/* * Copyright (C) 1997-2001 Id Software, Inc. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. * * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 * Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ /* vid.h -- video driver defs */ typedef struct vrect_s { int x, y, width, height; } vrect_t; typedef struct { int width, height; /* coordinates from main game */ } viddef_t; extern viddef_t viddef; /* global video state */ /* Video module initialisation etc */ void VID_Init (void); void VID_Shutdown(void); void VID_CheckChanges(void); void VID_MenuInit(void); void VID_MenuDraw(void); const char *VID_MenuKey(int);