// /=---------------------------------------------------------------=[ M e s s a g e s . c f g ] // | Info: this file contains the commands to carry out for each message. Each variable is set // | in the separate class file. // | (C) Roger Hutchings 1999 // And modified extensively by Katana, including conversion to WFA. It barely resembles the // original file at this point. // // These are the old radio sounds, each of which has a version for each class. The #C selects the messages // from the appropriate directory based on the current class. New Phase I messages will be picked differently. // See the male.cfg and female.cfg files. // http://wfasounds.fateback.com/ set radio-Negative "wfteamplay #C\s_neg.wav Negative/cannot comply/incorrect/ignore last" set radio-Affirmative "wfteamplay #C\s_affirm.wav Affirmative/wilco/acknowledged" // Enemy entering on ramp set radio-IncomingRamp "wfteamplay #C/d_ramp.wav Enemies incoming at ramp!" // Enemy entering through courtyard set radio-IncomingCourtyard "wfteamplay #C/d_courtyard.wav Enemies in courtyard!" // Enemy entering through water set radio-IncomingWater "wfteamplay #C/d_water.wav Incoming through water entrance!" // Enemy entering through balcony set radio-IncomingBalcony "wfteamplay #C/d_balcony.wav Intruders on the balcony!" // Enemy entering through main entrance set radio-IncomingMain "wfteamplay #C/d_main.wav Intruders storming the main entrance!" // Enemy entering via elevator set radio-IncomingElevator "wfteamplay #C/d_elevator.wav Enemies coming down elevator!" // Need more defense set radio-NeedMoreDefense "wfteamplay #C/d_need.wav We need more defence!" // Flag in danger set radio-FlagInDanger "wfteamplay #C/d_danger.wav F L A G I N D A N G E R ! !" // Flag room secured set radio-FlagroomSecured "wfteamplay #C/d_secured.wav Flag room secured." // On defense set radio-OnDefence "wfteamplay #C/d_on.wav #C on defence." // Enemy flag is free set radio-EnemyFlagFree "wfteamplay #C/o_flag.wav Enemy flag is free!" // Enemy defense down set radio-EnemyDefenseDown "wfteamplay #C/o_net.wav Enemy defences terminated!" // Have flag, need escort set radio-HaveFlag "wfteamplay #C/o_escort.wav Got the flag ... need escort!" // Need help with snipers set radio-KillSnipers "wfteamplay #C/o_sniper.wav Will someone please kill these damned snipers!" // Launching offensive strike set radio-OffensiveStrike "wfteamplay #C/o_strike.wav Launching offensive strike!" // Spy in base! set radio-SpyInBase "wfteamplay #C/d_spy.wav Enemy Assassin in base! Set alarms! Shoot everyone!" // reporting in set radio-ClassReporting "wfteamplay #C/s_#C.wav #C reporting with #S." // Attack now! set radio-AttackNow "wfteamplay #C/o_attack.wav Attack Now!" // On patrol set radio-OnPatrol "wfteamplay #C/s_patrol.wav #C on patrol." // On offense set radio-OnOffence "wfteamplay #C/o_on.wav #C on offence." // \=-----------------------------------------------------------------=[ E n d O f F i l e ]