// b_coopcam.h // blinky // Created: 2000/06 // Edited: 2000/07/17 // struct BlinkyClient_s { edict_t *cam_target; edict_t *cam_decoy; // if camming, this is our sub // save some stuff when camming (to restore correctly) int runrun; float save_fov; int save_hand; int nosummon; // disallow summons int nopickup; }; typedef struct BlinkyClient_s BlinkyClient_t; void Blinky_BeginClientThink(edict_t *ent, usercmd_t *ucmd); void Blinky_EndClientThink(edict_t *ent, usercmd_t *ucmd); void Blinky_BeginRunFrame(); void Blinky_ClientEndServerFrame(edict_t * ent); void Cmd_Cam_f(edict_t *ent); void Cmd_Stats_f(edict_t *ent); void Cmd_Summon_f(edict_t *ent); void Cmd_NoSummon_f(edict_t *ent); void Cmd_Runrun_f(edict_t *ent); void Blinky_OnClientTerminate(edict_t *self); void Blinky_CalcViewOffsets(edict_t * ent, vec3_t v); void Blinky_SpawnEntities();