// // Partial (example) script for Phase Ia radio messages (one set each male and female). // Written by Katana (http://katana.oldepharts.net or http://member.newsguy.com/~nonesuch/Quake). // See our web page at http://wfasounds.fateback.com/ // This is a sample configuration to give you an idea of how to bind the new sounds // and make them work along side the old class sounds. It's loosely based on my own // configurations, but I haven't tested these files, and I don't even claim that I was // consistent. I did spend some time creating strings for almost all the new sounds. // I hope you find this useful. // // This file (all.cfg) should be called by each of the class configs before they // do anything else. This sets up initial and common stuff for all classes. // // blah blah blah... some setup stuff and bindings here. // Create the message strings. exec messages.cfg // Let's bind a few keys for the general stuff. Note that hitting "I'm on defense" sets // up a set of keys for defense messages, and hitting "I'm on offense" sets up the same keys // for offense messages, by executing the corresponding config files. bind SEMICOLON "vstr radio-OnOffence;exec offense.cfg" bind "'" "vstr radio-OnDefence;exec defense.cfg" bind \ "vstr radio-Thanks" bind = "vstr radio-Negative" bind BACKSPACE "vstr radio-Affirmative" bind u "vstr radio-Defuseme" bind - "vstr radio-Nodie" bind F12 "vstr radio-Oops" // The rest of the bindings will happen in the class config.