(dpy, win, True, 0, GrabModeAsync, GrabModeAsync, win, None, CurrentTime); if (in_dgamouse->value) { int MajorVersion, MinorVersion; if (!XF86DGAQueryVersion(dpy, &MajorVersion, &MinorVersion)) { // unable to query, probalby not supported ri.Con_Printf( PRINT_ALL, "Failed to detect XF86DGA Mouse\n" ); ri.Cvar_Set( "in_dgamouse", "0" ); } else { dgamouse = true; XF86DGADirectVideo(dpy, DefaultScreen(dpy), XF86DGADirectMouse); XWarpPointer(dpy, None, win, 0, 0, 0, 0, 0, 0); } } else { XWarpPointer(dpy, None, win, 0, 0, 0, 0, vid.width / 2, vid.height / 2); } XGrabKeyboard(dpy, win, False, GrabModeAsync, GrabModeAsync, CurrentTime); mouse_active = true; // XSync(dpy, True); } static void uninstall_grabs(void) { if (!dpy || !win) return; if (dgamouse) { dgamouse = false; XF86DGADirectVideo(dpy, DefaultScreen(dpy), 0); } XUngrabPointer(dpy, CurrentTime); XUngrabKeyboard(dpy, CurrentTime); // inviso cursor XUndefineCursor(dpy, win); mouse_active = false; } static void IN_DeactivateMouse( void ) { //if (!mouse_avail || !dpy || !win) //return; if (mouse_active) { uninstall_grabs(); mouse_active = false; } } static void IN_ActivateMouse( void ) { //if (!mouse_avail || !dpy || !win) //return; if (!mouse_active) { mx = my = 0; // don't spazz install_grabs(); mouse_active = true; } } void getMouse(int *x, int *y, int *state) { *x = mx; *y = my; *state = mouse_buttonstate; } void doneMouse() { mx = my = 0; } void RW_IN_PlatformInit() { in_dgamouse = ri.Cvar_Get ("in_dgamouse", "0", CVAR_ARCHIVE); } void RW_IN_Activate(qboolean active) { if (active || vidmode_active) IN_ActivateMouse(); else IN_DeactivateMouse (); } /*****************************************************************************/ /* KEYBOARD */ /*****************************************************************************/ static int XLateKey(XKeyEvent *ev) { int key; char buf[64]; KeySym keysym; key = 0; XLookupString(ev, buf, sizeof buf, &keysym, 0); switch(keysym) { case XK_KP_Page_Up: key = K_KP_PGUP; break; case XK_Page_Up: key = K_PGUP; break; case XK_KP_Page_Down: key = K_KP_PGDN; break; case XK_Page_Down: key = K_PGDN; break; case XK_KP_Home: key = K_KP_HOME; break; case XK_Home: key = K_HOME; break; case XK_KP_End: key = K_KP_END; break; case XK_End: key = K_END; break; case XK_KP_Left: key = K_KP_LEFTARROW; break; case XK_Left: key = K_LEFTARROW; break; case XK_KP_Right: key = K_KP_RIGHTARROW; break; case XK_Right: key = K_RIGHTARROW; break; case XK_KP_Down: key = K_KP_DOWNARROW; break; case XK_Down: key = K_DOWNARROW; break; case XK_KP_Up: key = K_KP_UPARROW; break; case XK_Up: key = K_UPARROW; break; case XK_Escape: key = K_ESCAPE; break; case XK_KP_Enter: key = K_KP_ENTER; break; case XK_Return: key = K_ENTER; break; case XK_Tab: key = K_TAB; break; case XK_F1: key = K_F1; break; case XK_F2: key = K_F2; break; case XK_F3: key = K_F3; break; case XK_F4: key = K_F4; break; case XK_F5: key = K_F5; break; case XK_F6: key = K_F6; break; case XK_F7: key = K_F7; break; case XK_F8: key = K_F8; break; case XK_F9: key = K_F9; break; case XK_F10: key = K_F10; break; case XK_F11: key = K_F11; break; case XK_F12: key = K_F12; break; case XK_BackSpace: key = K_BACKSPACE; break; case XK_KP_Delete: key = K_KP_DEL; break; case XK_Delete: key = K_DEL; break; case XK_Pause: key = K_PAUSE; break; case XK_Shift_L: case XK_Shift_R: key = K_SHIFT; break; case XK_Execute: case XK_Control_L: case XK_Control_R: key = K_CTRL; break; case XK_Alt_L: case XK_Meta_L: case XK_Alt_R: case XK_Meta_R: key = K_ALT; break; case XK_KP_Begin: key = K_KP_5; break; case XK_Insert:key = K_INS; break; case XK_KP_Insert: key = K_KP_INS; break; case XK_KP_Multiply: key = '*'; break; case XK_KP_Add: key = K_KP_PLUS; break; case XK_KP_Subtract: key = K_KP_MINUS; break; case XK_KP_Divide: key = K_KP_SLASH; break; #if 0 case 0x021: key = '1';break;/* [!] */ case 0x040: key = '2';break;/* [@] */ case 0x023: key = '3';break;/* [#] */ case 0x024: key = '4';break;/* [$] */ case 0x025: key = '5';break;/* [%] */ case 0x05e: key = '6';break;/* [^] */ case 0x026: key = '7';break;/* [&] */ case 0x02a: key = '8';break;/* [*] */ case 0x028: key = '9';;break;/* [(] */ case 0x029: key = '0';break;/* [)] */ case 0x05f: key = '-';break;/* [_] */ case 0x02b: key = '=';break;/* [+] */ case 0x07c: key = '\'';break;/* [|] */ case 0x07d: key = '[';break;/* [}] */ case 0x07b: key = ']';break;/* [{] */ case 0x022: key = '\'';break;/* ["] */ case 0x03a: key = ';';break;/* [:] */ case 0x03f: key = '/';break;/* [?] */ case 0x03e: key = '.';break;/* [>] */ case 0x03c: key = ',';break;/* [<] */ #endif default: key = *(unsigned char*)buf; if (key >= 'A' && key <= 'Z') key = key - 'A' + 'a'; if (key >= 1 && key <= 26) /* ctrl+alpha */ key = key + 'a' - 1; break; } return key; } /* Check to see if this is a repeated key. (idea shamelessly lifted from SDL who...) (idea shamelessly lifted from GII -- thanks guys! :) This has bugs if two keys are being pressed simultaneously and the events start getting interleaved. */ int X11_KeyRepeat(Display *display, XEvent *event) { XEvent peekevent; int repeated; repeated = 0; if ( XPending(display) ) { XPeekEvent(display, &peekevent); if ( (peekevent.type == KeyPress) && (peekevent.xkey.keycode == event->xkey.keycode) && ((peekevent.xkey.time-event->xkey.time) < 2) ) { repeated = 1; XNextEvent(display, &peekevent); } } return(repeated); } static void HandleEvents(void) { XEvent event; int b; qboolean dowarp = false; int mwx = vid.width/2; int mwy = vid.height/2; in_state_t *in_state = getState(); if (!dpy) return; while (XPending(dpy)) { //ri.Con_Printf(PRINT_ALL,"Bar"); XNextEvent(dpy, &event); mx = my = 0; switch(event.type) { case KeyPress: myxtime = event.xkey.time; if (in_state && in_state->Key_Event_fp) in_state->Key_Event_fp (XLateKey(&event.xkey), true); break; case KeyRelease: if (! X11_KeyRepeat(dpy, &event)) { if (in_state && in_state->Key_Event_fp) in_state->Key_Event_fp (XLateKey(&event.xkey), false); } break; case MotionNotify: if (mouse_active) { if (dgamouse) { mx += (event.xmotion.x + win_x) * 2; my += (event.xmotion.y + win_y) * 2; } else { mx -= ((int)event.xmotion.x - mwx) * 2; my -= ((int)event.xmotion.y - mwy) * 2; mwx = event.xmotion.x; mwy = event.xmotion.y; if (mx || my) dowarp = true; } } break; case ButtonPress: myxtime = event.xbutton.time; b=-1; if (event.xbutton.button == 1) b = 0; else if (event.xbutton.button == 2) b = 2; else if (event.xbutton.button == 3) b = 1; else if (event.xbutton.button == 4) in_state->Key_Event_fp (K_MWHEELUP, 1); else if (event.xbutton.button == 5) in_state->Key_Event_fp (K_MWHEELDOWN, 1); if (b>=0 && in_state && in_state->Key_Event_fp) in_state->Key_Event_fp (K_MOUSE1 + b, true); if (b>=0) mouse_buttonstate |= 1<Key_Event_fp (K_MWHEELUP, 0); else if (event.xbutton.button == 5) in_state->Key_Event_fp (K_MWHEELDOWN, 0); if (b>=0 && in_state && in_state->Key_Event_fp) in_state->Key_Event_fp (K_MOUSE1 + b, false); if (b>=0) mouse_buttonstate &= ~(1< 0) { result = XGetWindowProperty(dpy, win, property, 0, bytes_left, True, AnyPropertyType, &type, &format, &len, &tmp, &data); if (result == Success) { ret = strdup(data); } XFree(data); } } return ret; } /*****************************************************************************/ qboolean GLimp_InitGL (void); static void signal_handler(int sig) { printf("Received signal %d, exiting...\n", sig); GLimp_Shutdown(); _exit(0); } static void InitSig(void) { signal(SIGHUP, signal_handler); signal(SIGQUIT, signal_handler); signal(SIGILL, signal_handler); signal(SIGTRAP, signal_handler); signal(SIGIOT, signal_handler); signal(SIGBUS, signal_handler); signal(SIGFPE, signal_handler); signal(SIGSEGV, signal_handler); signal(SIGTERM, signal_handler); } /* ** GLimp_SetMode */ int GLimp_SetMode( int *pwidth, int *pheight, int mode, qboolean fullscreen ) { int width, height; int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, GLX_DEPTH_SIZE, 1, GLX_STENCIL_SIZE, 1, None }; int attrib_nostencil[] = { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, GLX_DEPTH_SIZE, 1, None }; Window root; XVisualInfo *visinfo; XSetWindowAttributes attr; XSizeHints *sizehints; XWMHints *wmhints; unsigned long mask; int MajorVersion, MinorVersion; int actualWidth, actualHeight; int i; r_fakeFullscreen = ri.Cvar_Get( "r_fakeFullscreen", "0", CVAR_ARCHIVE); ri.Con_Printf( PRINT_ALL, "Initializing OpenGL display\n"); if (fullscreen) ri.Con_Printf (PRINT_ALL, "...setting fullscreen mode %d:", mode ); else ri.Con_Printf (PRINT_ALL, "...setting mode %d:", mode ); if ( !ri.Vid_GetModeInfo( &width, &height, mode ) ) { ri.Con_Printf( PRINT_ALL, " invalid mode\n" ); return rserr_invalid_mode; } ri.Con_Printf( PRINT_ALL, " %d %d\n", width, height ); // destroy the existing window GLimp_Shutdown (); #if 0 // this breaks getenv()? - sbf // Mesa VooDoo hacks if (fullscreen) putenv("MESA_GLX_FX=fullscreen"); else putenv("MESA_GLX_FX=window"); #endif if (!(dpy = XOpenDisplay(NULL))) { fprintf(stderr, "Error couldn't open the X display\n"); return rserr_invalid_mode; } scrnum = DefaultScreen(dpy); root = RootWindow(dpy, scrnum); // Get video mode list MajorVersion = MinorVersion = 0; if (!XF86VidModeQueryVersion(dpy, &MajorVersion, &MinorVersion)) { vidmode_ext = false; } else { ri.Con_Printf(PRINT_ALL, "Using XFree86-VidModeExtension Version %d.%d\n", MajorVersion, MinorVersion); vidmode_ext = true; } visinfo = qglXChooseVisual(dpy, scrnum, attrib); if (!visinfo) { fprintf(stderr, "W: couldn't get an RGBA, DOUBLEBUFFER, DEPTH, STENCIL visual\n"); visinfo = qglXChooseVisual(dpy, scrnum, attrib_nostencil); if (!visinfo) { fprintf(stderr, "E: couldn't get an RGBA, DOUBLEBUFFER, DEPTH visual\n"); return rserr_invalid_mode; } } gl_state.hwgamma = false; /* do some pantsness */ if ( qglXGetConfig ) { int red_bits, blue_bits, green_bits, depth_bits, alpha_bits; qglXGetConfig(dpy, visinfo, GLX_RED_SIZE, &red_bits); qglXGetConfig(dpy, visinfo, GLX_BLUE_SIZE, &blue_bits); qglXGetConfig(dpy, visinfo, GLX_GREEN_SIZE, &green_bits); qglXGetConfig(dpy, visinfo, GLX_DEPTH_SIZE, &depth_bits); qglXGetConfig(dpy, visinfo, GLX_ALPHA_SIZE, &alpha_bits); ri.Con_Printf(PRINT_ALL, "I: got %d bits of red\n", red_bits); ri.Con_Printf(PRINT_ALL, "I: got %d bits of blue\n", blue_bits); ri.Con_Printf(PRINT_ALL, "I: got %d bits of green\n", green_bits); ri.Con_Printf(PRINT_ALL, "I: got %d bits of depth\n", depth_bits); ri.Con_Printf(PRINT_ALL, "I: got %d bits of alpha\n", alpha_bits); } /* stencilbuffer shadows */ if ( qglXGetConfig ) { int stencil_bits; if (!qglXGetConfig(dpy, visinfo, GLX_STENCIL_SIZE, &stencil_bits)) { ri.Con_Printf(PRINT_ALL, "I: got %d bits of stencil\n", stencil_bits); if (stencil_bits >= 1) { have_stencil = true; } } } else { have_stencil = true; } if (vidmode_ext) { int best_fit, best_dist, dist, x, y; XF86VidModeGetAllModeLines(dpy, scrnum, &num_vidmodes, &vidmodes); // Are we going fullscreen? If so, let's change video mode if (fullscreen && !r_fakeFullscreen->value) { best_dist = 9999999; best_fit = -1; for (i = 0; i < num_vidmodes; i++) { if (width > vidmodes[i]->hdisplay || height > vidmodes[i]->vdisplay) continue; x = width - vidmodes[i]->hdisplay; y = height - vidmodes[i]->vdisplay; dist = (x * x) + (y * y); if (dist < best_dist) { best_dist = dist; best_fit = i; } } if (best_fit != -1) { actualWidth = vidmodes[best_fit]->hdisplay; actualHeight = vidmodes[best_fit]->vdisplay; // change to the mode XF86VidModeSwitchToMode(dpy, scrnum, vidmodes[best_fit]); vidmode_active = true; if (XF86VidModeGetGamma(dpy, scrnum, &oldgamma)) { gl_state.hwgamma = true; /* We can not reliably detect hardware gamma changes across software gamma calls, which can reset the flag, so change it anyway */ vid_gamma->modified = true; ri.Con_Printf( PRINT_ALL, "Using hardware gamma\n"); } // Move the viewport to top left XF86VidModeSetViewPort(dpy, scrnum, 0, 0); } else fullscreen = 0; } } /* window attributes */ attr.background_pixel = 0; attr.border_pixel = 0; attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone); attr.event_mask = X_MASK; if (vidmode_active) { mask = CWBackPixel | CWColormap | CWSaveUnder | CWBackingStore | CWEventMask | CWOverrideRedirect; attr.override_redirect = True; attr.backing_store = NotUseful; attr.save_under = False; } else mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; win = XCreateWindow(dpy, root, 0, 0, width, height, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr); sizehints = XAllocSizeHints(); if (sizehints) { sizehints->min_width = width; sizehints->min_height = height; sizehints->max_width = width; sizehints->max_height = height; sizehints->base_width = width; sizehints->base_height = vid.height; sizehints->flags = PMinSize | PMaxSize | PBaseSize; } wmhints = XAllocWMHints(); if (wmhints) { #include "q2icon.xbm" Pixmap icon_pixmap, icon_mask; unsigned long fg, bg; int i; fg = BlackPixel(dpy, visinfo->screen); bg = WhitePixel(dpy, visinfo->screen); icon_pixmap = XCreatePixmapFromBitmapData(dpy, win, (char *)q2icon_bits, q2icon_width, q2icon_height, fg, bg, visinfo->depth); for (i = 0; i < sizeof(q2icon_bits); i++) q2icon_bits[i] = ~q2icon_bits[i]; icon_mask = XCreatePixmapFromBitmapData(dpy, win, (char *)q2icon_bits, q2icon_width, q2icon_height, bg, fg, visinfo->depth); wmhints->flags = IconPixmapHint|IconMaskHint; wmhints->icon_pixmap = icon_pixmap; wmhints->icon_mask = icon_mask; } XSetWMProperties(dpy, win, NULL, NULL, NULL, 0, sizehints, wmhints, None); if (sizehints) XFree(sizehints); if (wmhints) XFree(wmhints); XStoreName(dpy, win, "Quake II"); wmDeleteWindow = XInternAtom(dpy, "WM_DELETE_WINDOW", False); XSetWMProtocols(dpy, win, &wmDeleteWindow, 1); XMapWindow(dpy, win); if (vidmode_active) { XMoveWindow(dpy, win, 0, 0); XRaiseWindow(dpy, win); XWarpPointer(dpy, None, win, 0, 0, 0, 0, 0, 0); XFlush(dpy); // Move the viewport to top left XF86VidModeSetViewPort(dpy, scrnum, 0, 0); } XFlush(dpy); ctx = qglXCreateContext(dpy, visinfo, NULL, True); qglXMakeCurrent(dpy, win, ctx); *pwidth = width; *pheight = height; // let the sound and input subsystems know about the new window ri.Vid_NewWindow (width, height); qglXMakeCurrent(dpy, win, ctx); return rserr_ok; } /* ** GLimp_Shutdown ** ** This routine does all OS specific shutdown procedures for the OpenGL ** subsystem. Under OpenGL this means NULLing out the current DC and ** HGLRC, deleting the rendering context, and releasing the DC acquired ** for the window. The state structure is also nulled out. ** */ void GLimp_Shutdown( void ) { uninstall_grabs(); mouse_active = false; dgamouse = false; if (dpy) { if (ctx) qglXDestroyContext(dpy, ctx); if (win) XDestroyWindow(dpy, win); if (gl_state.hwgamma) { XF86VidModeSetGamma(dpy, scrnum, &oldgamma); /* The gamma has changed, but SetMode will change it anyway, so why bother? vid_gamma->modified = true; */ } if (vidmode_active) XF86VidModeSwitchToMode(dpy, scrnum, vidmodes[0]); XUngrabKeyboard(dpy, CurrentTime); XCloseDisplay(dpy); } ctx = NULL; dpy = NULL; win = 0; ctx = NULL; /* qglXChooseVisual = NULL; qglXCreateContext = NULL; qglXDestroyContext = NULL; qglXMakeCurrent = NULL; qglXCopyContext = NULL; qglXSwapBuffers = NULL; */ } /* ** GLimp_Init ** ** This routine is responsible for initializing the OS specific portions ** of OpenGL. */ int GLimp_Init( void *hinstance, void *wndproc ) { InitSig(); if ( glw_state.OpenGLLib) { #define GPA( a ) dlsym( glw_state.OpenGLLib, a ) qglXChooseVisual = GPA("glXChooseVisual"); qglXCreateContext = GPA("glXCreateContext"); qglXDestroyContext = GPA("glXDestroyContext"); qglXMakeCurrent = GPA("glXMakeCurrent"); qglXCopyContext = GPA("glXCopyContext"); qglXSwapBuffers = GPA("glXSwapBuffers"); qglXGetConfig = GPA("glXGetConfig"); return true; } return false; } /* ** GLimp_BeginFrame */ void GLimp_BeginFrame( float camera_seperation ) { } /* ** GLimp_EndFrame ** ** Responsible for doing a swapbuffers and possibly for other stuff ** as yet to be determined. Probably better not to make this a GLimp ** function and instead do a call to GLimp_SwapBuffers. */ void GLimp_EndFrame (void) { qglFlush(); qglXSwapBuffers(dpy, win); } /* ** UpdateHardwareGamma ** ** We are using gamma relative to the desktop, so that we can share it ** with software renderer and don't require to change desktop gamma ** to match hardware gamma image brightness. It seems that Quake 3 is ** using the opposite approach, but it has no software renderer after ** all. */ void UpdateHardwareGamma() { XF86VidModeGamma gamma; float g; g = (1.3 - vid_gamma->value + 1); g = (g>1 ? g : 1); gamma.red = oldgamma.red * g; gamma.green = oldgamma.green * g; gamma.blue = oldgamma.blue * g; XF86VidModeSetGamma(dpy, scrnum, &gamma); } /* ** GLimp_AppActivate */ void GLimp_AppActivate( qboolean active ) { } void Fake_glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table ) { byte temptable[256][4]; byte *intbl; int i; for (intbl = (byte *)table, i = 0; i < 256; i++) { temptable[i][2] = *intbl++; temptable[i][1] = *intbl++; temptable[i][0] = *intbl++; temptable[i][3] = 255; } qgl3DfxSetPaletteEXT((GLuint *)temptable); } #ifdef Joystick qboolean OpenJoystick(cvar_t *joy_dev) { int i, err; glob_t pglob; struct js_event e; err = glob(joy_dev->string, 0, NULL, &pglob); if (err) { switch (err) { case GLOB_NOSPACE: ri.Con_Printf(PRINT_ALL, "Error, out of memory while looking for joysticks\n"); break; case GLOB_NOMATCH: ri.Con_Printf(PRINT_ALL, "No joysticks found\n"); break; default: ri.Con_Printf(PRINT_ALL, "Error #%d while looking for joysticks\n",err); } return false; } for (i=0;iKey_Event_fp (key_index + e.number, true); } else { in_state->Key_Event_fp (key_index + e.number, false); } } else if (JS_EVENT_AXIS & e.type) { axis_vals[axis_map[e.number]] = e.value; } } } qboolean CloseJoystick(void) { if (close(joy_fd)) ri.Con_Printf(PRINT_ALL, "Error, Problem closing joystick."); return true; } #endif