/* * Copyright (C) 1997-2001 Id Software, Inc. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. * * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 * Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ #include "client.h" /* * key up events are sent even if in console mode * */ #define MAXCMDLINE 256 char key_lines [32][MAXCMDLINE]; int key_linepos; int shift_down = false; int alt_down = false; int ctrl_down = false; int anykeydown; int edit_line = 0; int history_line = 0; int key_waiting; char *keybindings[K_LAST]; qboolean consolekeys[K_LAST]; /* if true, can't be rebound while in console */ qboolean menubound[K_LAST]; /* if true, can't be rebound while in menu */ int keyshift [K_LAST]; /* key to map to if shift held down in console */ int key_repeats[K_LAST]; /* if > 1, it is autorepeating */ qboolean keydown[K_LAST]; typedef struct { char *name; int keynum; } keyname_t; keyname_t keynames[] = { {"TAB", K_TAB}, {"ENTER", K_ENTER}, {"ESCAPE", K_ESCAPE}, {"SPACE", K_SPACE}, {"BACKSPACE", K_BACKSPACE}, {"UPARROW", K_UPARROW}, {"DOWNARROW", K_DOWNARROW}, {"LEFTARROW", K_LEFTARROW}, {"RIGHTARROW", K_RIGHTARROW}, {"ALT", K_ALT}, {"CTRL", K_CTRL}, {"SHIFT", K_SHIFT}, {"F1", K_F1}, {"F2", K_F2}, {"F3", K_F3}, {"F4", K_F4}, {"F5", K_F5}, {"F6", K_F6}, {"F7", K_F7}, {"F8", K_F8}, {"F9", K_F9}, {"F10", K_F10}, {"F11", K_F11}, {"F12", K_F12}, {"INS", K_INS}, {"DEL", K_DEL}, {"PGDN", K_PGDN}, {"PGUP", K_PGUP}, {"HOME", K_HOME}, {"END", K_END}, {"MOUSE1", K_MOUSE1}, {"MOUSE2", K_MOUSE2}, {"MOUSE3", K_MOUSE3}, {"MOUSE4", K_MOUSE4}, {"MOUSE5", K_MOUSE5}, {"JOY1", K_JOY1}, {"JOY2", K_JOY2}, {"JOY3", K_JOY3}, {"JOY4", K_JOY4}, {"AUX1", K_AUX1}, {"AUX2", K_AUX2}, {"AUX3", K_AUX3}, {"AUX4", K_AUX4}, {"AUX5", K_AUX5}, {"AUX6", K_AUX6}, {"AUX7", K_AUX7}, {"AUX8", K_AUX8}, {"AUX9", K_AUX9}, {"AUX10", K_AUX10}, {"AUX11", K_AUX11}, {"AUX12", K_AUX12}, {"AUX13", K_AUX13}, {"AUX14", K_AUX14}, {"AUX15", K_AUX15}, {"AUX16", K_AUX16}, {"AUX17", K_AUX17}, {"AUX18", K_AUX18}, {"AUX19", K_AUX19}, {"AUX20", K_AUX20}, {"AUX21", K_AUX21}, {"AUX22", K_AUX22}, {"AUX23", K_AUX23}, {"AUX24", K_AUX24}, {"AUX25", K_AUX25}, {"AUX26", K_AUX26}, {"AUX27", K_AUX27}, {"AUX28", K_AUX28}, {"AUX29", K_AUX29}, {"AUX30", K_AUX30}, {"AUX31", K_AUX31}, {"AUX32", K_AUX32}, {"KP_HOME", K_KP_HOME}, {"KP_UPARROW", K_KP_UPARROW}, {"KP_PGUP", K_KP_PGUP}, {"KP_LEFTARROW", K_KP_LEFTARROW}, {"KP_5", K_KP_5}, {"KP_RIGHTARROW", K_KP_RIGHTARROW}, {"KP_END", K_KP_END}, {"KP_DOWNARROW", K_KP_DOWNARROW}, {"KP_PGDN", K_KP_PGDN}, {"KP_ENTER", K_KP_ENTER}, {"KP_INS", K_KP_INS}, {"KP_DEL", K_KP_DEL}, {"KP_SLASH", K_KP_SLASH}, {"KP_MINUS", K_KP_MINUS}, {"KP_PLUS", K_KP_PLUS}, {"MWHEELUP", K_MWHEELUP}, {"MWHEELDOWN", K_MWHEELDOWN}, {"PAUSE", K_PAUSE}, {"SEMICOLON", ';'}, /* because a raw semicolon seperates commands */ {NULL, 0} }; /*----------------------------------------------------------------------------- */ /* Load a file for translation of key code for international keyboard */ /* If the file doesn't exist, create it with internal values */ /*----------------------------------------------------------------------------- */ #define SIZE_KEY_TRANSTAB ('~'-' ') static char KeyTransTab[SIZE_KEY_TRANSTAB + 1]; /* key to map */ static char KeyTransTab_altgr[SIZE_KEY_TRANSTAB + 1]; static qboolean l_bKeyTrans = false; /*----------------------------------------------------------------------------- */ void KeyTrans_Init(void) { char *pStr; char *keytrans; char *pbuf; int i; keytrans = Cvar_VariableString("keytrans"); if (*keytrans) { FS_LoadFile(keytrans, (void **)&pbuf); if (pbuf) { pStr = strtok(pbuf, "\n"); if (strlen(pStr) >= SIZE_KEY_TRANSTAB) { memcpy(KeyTransTab, pStr, SIZE_KEY_TRANSTAB); pStr = strtok(NULL, "\n\r"); if (strlen(pStr) >= SIZE_KEY_TRANSTAB) { for (i = 0; i < SIZE_KEY_TRANSTAB; i++) { if (pStr[i] != ' ') keyshift[' ' + i] = pStr[i]; } pStr = strtok(NULL, "\n"); if (strlen(pStr) >= SIZE_KEY_TRANSTAB) { memcpy(KeyTransTab_altgr, pStr, SIZE_KEY_TRANSTAB); l_bKeyTrans = true; } } } if (!l_bKeyTrans) Com_Printf("ERROR KeyTrans : Bad file %s\n", keytrans); Z_Free(pbuf); } else { FILE *file; char szFileName[MAX_OSPATH]; Com_Printf("KeyTrans : Couldn't load %s, create it", keytrans); Com_sprintf(szFileName, sizeof(szFileName), "%s/%s", FS_Gamedir(), keytrans); FS_CreatePath(szFileName); file = fopen(szFileName, "wt"); if (file) { /* standard */ for (i = 0; i < SIZE_KEY_TRANSTAB; i++) KeyTransTab[i] = ' ' + i; KeyTransTab[i] = 0; fprintf(file, "%s\n", KeyTransTab); /* with > */ for (i = 0; i < SIZE_KEY_TRANSTAB; i++) { if (keyshift[' ' + i] == ' ' + i) KeyTransTab[i] = ' '; else KeyTransTab[i] = keyshift[' ' + i]; } fprintf(file, "%s\n", KeyTransTab); /* with > */ for (i = 0; i < SIZE_KEY_TRANSTAB; i++) KeyTransTab[i] = ' '; fprintf(file, "%s\n", KeyTransTab); fclose(file); } else Com_Printf("ERROR KeyTrans : couldn't create %s\n", szFileName); } } } /*----------------------------------------------------------------------------- */ /* Translate key code for international keyboard */ /*----------------------------------------------------------------------------- */ static void KeyTrans(int *pKey, qboolean bDown, unsigned uTime) { if (*pKey > ' ' && *pKey < '~' && !shift_down) { if (KeyTransTab[*pKey - ' '] != ' ') { *pKey = KeyTransTab[*pKey - ' ']; if (alt_down && ctrl_down) { if (KeyTransTab_altgr[*pKey - ' '] != ' ') *pKey = KeyTransTab_altgr[*pKey - ' ']; } } } } /* * * ============================================================================ * == * * LINE TYPING INTO THE CONSOLE * * ============================ * ================================================= */ qboolean Cmd_IsComplete(char *cmd); void CompleteCommand(void) { char *cmd, *s; s = key_lines[edit_line] + 1; if (*s == '\\' || *s == '/') s++; cmd = Cmd_CompleteCommand(s); if (cmd) { key_lines[edit_line][1] = '/'; Q_strncpyz(key_lines[edit_line] + 2, cmd, sizeof(key_lines[0])); key_linepos = strlen(cmd) + 2; if (Cmd_IsComplete(cmd)) { key_lines[edit_line][key_linepos] = ' '; key_linepos++; key_lines[edit_line][key_linepos] = 0; } else { key_lines[edit_line][key_linepos] = 0; } return; } } /* * ==================== Key_Console * * Interactive line editing and console scrollback ==================== */ void Key_Console(int key) { switch (key) { case K_KP_SLASH: key = '/'; break; case K_KP_MINUS: key = '-'; break; case K_KP_PLUS: key = '+'; break; case K_KP_HOME: key = '7'; break; case K_KP_UPARROW: key = '8'; break; case K_KP_PGUP: key = '9'; break; case K_KP_LEFTARROW: key = '4'; break; case K_KP_5: key = '5'; break; case K_KP_RIGHTARROW: key = '6'; break; case K_KP_END: key = '1'; break; case K_KP_DOWNARROW: key = '2'; break; case K_KP_PGDN: key = '3'; break; case K_KP_INS: key = '0'; break; case K_KP_DEL: key = '.'; break; default: break; } if ((toupper(key) == 'V' && keydown[K_CTRL]) || (((key == K_INS) || (key == K_KP_INS)) && keydown[K_SHIFT])) { char *cbd; if ((cbd = Sys_GetClipboardData()) != 0) { int i; strtok(cbd, "\n\r\b"); i = strlen(cbd); if (i + key_linepos >= MAXCMDLINE) i = MAXCMDLINE - key_linepos; if (i > 0) { cbd[i] = 0; strcat(key_lines[edit_line], cbd); key_linepos += i; } free(cbd); } return; } if (key == 'l') { if (keydown[K_CTRL]) { Cbuf_AddText("clear\n"); return; } } if (key == K_ENTER || key == K_KP_ENTER) { /* backslash text are commands, else chat */ if (key_lines[edit_line][1] == '\\' || key_lines[edit_line][1] == '/') Cbuf_AddText(key_lines[edit_line] + 2); /* skip the > */ else Cbuf_AddText(key_lines[edit_line] + 1); /* valid command */ Cbuf_AddText("\n"); Com_Printf("%s\n", key_lines[edit_line]); edit_line = (edit_line + 1) & 31; history_line = edit_line; key_lines[edit_line][0] = ']'; key_linepos = 1; if (cls.state == ca_disconnected) SCR_UpdateScreen(); /* force an update, because the command may take some time */ return; } if (key == K_TAB) { /* command completion */ CompleteCommand(); return; } if ((key == K_BACKSPACE) || (key == K_LEFTARROW) || (key == K_KP_LEFTARROW) || ((key == 'h') && (keydown[K_CTRL]))) { if (key_linepos > 1) key_linepos--; return; } if ((key == K_UPARROW) || (key == K_KP_UPARROW) || ((key == 'p') && keydown[K_CTRL])) { do { history_line = (history_line - 1) & 31; } while (history_line != edit_line && !key_lines[history_line][1]); if (history_line == edit_line) history_line = (edit_line + 1) & 31; Q_strncpyz(key_lines[edit_line], key_lines[history_line], sizeof(key_lines[0])); key_linepos = strlen(key_lines[edit_line]); return; } if ((key == K_DOWNARROW) || (key == K_KP_DOWNARROW) || ((key == 'n') && keydown[K_CTRL])) { if (history_line == edit_line) return; do { history_line = (history_line + 1) & 31; } while (history_line != edit_line && !key_lines[history_line][1]); if (history_line == edit_line) { key_lines[edit_line][0] = ']'; key_linepos = 1; } else { Q_strncpyz(key_lines[edit_line], key_lines[history_line], sizeof(key_lines[0])); key_linepos = strlen(key_lines[edit_line]); } return; } if (key == K_PGUP || key == K_KP_PGUP || key == K_MWHEELUP || key == K_MOUSE4) { con.display -= 2; return; } if (key == K_PGDN || key == K_KP_PGDN || key == K_MWHEELDOWN || key == K_MOUSE5) { con.display += 2; if (con.display > con.current) con.display = con.current; return; } if (key == K_HOME || key == K_KP_HOME) { con.display = con.current - con.totallines + 10; return; } if (key == K_END || key == K_KP_END) { con.display = con.current; return; } if (key < 32 || key > 127) return; /* non printable */ if (key_linepos < MAXCMDLINE - 1) { key_lines[edit_line][key_linepos] = key; key_linepos++; key_lines[edit_line][key_linepos] = 0; } } /* * =========================================================================== * = */ qboolean chat_team; char chat_buffer[MAXCMDLINE]; int chat_bufferlen = 0; void Key_Message(int key) { if (key == K_ENTER || key == K_KP_ENTER) { if (chat_team) Cbuf_AddText("say_team \""); else Cbuf_AddText("say \""); Cbuf_AddText(chat_buffer); Cbuf_AddText("\"\n"); cls.key_dest = key_game; chat_bufferlen = 0; chat_buffer[0] = 0; return; } if (key == K_ESCAPE) { cls.key_dest = key_game; chat_bufferlen = 0; chat_buffer[0] = 0; return; } if (key < 32 || key > 127) return; /* non printable */ if (key == K_BACKSPACE) { if (chat_bufferlen) { chat_bufferlen--; chat_buffer[chat_bufferlen] = 0; } return; } if (chat_bufferlen == sizeof(chat_buffer) - 1) return; /* all full */ chat_buffer[chat_bufferlen++] = key; chat_buffer[chat_bufferlen] = 0; } /* * =========================================================================== * = */ /* * =================== Key_StringToKeynum * * Returns a key number to be used to index keybindings[] by looking at the * given string. Single ascii characters return themselves, while the K_* * names are matched up. =================== */ int Key_StringToKeynum(char *str) { keyname_t *kn; if (!str || !str[0]) return -1; if (!str[1]) return str[0]; for (kn = keynames; kn->name; kn++) { if (!Q_strcasecmp(str, kn->name)) return kn->keynum; } return -1; } /* * =================== Key_KeynumToString * * Returns a string (either a single ascii char, or a K_* name) for the given * keynum. FIXME: handle quote special (general escape sequence?) * =================== */ char * Key_KeynumToString(int keynum) { keyname_t *kn; static char tinystr[2]; if (keynum == -1) return ""; if (keynum > 32 && keynum < 127) { /* printable ascii */ tinystr[0] = keynum; tinystr[1] = 0; return tinystr; } for (kn = keynames; kn->name; kn++) if (keynum == kn->keynum) return kn->name; return ""; } /* * =================== Key_SetBinding =================== */ void Key_SetBinding(int keynum, char *binding) { char *new; int l; if (keynum == -1) return; /* free old bindings */ if (keybindings[keynum]) { Z_Free(keybindings[keynum]); keybindings[keynum] = NULL; } /* allocate memory for new binding */ l = strlen(binding); new = Z_Malloc(l + 1); Q_strncpyz(new, binding, l + 1); keybindings[keynum] = new; } /* * =================== Key_Unbind_f =================== */ void Key_Unbind_f(void) { int b; if (Cmd_Argc() != 2) { Com_Printf("unbind : remove commands from a key\n"); return; } b = Key_StringToKeynum(Cmd_Argv(1)); if (b == -1) { Com_Printf("\"%s\" isn't a valid key\n", Cmd_Argv(1)); return; } Key_SetBinding(b, ""); } void Key_Unbindall_f(void) { int i; for (i = 0; i < K_LAST; i++) if (keybindings[i]) Key_SetBinding(i, ""); } /* * =================== Key_Bind_f =================== */ void Key_Bind_f(void) { int i , c, b; char cmd [1024]; c = Cmd_Argc(); if (c < 2) { Com_Printf("bind [command] : attach a command to a key\n"); return; } b = Key_StringToKeynum(Cmd_Argv(1)); if (b == -1) { Com_Printf("\"%s\" isn't a valid key\n", Cmd_Argv(1)); return; } if (c == 2) { if (keybindings[b]) Com_Printf("\"%s\" = \"%s\"\n", Cmd_Argv(1), keybindings[b]); else Com_Printf("\"%s\" is not bound\n", Cmd_Argv(1)); return; } /* copy the rest of the command line */ cmd[0] = 0; /* start out with a null string */ for (i = 2; i < c; i++) { strcat(cmd, Cmd_Argv(i)); if (i != (c - 1)) strcat(cmd, " "); } Key_SetBinding(b, cmd); } /* * ============ Key_WriteBindings * * Writes lines containing "bind key value" ============ */ void Key_WriteBindings(FILE * f) { int i; for (i = 0; i < K_LAST; i++) if (keybindings[i] && keybindings[i][0]) fprintf(f, "bind %s \"%s\"\n", Key_KeynumToString(i), keybindings[i]); } /* * ============ Key_Bindlist_f * * ============ */ void Key_Bindlist_f(void) { int i; for (i = 0; i < K_LAST; i++) if (keybindings[i] && keybindings[i][0]) Com_Printf("%s \"%s\"\n", Key_KeynumToString(i), keybindings[i]); } /* * =================== Key_Init =================== */ void Key_Init(void) { int i; for (i = 0; i < 32; i++) { key_lines[i][0] = ']'; key_lines[i][1] = 0; } key_linepos = 1; // /* init ascii characters in console mode */ // for (i = 32; i < 128; i++) consolekeys[i] = true; consolekeys[K_ENTER] = true; consolekeys[K_KP_ENTER] = true; consolekeys[K_TAB] = true; consolekeys[K_LEFTARROW] = true; consolekeys[K_KP_LEFTARROW] = true; consolekeys[K_RIGHTARROW] = true; consolekeys[K_KP_RIGHTARROW] = true; consolekeys[K_UPARROW] = true; consolekeys[K_KP_UPARROW] = true; consolekeys[K_DOWNARROW] = true; consolekeys[K_KP_DOWNARROW] = true; consolekeys[K_BACKSPACE] = true; consolekeys[K_HOME] = true; consolekeys[K_KP_HOME] = true; consolekeys[K_END] = true; consolekeys[K_KP_END] = true; consolekeys[K_PGUP] = true; consolekeys[K_KP_PGUP] = true; consolekeys[K_PGDN] = true; consolekeys[K_KP_PGDN] = true; consolekeys[K_SHIFT] = true; consolekeys[K_INS] = true; consolekeys[K_KP_INS] = true; consolekeys[K_KP_DEL] = true; consolekeys[K_KP_SLASH] = true; consolekeys[K_KP_PLUS] = true; consolekeys[K_KP_MINUS] = true; consolekeys[K_KP_5] = true; consolekeys[K_MWHEELUP] = true; consolekeys[K_MWHEELDOWN] = true; for (i = 1; i < K_LAST; i++) /* jitkey - support lots of keys for * foreign layouts. */ consolekeys[i] = true; consolekeys['`'] = false; consolekeys['~'] = false; for (i = 0; i < K_LAST; i++) keyshift[i] = i; for (i = 'a'; i <= 'z'; i++) keyshift[i] = i - 'a' + 'A'; keyshift['1'] = '!'; keyshift['2'] = '@'; keyshift['3'] = '#'; keyshift['4'] = '$'; keyshift['5'] = '%'; keyshift['6'] = '^'; keyshift['7'] = '&'; keyshift['8'] = '*'; keyshift['9'] = '('; keyshift['0'] = ')'; keyshift['-'] = '_'; keyshift['='] = '+'; keyshift[','] = '<'; keyshift['.'] = '>'; keyshift['/'] = '?'; keyshift[';'] = ':'; keyshift['\''] = '"'; keyshift['['] = '{'; keyshift[']'] = '}'; keyshift['`'] = '~'; keyshift['\\'] = '|'; menubound[K_ESCAPE] = true; for (i = 0; i < 12; i++) menubound[K_F1 + i] = true; /* register our functions */ Cmd_AddCommand("bind", Key_Bind_f); Cmd_AddCommand("unbind", Key_Unbind_f); Cmd_AddCommand("unbindall", Key_Unbindall_f); Cmd_AddCommand("bindlist", Key_Bindlist_f); } /* * =================== Key_Event * * Called by the system between frames for both key up and key down events * Should NOT be called during an interrupt! =================== */ void Key_Event(int key, qboolean down, unsigned key_time) { char *kb; char cmd [1024]; extern cursor_t cursor; /* hack for modal presses */ if (key_waiting == -1) { if (down) key_waiting = key; return; } if (l_bKeyTrans) KeyTrans(&key, down, key_time); /* update auto-repeat status */ if (down) { key_repeats[key]++; if (key != K_BACKSPACE && key != K_PAUSE && key != K_PGUP && key != K_KP_PGUP && key != K_PGDN && key != K_KP_PGDN && key_repeats[key] > 1) return; /* ignore most autorepeats */ if (key >= 200 && !keybindings[key] && cls.key_dest != key_console) Com_Printf("%s is unbound, hit F4 to set.\n", Key_KeynumToString(key)); } else { key_repeats[key] = 0; } if (key == K_SHIFT) shift_down = down; else if (key == K_ALT) alt_down = down; else if (key == K_CTRL) ctrl_down = down; if (key == K_ENTER) { if (down && keydown[K_ALT]) { Key_ClearStates(); if (Cvar_VariableValue("vid_fullscreen") == 0) { Com_Printf("Switching to fullscreen rendering\n"); Cvar_Set("vid_fullscreen", "1"); } else { Com_Printf("Switching to windowed rendering\n"); Cvar_Set("vid_fullscreen", "0"); } return; } } /* console key is hardcoded, so the user can never unbind it */ if (key == '`' || key == '~' || key == '<') { /* I've harcoded the key '<' for SDL GL driver on non US keyboards */ if (!down) return; Con_ToggleConsole_f(); return; } /* any key during the attract mode will bring up the menu */ if (cl.attractloop && cls.key_dest != key_menu && !(key >= K_F1 && key <= K_F12)) key = K_ESCAPE; /* menu key is hardcoded, so the user can never unbind it */ if (key == K_ESCAPE) { if (!down) return; if (cl.frame.playerstate.stats[STAT_LAYOUTS] && cls.key_dest == key_game) { /* put away help computer / inventory */ Cbuf_AddText("cmd putaway\n"); return; } switch (cls.key_dest) { case key_message: Key_Message(key); break; case key_menu: M_Keydown(key); break; case key_game: case key_console: M_Menu_Main_f(); break; default: Com_Error(ERR_FATAL, "Bad cls.key_dest"); } return; } if (cls.key_dest == key_menu) { if (key == K_MWHEELUP) { cursor.mousewheelup = true; } if (key == K_MWHEELDOWN) { cursor.mousewheeldown = true; } } /* track if any key is down for BUTTON_ANY */ keydown[key] = down; if (down) { if (key_repeats[key] == 1) anykeydown++; } else { anykeydown--; if (anykeydown < 0) anykeydown = 0; } // /* key up events only generate commands if the game key binding is */ /* * a button command (leading + sign). These will occur even in * console mode, */ /* * to keep the character from continuing an action started before a * console */ /* * switch. Button commands include the kenum as a parameter, so * multiple */ /* downs can be matched with ups */ // if (!down) { kb = keybindings[key]; if (kb && kb[0] == '+') { Com_sprintf(cmd, sizeof(cmd), "-%s %i %i\n", kb + 1, key, key_time); Cbuf_AddText(cmd); } if (keyshift[key] != key) { kb = keybindings[keyshift[key]]; if (kb && kb[0] == '+') { Com_sprintf(cmd, sizeof(cmd), "-%s %i %i\n", kb + 1, key, key_time); Cbuf_AddText(cmd); } } return; } // /* * if not a consolekey, send to the interpreter no matter what mode * is */ if ((cls.key_dest == key_menu && menubound[key]) || (cls.key_dest == key_console && !consolekeys[key]) || (cls.key_dest == key_game && (cls.state == ca_active || !consolekeys[key]))) { kb = keybindings[key]; if (kb) { if (kb[0] == '+') { /* button commands add keynum and key_time as a parm */ Com_sprintf(cmd, sizeof(cmd), "%s %i %i\n", kb, key, key_time); Cbuf_AddText(cmd); } else { Cbuf_AddText(kb); Cbuf_AddText("\n"); } } return; } if (!down) return; /* other systems only care about key down events */ if (shift_down) key = keyshift[key]; switch (cls.key_dest) { case key_message: Key_Message(key); break; case key_menu: M_Keydown(key); break; case key_game: case key_console: Key_Console(key); break; default: Com_Error(ERR_FATAL, "Bad cls.key_dest"); } } /* * =================== Key_ClearStates =================== */ void Key_ClearStates(void) { int i; anykeydown = false; for (i = 0; i < K_LAST; i++) { if (keydown[i] || key_repeats[i]) Key_Event(i, false, 0); keydown[i] = 0; key_repeats[i] = 0; } } /* * =================== Key_GetKey =================== */ int Key_GetKey(void) { key_waiting = -1; while (key_waiting == -1) Sys_SendKeyEvents(); return key_waiting; }