/* * Copyright (C) 1997-2001 Id Software, Inc. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. * * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 * Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ /* cmodel.c -- model loading */ #include "qcommon.h" typedef struct { cplane_t *plane; int children[2]; /* negative numbers are leafs */ } cnode_t; typedef struct { cplane_t *plane; mapsurface_t *surface; } cbrushside_t; typedef struct { int contents; int cluster; int area; unsigned short firstleafbrush; unsigned short numleafbrushes; } cleaf_t; typedef struct { int contents; int numsides; int firstbrushside; int checkcount; /* to avoid repeated testings */ } cbrush_t; typedef struct { int numareaportals; int firstareaportal; int floodnum; /* if two areas have equal floodnums, they are connected */ int floodvalid; } carea_t; int checkcount; char map_name[MAX_QPATH]; int numbrushsides; cbrushside_t map_brushsides[MAX_MAP_BRUSHSIDES]; int numtexinfo; mapsurface_t map_surfaces[MAX_MAP_TEXINFO]; int numplanes; cplane_t map_planes[MAX_MAP_PLANES + 6]; /* extra for box hull */ int numnodes; cnode_t map_nodes[MAX_MAP_NODES + 6]; /* extra for box hull */ int numleafs = 1; /* allow leaf funcs to be called without a map */ cleaf_t map_leafs[MAX_MAP_LEAFS]; int emptyleaf , solidleaf; int numleafbrushes; unsigned short map_leafbrushes[MAX_MAP_LEAFBRUSHES]; int numcmodels; cmodel_t map_cmodels[MAX_MAP_MODELS]; int numbrushes; cbrush_t map_brushes[MAX_MAP_BRUSHES]; int numvisibility; byte map_visibility[MAX_MAP_VISIBILITY]; dvis_t *map_vis = (dvis_t *) map_visibility; int numentitychars; char map_entitystring[MAX_MAP_ENTSTRING]; int numareas = 1; carea_t map_areas[MAX_MAP_AREAS]; int numareaportals; dareaportal_t map_areaportals[MAX_MAP_AREAPORTALS]; int numclusters = 1; mapsurface_t nullsurface; int floodvalid; qboolean portalopen[MAX_MAP_AREAPORTALS]; cvar_t *map_noareas; cvar_t *cl_ent_files; void CM_InitBoxHull(void); void FloodAreaConnections(void); int c_pointcontents; int c_traces , c_brush_traces; /* * * ============================================================================ * === * * MAP LOADING * * =========== * =================================================================== */ byte *cmod_base; /* * ================= CMod_LoadSubmodels ================= */ void CMod_LoadSubmodels(lump_t * l) { dmodel_t *in; cmodel_t *out; int i, j, count; in = (void *)(cmod_base + l->fileofs); if (l->filelen % sizeof(*in)) Com_Error(ERR_DROP, "MOD_LoadBmodel: funny lump size"); count = l->filelen / sizeof(*in); if (count < 1) Com_Error(ERR_DROP, "Map with no models"); if (count > MAX_MAP_MODELS) Com_Error(ERR_DROP, "Map has too many models"); numcmodels = count; for (i = 0; i < count; i++, in++, out++) { out = &map_cmodels[i]; for (j = 0; j < 3; j++) { /* spread the mins / maxs by * a pixel */ out->mins[j] = LittleFloat(in->mins[j]) - 1; out->maxs[j] = LittleFloat(in->maxs[j]) + 1; out->origin[j] = LittleFloat(in->origin[j]); } out->headnode = LittleLong(in->headnode); } } /* * ================= CMod_LoadSurfaces ================= */ void CMod_LoadSurfaces(lump_t * l) { texinfo_t *in; mapsurface_t *out; int i, count; in = (void *)(cmod_base + l->fileofs); if (l->filelen % sizeof(*in)) Com_Error(ERR_DROP, "MOD_LoadBmodel: funny lump size"); count = l->filelen / sizeof(*in); if (count < 1) Com_Error(ERR_DROP, "Map with no surfaces"); if (count > MAX_MAP_TEXINFO) Com_Error(ERR_DROP, "Map has too many surfaces"); numtexinfo = count; out = map_surfaces; for (i = 0; i < count; i++, in++, out++) { Q_strncpyz(out->c.name, in->texture, sizeof(out->c.name)); Q_strncpyz(out->rname, in->texture, sizeof(out->rname)); out->c.flags = LittleLong(in->flags); out->c.value = LittleLong(in->value); } } /* * ================= CMod_LoadNodes * * ================= */ void CMod_LoadNodes(lump_t * l) { dnode_t *in; int child; cnode_t *out; int i, j, count; in = (void *)(cmod_base + l->fileofs); if (l->filelen % sizeof(*in)) Com_Error(ERR_DROP, "MOD_LoadBmodel: funny lump size"); count = l->filelen / sizeof(*in); if (count < 1) Com_Error(ERR_DROP, "Map has no nodes"); if (count > MAX_MAP_NODES) Com_Error(ERR_DROP, "Map has too many nodes"); out = map_nodes; numnodes = count; for (i = 0; i < count; i++, out++, in++) { out->plane = map_planes + LittleLong(in->planenum); for (j = 0; j < 2; j++) { child = LittleLong(in->children[j]); out->children[j] = child; } } } /* * ================= CMod_LoadBrushes * * ================= */ void CMod_LoadBrushes(lump_t * l) { dbrush_t *in; cbrush_t *out; int i, count; in = (void *)(cmod_base + l->fileofs); if (l->filelen % sizeof(*in)) Com_Error(ERR_DROP, "MOD_LoadBmodel: funny lump size"); count = l->filelen / sizeof(*in); if (count > MAX_MAP_BRUSHES) Com_Error(ERR_DROP, "Map has too many brushes"); out = map_brushes; numbrushes = count; for (i = 0; i < count; i++, out++, in++) { out->firstbrushside = LittleLong(in->firstside); out->numsides = LittleLong(in->numsides); out->contents = LittleLong(in->contents); } } /* * ================= CMod_LoadLeafs ================= */ void CMod_LoadLeafs(lump_t * l) { int i; cleaf_t *out; dleaf_t *in; int count; in = (void *)(cmod_base + l->fileofs); if (l->filelen % sizeof(*in)) Com_Error(ERR_DROP, "MOD_LoadBmodel: funny lump size"); count = l->filelen / sizeof(*in); if (count < 1) Com_Error(ERR_DROP, "Map with no leafs"); /* need to save space for box planes */ if (count > MAX_MAP_PLANES) Com_Error(ERR_DROP, "Map has too many planes"); out = map_leafs; numleafs = count; numclusters = 0; for (i = 0; i < count; i++, in++, out++) { out->contents = LittleLong(in->contents); out->cluster = LittleShort(in->cluster); out->area = LittleShort(in->area); out->firstleafbrush = LittleShort(in->firstleafbrush); out->numleafbrushes = LittleShort(in->numleafbrushes); if (out->cluster >= numclusters) numclusters = out->cluster + 1; } if (map_leafs[0].contents != CONTENTS_SOLID) Com_Error(ERR_DROP, "Map leaf 0 is not CONTENTS_SOLID"); solidleaf = 0; emptyleaf = -1; for (i = 1; i < numleafs; i++) { if (!map_leafs[i].contents) { emptyleaf = i; break; } } if (emptyleaf == -1) Com_Error(ERR_DROP, "Map does not have an empty leaf"); } /* * ================= CMod_LoadPlanes ================= */ void CMod_LoadPlanes(lump_t * l) { int i, j; cplane_t *out; dplane_t *in; int count; int bits; in = (void *)(cmod_base + l->fileofs); if (l->filelen % sizeof(*in)) Com_Error(ERR_DROP, "MOD_LoadBmodel: funny lump size"); count = l->filelen / sizeof(*in); if (count < 1) Com_Error(ERR_DROP, "Map with no planes"); /* need to save space for box planes */ if (count > MAX_MAP_PLANES) Com_Error(ERR_DROP, "Map has too many planes"); out = map_planes; numplanes = count; for (i = 0; i < count; i++, in++, out++) { bits = 0; for (j = 0; j < 3; j++) { out->normal[j] = LittleFloat(in->normal[j]); if (out->normal[j] < 0) bits |= 1 << j; } out->dist = LittleFloat(in->dist); out->type = LittleLong(in->type); out->signbits = bits; } } /* * ================= CMod_LoadLeafBrushes ================= */ void CMod_LoadLeafBrushes(lump_t * l) { int i; unsigned short *out; unsigned short *in; int count; in = (void *)(cmod_base + l->fileofs); if (l->filelen % sizeof(*in)) Com_Error(ERR_DROP, "MOD_LoadBmodel: funny lump size"); count = l->filelen / sizeof(*in); if (count < 1) Com_Error(ERR_DROP, "Map with no planes"); /* need to save space for box planes */ if (count > MAX_MAP_LEAFBRUSHES) Com_Error(ERR_DROP, "Map has too many leafbrushes"); out = map_leafbrushes; numleafbrushes = count; for (i = 0; i < count; i++, in++, out++) *out = LittleShort(*in); } /* * ================= CMod_LoadBrushSides ================= */ void CMod_LoadBrushSides(lump_t * l) { int i, j; cbrushside_t *out; dbrushside_t *in; int count; int num; in = (void *)(cmod_base + l->fileofs); if (l->filelen % sizeof(*in)) Com_Error(ERR_DROP, "MOD_LoadBmodel: funny lump size"); count = l->filelen / sizeof(*in); /* need to save space for box planes */ if (count > MAX_MAP_BRUSHSIDES) Com_Error(ERR_DROP, "Map has too many planes"); out = map_brushsides; numbrushsides = count; for (i = 0; i < count; i++, in++, out++) { num = LittleShort(in->planenum); out->plane = &map_planes[num]; j = LittleShort(in->texinfo); if (j >= numtexinfo) Com_Error(ERR_DROP, "Bad brushside texinfo"); out->surface = &map_surfaces[j]; } } /* * ================= CMod_LoadAreas ================= */ void CMod_LoadAreas(lump_t * l) { int i; carea_t *out; darea_t *in; int count; in = (void *)(cmod_base + l->fileofs); if (l->filelen % sizeof(*in)) Com_Error(ERR_DROP, "MOD_LoadBmodel: funny lump size"); count = l->filelen / sizeof(*in); if (count > MAX_MAP_AREAS) Com_Error(ERR_DROP, "Map has too many areas"); out = map_areas; numareas = count; for (i = 0; i < count; i++, in++, out++) { out->numareaportals = LittleLong(in->numareaportals); out->firstareaportal = LittleLong(in->firstareaportal); out->floodvalid = 0; out->floodnum = 0; } } /* * ================= CMod_LoadAreaPortals ================= */ void CMod_LoadAreaPortals(lump_t * l) { int i; dareaportal_t *out; dareaportal_t *in; int count; in = (void *)(cmod_base + l->fileofs); if (l->filelen % sizeof(*in)) Com_Error(ERR_DROP, "MOD_LoadBmodel: funny lump size"); count = l->filelen / sizeof(*in); if (count > MAX_MAP_AREAS) Com_Error(ERR_DROP, "Map has too many areas"); out = map_areaportals; numareaportals = count; for (i = 0; i < count; i++, in++, out++) { out->portalnum = LittleLong(in->portalnum); out->otherarea = LittleLong(in->otherarea); } } /* * ================= CMod_LoadVisibility ================= */ void CMod_LoadVisibility(lump_t * l) { int i; numvisibility = l->filelen; if (l->filelen > MAX_MAP_VISIBILITY) Com_Error(ERR_DROP, "Map has too large visibility lump"); memcpy(map_visibility, cmod_base + l->fileofs, l->filelen); map_vis->numclusters = LittleLong(map_vis->numclusters); for (i = 0; i < map_vis->numclusters; i++) { map_vis->bitofs[i][0] = LittleLong(map_vis->bitofs[i][0]); map_vis->bitofs[i][1] = LittleLong(map_vis->bitofs[i][1]); } } /* * ================= CMod_LoadEntityString ================= */ void CMod_LoadEntityString(lump_t * l) { numentitychars = l->filelen; if (l->filelen > MAX_MAP_ENTSTRING) Com_Error(ERR_DROP, "Map has too large entity lump"); memcpy(map_entitystring, cmod_base + l->fileofs, l->filelen); } /* * ================== CM_LoadMap * * Loads in the map and all submodels ================== */ cmodel_t * CM_LoadMap(char *name, qboolean clientload, unsigned *checksum) { unsigned *buf, *entbuf; int i; dheader_t header; int length, entlength; static unsigned last_checksum; char entfile[MAX_QPATH]; qboolean foundentfile; map_noareas = Cvar_Get("map_noareas", "0", 0); cl_ent_files = Cvar_Get("cl_ent_files", "0", CVAR_ARCHIVE); if (!strcmp(map_name, name) && (clientload || !Cvar_VariableValue("flushmap"))) { *checksum = last_checksum; if (!clientload) { memset(portalopen, 0, sizeof(portalopen)); FloodAreaConnections(); } return &map_cmodels[0]; /* still have the right version */ } /* free old stuff */ numplanes = 0; numnodes = 0; numleafs = 0; numcmodels = 0; numvisibility = 0; numentitychars = 0; map_entitystring[0] = 0; map_name[0] = 0; if (!name || !name[0]) { numleafs = 1; numclusters = 1; numareas = 1; *checksum = 0; return &map_cmodels[0]; /* cinematic servers won't have anything at all */ } /* load the file */ length = FS_LoadFile(name, (void **)&buf); if (!buf) Com_Error(ERR_DROP, "Couldn't load %s", name); last_checksum = LittleLong(Com_BlockChecksum(buf, length)); *checksum = last_checksum; header = *(dheader_t *) buf; for (i = 0; i < sizeof(dheader_t) / 4; i++) ((int *)&header)[i] = LittleLong(((int *)&header)[i]); if (header.version != BSPVERSION) Com_Error(ERR_DROP, "CMod_LoadBrushModel: %s has wrong version number (%i should be %i)" ,name, header.version, BSPVERSION); cmod_base = (byte *) buf; /* load into heap */ CMod_LoadSurfaces(&header.lumps[LUMP_TEXINFO]); CMod_LoadLeafs(&header.lumps[LUMP_LEAFS]); CMod_LoadLeafBrushes(&header.lumps[LUMP_LEAFBRUSHES]); CMod_LoadPlanes(&header.lumps[LUMP_PLANES]); CMod_LoadBrushes(&header.lumps[LUMP_BRUSHES]); CMod_LoadBrushSides(&header.lumps[LUMP_BRUSHSIDES]); CMod_LoadSubmodels(&header.lumps[LUMP_MODELS]); CMod_LoadNodes(&header.lumps[LUMP_NODES]); CMod_LoadAreas(&header.lumps[LUMP_AREAS]); CMod_LoadAreaPortals(&header.lumps[LUMP_AREAPORTALS]); CMod_LoadVisibility(&header.lumps[LUMP_VISIBILITY]); CMod_LoadEntityString(&header.lumps[LUMP_ENTITIES]); if (cl_ent_files->value) { /* VorteX: try to load entity replacement file */ Q_strncpyz(entfile, name, sizeof(entfile)); entfile[strlen(entfile) - 4] = 0; /* cut off ".bsp" Kirk Barnes */ strncat(entfile, ".ent", sizeof(entfile) - strlen(entfile) - 1); entlength = FS_LoadFile(entfile, (void **)&entbuf); if (entbuf) { map_entitystring[0] = 0; numentitychars = entlength; Com_Printf("Parsing entities from %s\n", entfile); if (entlength > MAX_MAP_ENTSTRING) Com_Error(ERR_DROP, "Map has too large entity lump - %i", entlength); memcpy(map_entitystring, entbuf, numentitychars); FS_FreeFile(entbuf); foundentfile = true; } if (!entbuf) Com_Printf("External entities not found. Use bsp entities\n"); } FS_FreeFile(buf); CM_InitBoxHull(); memset(portalopen, 0, sizeof(portalopen)); FloodAreaConnections(); Q_strncpyz(map_name, name, sizeof(map_name)); return (&map_cmodels[0]); } /* * ================== CM_InlineModel ================== */ cmodel_t * CM_InlineModel(char *name) { int num; if (!name || name[0] != '*') Com_Error(ERR_DROP, "CM_InlineModel: bad name"); num = atoi(name + 1); if (num < 1 || num >= numcmodels) Com_Error(ERR_DROP, "CM_InlineModel: bad number"); return &map_cmodels[num]; } int CM_NumClusters(void) { return numclusters; } int CM_NumInlineModels(void) { return numcmodels; } char * CM_EntityString(void) { return map_entitystring; } int CM_LeafContents(int leafnum) { if (leafnum < 0 || leafnum >= numleafs) Com_Error(ERR_DROP, "CM_LeafContents: bad number"); return map_leafs[leafnum].contents; } int CM_LeafCluster(int leafnum) { if (leafnum < 0 || leafnum >= numleafs) Com_Error(ERR_DROP, "CM_LeafCluster: bad number"); return map_leafs[leafnum].cluster; } int CM_LeafArea(int leafnum) { if (leafnum < 0 || leafnum >= numleafs) Com_Error(ERR_DROP, "CM_LeafArea: bad number"); return map_leafs[leafnum].area; } /* ======================================================================= */ cplane_t *box_planes; int box_headnode; cbrush_t *box_brush; cleaf_t *box_leaf; /* * =================== CM_InitBoxHull * * Set up the planes and nodes so that the six floats of a bounding box can just * be stored out and get a proper clipping hull structure. * =================== */ void CM_InitBoxHull(void) { int i; int side; cnode_t *c; cplane_t *p; cbrushside_t *s; box_headnode = numnodes; box_planes = &map_planes[numplanes]; if (numnodes + 6 > MAX_MAP_NODES || numbrushes + 1 > MAX_MAP_BRUSHES || numleafbrushes + 1 > MAX_MAP_LEAFBRUSHES || numbrushsides + 6 > MAX_MAP_BRUSHSIDES || numplanes + 12 > MAX_MAP_PLANES) Com_Error(ERR_DROP, "Not enough room for box tree"); box_brush = &map_brushes[numbrushes]; box_brush->numsides = 6; box_brush->firstbrushside = numbrushsides; box_brush->contents = CONTENTS_MONSTER; box_leaf = &map_leafs[numleafs]; box_leaf->contents = CONTENTS_MONSTER; box_leaf->firstleafbrush = numleafbrushes; box_leaf->numleafbrushes = 1; map_leafbrushes[numleafbrushes] = numbrushes; for (i = 0; i < 6; i++) { side = i & 1; /* brush sides */ s = &map_brushsides[numbrushsides + i]; s->plane = map_planes + (numplanes + i * 2 + side); s->surface = &nullsurface; /* nodes */ c = &map_nodes[box_headnode + i]; c->plane = map_planes + (numplanes + i * 2); c->children[side] = -1 - emptyleaf; if (i != 5) c->children[side ^ 1] = box_headnode + i + 1; else c->children[side ^ 1] = -1 - numleafs; /* planes */ p = &box_planes[i * 2]; p->type = i >> 1; p->signbits = 0; VectorClear(p->normal); p->normal[i >> 1] = 1; p = &box_planes[i * 2 + 1]; p->type = 3 + (i >> 1); p->signbits = 0; VectorClear(p->normal); p->normal[i >> 1] = -1; } } /* * =================== CM_HeadnodeForBox * * To keep everything totally uniform, bounding boxes are turned into small BSP * trees instead of being compared directly. =================== */ int CM_HeadnodeForBox(vec3_t mins, vec3_t maxs) { box_planes[0].dist = maxs[0]; box_planes[1].dist = -maxs[0]; box_planes[2].dist = mins[0]; box_planes[3].dist = -mins[0]; box_planes[4].dist = maxs[1]; box_planes[5].dist = -maxs[1]; box_planes[6].dist = mins[1]; box_planes[7].dist = -mins[1]; box_planes[8].dist = maxs[2]; box_planes[9].dist = -maxs[2]; box_planes[10].dist = mins[2]; box_planes[11].dist = -mins[2]; return box_headnode; } /* * ================== CM_PointLeafnum_r * * ================== */ int CM_PointLeafnum_r(vec3_t p, int num) { float d; cnode_t *node; cplane_t *plane; while (num >= 0) { node = map_nodes + num; plane = node->plane; if (plane->type < 3) d = p[plane->type] - plane->dist; else d = DotProduct(plane->normal, p) - plane->dist; if (d < 0) num = node->children[1]; else num = node->children[0]; } c_pointcontents++; /* optimize counter */ return -1 - num; } int CM_PointLeafnum(vec3_t p) { if (!numplanes) return 0; /* sound may call this without map loaded */ return CM_PointLeafnum_r(p, 0); } /* * ============= CM_BoxLeafnums * * Fills in a list of all the leafs touched ============= */ int leaf_count, leaf_maxcount; int *leaf_list; float *leaf_mins, *leaf_maxs; int leaf_topnode; void CM_BoxLeafnums_r(int nodenum) { cplane_t *plane; cnode_t *node; int s; while (1) { if (nodenum < 0) { if (leaf_count >= leaf_maxcount) { /* * Com_Printf ("CM_BoxLeafnums_r: * overflow\n"); */ return; } leaf_list[leaf_count++] = -1 - nodenum; return; } node = &map_nodes[nodenum]; plane = node->plane; /* s = BoxOnPlaneSide (leaf_mins, leaf_maxs, plane); */ s = BoxOnPlaneSide(leaf_mins, leaf_maxs, plane); if (s == 1) nodenum = node->children[0]; else if (s == 2) nodenum = node->children[1]; else { /* go down both */ if (leaf_topnode == -1) leaf_topnode = nodenum; CM_BoxLeafnums_r(node->children[0]); nodenum = node->children[1]; } } } int CM_BoxLeafnums_headnode(vec3_t mins, vec3_t maxs, int *list, int listsize, int headnode, int *topnode) { leaf_list = list; leaf_count = 0; leaf_maxcount = listsize; leaf_mins = mins; leaf_maxs = maxs; leaf_topnode = -1; CM_BoxLeafnums_r(headnode); if (topnode) *topnode = leaf_topnode; return leaf_count; } int CM_BoxLeafnums(vec3_t mins, vec3_t maxs, int *list, int listsize, int *topnode) { return CM_BoxLeafnums_headnode(mins, maxs, list, listsize, map_cmodels[0].headnode, topnode); } /* * ================== CM_PointContents * * ================== */ int CM_PointContents(vec3_t p, int headnode) { int l; if (!numnodes) /* map not loaded */ return 0; l = CM_PointLeafnum_r(p, headnode); return map_leafs[l].contents; } /* * ================== CM_TransformedPointContents * * Handles offseting and rotation of the end points for moving and rotating * entities ================== */ int CM_TransformedPointContents(vec3_t p, int headnode, vec3_t origin, vec3_t angles) { vec3_t p_l; vec3_t temp; vec3_t forward, right, up; int l; /* subtract origin offset */ VectorSubtract(p, origin, p_l); /* rotate start and end into the models frame of reference */ if (headnode != box_headnode && (angles[0] || angles[1] || angles[2])) { AngleVectors(angles, forward, right, up); VectorCopy(p_l, temp); p_l[0] = DotProduct(temp, forward); p_l[1] = -DotProduct(temp, right); p_l[2] = DotProduct(temp, up); } l = CM_PointLeafnum_r(p_l, headnode); return map_leafs[l].contents; } /* * * ============================================================================ * === * * BOX TRACING * * =========== * =================================================================== */ /* 1/32 epsilon to keep floating point happy */ #define DIST_EPSILON (0.03125) vec3_t trace_start, trace_end; vec3_t trace_mins, trace_maxs; vec3_t trace_extents; trace_t trace_trace; int trace_contents; qboolean trace_ispoint; /* optimized case */ /* * ================ CM_ClipBoxToBrush ================ */ void CM_ClipBoxToBrush(vec3_t mins, vec3_t maxs, vec3_t p1, vec3_t p2, trace_t * trace, cbrush_t * brush) { int i , j; cplane_t *plane, *clipplane; float dist; float enterfrac, leavefrac; vec3_t ofs; float d1, d2; qboolean getout, startout; float f; cbrushside_t *side, *leadside; enterfrac = -1; leavefrac = 1; clipplane = NULL; if (!brush->numsides) return; c_brush_traces++; getout = false; startout = false; leadside = NULL; for (i = 0; i < brush->numsides; i++) { side = &map_brushsides[brush->firstbrushside + i]; plane = side->plane; /* FIXME: special case for axial */ if (!trace_ispoint) { /* general box case */ /* push the plane out apropriately for mins/maxs */ /* * FIXME: use signbits into 8 way lookup for each * mins/maxs */ for (j = 0; j < 3; j++) { if (plane->normal[j] < 0) ofs[j] = maxs[j]; else ofs[j] = mins[j]; } dist = DotProduct(ofs, plane->normal); dist = plane->dist - dist; } else { /* special point case */ dist = plane->dist; } d1 = DotProduct(p1, plane->normal) - dist; d2 = DotProduct(p2, plane->normal) - dist; if (d2 > 0) getout = true; /* endpoint is not in solid */ if (d1 > 0) startout = true; /* if completely in front of face, no intersection */ if (d1 > 0 && d2 >= d1) return; if (d1 <= 0 && d2 <= 0) continue; /* crosses face */ if (d1 > d2) { /* enter */ f = (d1 - DIST_EPSILON) / (d1 - d2); if (f > enterfrac) { enterfrac = f; clipplane = plane; leadside = side; } } else { /* leave */ f = (d1 + DIST_EPSILON) / (d1 - d2); if (f < leavefrac) leavefrac = f; } } if (!startout) { /* original point was inside brush */ trace->startsolid = true; if (!getout) trace->allsolid = true; return; } if (enterfrac < leavefrac) { if (enterfrac > -1 && enterfrac < trace->fraction) { if (enterfrac < 0) enterfrac = 0; trace->fraction = enterfrac; trace->plane = *clipplane; trace->surface = &(leadside->surface->c); trace->contents = brush->contents; } } } /* * ================ CM_TestBoxInBrush ================ */ void CM_TestBoxInBrush(vec3_t mins, vec3_t maxs, vec3_t p1, trace_t * trace, cbrush_t * brush) { int i, j; cplane_t *plane; float dist; vec3_t ofs; float d1; cbrushside_t *side; if (!brush->numsides) return; for (i = 0; i < brush->numsides; i++) { side = &map_brushsides[brush->firstbrushside + i]; plane = side->plane; /* FIXME: special case for axial */ /* general box case */ /* push the plane out apropriately for mins/maxs */ /* FIXME: use signbits into 8 way lookup for each mins/maxs */ for (j = 0; j < 3; j++) { if (plane->normal[j] < 0) ofs[j] = maxs[j]; else ofs[j] = mins[j]; } dist = DotProduct(ofs, plane->normal); dist = plane->dist - dist; d1 = DotProduct(p1, plane->normal) - dist; /* if completely in front of face, no intersection */ if (d1 > 0) return; } /* inside this brush */ trace->startsolid = trace->allsolid = true; trace->fraction = 0; trace->contents = brush->contents; } /* * ================ CM_TraceToLeaf ================ */ void CM_TraceToLeaf(int leafnum) { int k; int brushnum; cleaf_t *leaf; cbrush_t *b; leaf = &map_leafs[leafnum]; if (!(leaf->contents & trace_contents)) return; /* trace line against all brushes in the leaf */ for (k = 0; k < leaf->numleafbrushes; k++) { brushnum = map_leafbrushes[leaf->firstleafbrush + k]; b = &map_brushes[brushnum]; if (b->checkcount == checkcount) continue; /* already checked this brush in another leaf */ b->checkcount = checkcount; if (!(b->contents & trace_contents)) continue; CM_ClipBoxToBrush(trace_mins, trace_maxs, trace_start, trace_end, &trace_trace, b); if (!trace_trace.fraction) return; } } /* * ================ CM_TestInLeaf ================ */ void CM_TestInLeaf(int leafnum) { int k; int brushnum; cleaf_t *leaf; cbrush_t *b; leaf = &map_leafs[leafnum]; if (!(leaf->contents & trace_contents)) return; /* trace line against all brushes in the leaf */ for (k = 0; k < leaf->numleafbrushes; k++) { brushnum = map_leafbrushes[leaf->firstleafbrush + k]; b = &map_brushes[brushnum]; if (b->checkcount == checkcount) continue; /* already checked this brush in another leaf */ b->checkcount = checkcount; if (!(b->contents & trace_contents)) continue; CM_TestBoxInBrush(trace_mins, trace_maxs, trace_start, &trace_trace, b); if (!trace_trace.fraction) return; } } /* * ================== CM_RecursiveHullCheck * * ================== */ void CM_RecursiveHullCheck(int num, float p1f, float p2f, vec3_t p1, vec3_t p2) { cnode_t *node; cplane_t *plane; float t1, t2, offset; float frac, frac2; float idist; int i; vec3_t mid; int side; float midf; if (trace_trace.fraction <= p1f) return; /* already hit something nearer */ /* if < 0, we are in a leaf node */ if (num < 0) { CM_TraceToLeaf(-1 - num); return; } // /* find the point distances to the seperating plane */ /* and the offset for the size of the box */ // node = map_nodes + num; plane = node->plane; if (plane->type < 3) { t1 = p1[plane->type] - plane->dist; t2 = p2[plane->type] - plane->dist; offset = trace_extents[plane->type]; } else { t1 = DotProduct(plane->normal, p1) - plane->dist; t2 = DotProduct(plane->normal, p2) - plane->dist; if (trace_ispoint) offset = 0; else offset = fabs(trace_extents[0] * plane->normal[0]) + fabs(trace_extents[1] * plane->normal[1]) + fabs(trace_extents[2] * plane->normal[2]); } /* see which sides we need to consider */ if (t1 >= offset && t2 >= offset) { CM_RecursiveHullCheck(node->children[0], p1f, p2f, p1, p2); return; } if (t1 < -offset && t2 < -offset) { CM_RecursiveHullCheck(node->children[1], p1f, p2f, p1, p2); return; } /* put the crosspoint DIST_EPSILON pixels on the near side */ if (t1 < t2) { idist = 1.0 / (t1 - t2); side = 1; frac2 = (t1 + offset + DIST_EPSILON) * idist; frac = (t1 - offset + DIST_EPSILON) * idist; } else if (t1 > t2) { idist = 1.0 / (t1 - t2); side = 0; frac2 = (t1 - offset - DIST_EPSILON) * idist; frac = (t1 + offset + DIST_EPSILON) * idist; } else { side = 0; frac = 1; frac2 = 0; } /* move up to the node */ if (frac < 0) frac = 0; if (frac > 1) frac = 1; midf = p1f + (p2f - p1f) * frac; for (i = 0; i < 3; i++) mid[i] = p1[i] + frac * (p2[i] - p1[i]); CM_RecursiveHullCheck(node->children[side], p1f, midf, p1, mid); /* go past the node */ if (frac2 < 0) frac2 = 0; if (frac2 > 1) frac2 = 1; midf = p1f + (p2f - p1f) * frac2; for (i = 0; i < 3; i++) mid[i] = p1[i] + frac2 * (p2[i] - p1[i]); CM_RecursiveHullCheck(node->children[side ^ 1], midf, p2f, mid, p2); } /* ====================================================================== */ /* * ================== CM_BoxTrace ================== */ trace_t CM_BoxTrace(vec3_t start, vec3_t end,vec3_t mins, vec3_t maxs, int headnode, int brushmask) { int i; checkcount++; /* For multi-check avoidance. */ c_traces++; /* For statistics, may be zeroed. */ /* Fill in a default trace. */ memset(&trace_trace, 0, sizeof(trace_trace)); trace_trace.fraction = 1; trace_trace.surface = &(nullsurface.c); if (!numnodes) /* Map not loaded. */ return (trace_trace); trace_contents = brushmask; VectorCopy(start, trace_start); VectorCopy(end, trace_end); VectorCopy(mins, trace_mins); VectorCopy(maxs, trace_maxs); /* Check for position test special case. */ if (VectorCompare(start, end)) { int leafs[1024]; int nleafs; vec3_t c1, c2; int topnode; VectorAdd(start, mins, c1); VectorAdd(start, maxs, c2); for (i = 0; i < 3; i++) { c1[i] -= 1; c2[i] += 1; } nleafs = CM_BoxLeafnums_headnode(c1, c2, leafs, 1024, headnode, &topnode); for (i = 0; i < nleafs; i++) { CM_TestInLeaf(leafs[i]); if (trace_trace.allsolid) break; } VectorCopy(start, trace_trace.endpos); return (trace_trace); } /* check for point special case */ if (mins[0] == 0 && mins[1] == 0 && mins[2] == 0 && maxs[0] == 0 && maxs[1] == 0 && maxs[2] == 0) { trace_ispoint = true; VectorClear(trace_extents); } else { trace_ispoint = false; trace_extents[0] = -mins[0] > maxs[0] ? -mins[0] : maxs[0]; trace_extents[1] = -mins[1] > maxs[1] ? -mins[1] : maxs[1]; trace_extents[2] = -mins[2] > maxs[2] ? -mins[2] : maxs[2]; } /* general sweeping through world */ CM_RecursiveHullCheck(headnode, 0, 1, start, end); if (trace_trace.fraction == 1) { VectorCopy(end, trace_trace.endpos); } else { for (i = 0; i < 3; i++) trace_trace.endpos[i] = start[i] + trace_trace.fraction * (end[i] - start[i]); } return trace_trace; } /* * ================== CM_TransformedBoxTrace * * Handles offseting and rotation of the end points for moving and rotating * entities ================== */ trace_t CM_TransformedBoxTrace(vec3_t start, vec3_t end, vec3_t mins, vec3_t maxs, int headnode, int brushmask, vec3_t origin, vec3_t angles) { trace_t trace; vec3_t start_l, end_l; vec3_t a; vec3_t forward, right, up; vec3_t temp; qboolean rotated; /* subtract origin offset */ VectorSubtract(start, origin, start_l); VectorSubtract(end, origin, end_l); /* rotate start and end into the models frame of reference */ if (headnode != box_headnode && (angles[0] || angles[1] || angles[2])) rotated = true; else rotated = false; if (rotated) { AngleVectors(angles, forward, right, up); VectorCopy(start_l, temp); start_l[0] = DotProduct(temp, forward); start_l[1] = -DotProduct(temp, right); start_l[2] = DotProduct(temp, up); VectorCopy(end_l, temp); end_l[0] = DotProduct(temp, forward); end_l[1] = -DotProduct(temp, right); end_l[2] = DotProduct(temp, up); } /* sweep the box through the model */ trace = CM_BoxTrace(start_l, end_l, mins, maxs, headnode, brushmask); if (rotated && trace.fraction != 1.0) { /* FIXME: figure out how to do this with existing angles */ VectorNegate(angles, a); AngleVectors(a, forward, right, up); VectorCopy(trace.plane.normal, temp); trace.plane.normal[0] = DotProduct(temp, forward); trace.plane.normal[1] = -DotProduct(temp, right); trace.plane.normal[2] = DotProduct(temp, up); } trace.endpos[0] = start[0] + trace.fraction * (end[0] - start[0]); trace.endpos[1] = start[1] + trace.fraction * (end[1] - start[1]); trace.endpos[2] = start[2] + trace.fraction * (end[2] - start[2]); return trace; } /* * * ============================================================================ * === * * PVS / PHS * * ========= * ===================================================================== */ /* * =================== CM_DecompressVis =================== */ void CM_DecompressVis(byte * in, byte * out) { int c; byte *out_p; int row; row = (numclusters + 7) >> 3; out_p = out; if (!in || !numvisibility) { /* no vis info, so make all visible */ while (row) { *out_p++ = 0xff; row--; } return; } do { if (*in) { *out_p++ = *in++; continue; } c = in[1]; in += 2; if ((out_p - out) + c > row) { c = row - (out_p - out); Com_DPrintf("warning: Vis decompression overrun\n"); } while (c) { *out_p++ = 0; c--; } } while (out_p - out < row); } byte pvsrow [MAX_MAP_LEAFS / 8]; byte phsrow [MAX_MAP_LEAFS / 8]; byte * CM_ClusterPVS(int cluster) { if (cluster == -1) memset(pvsrow, 0, (numclusters + 7) >> 3); else CM_DecompressVis(map_visibility + map_vis->bitofs[cluster][DVIS_PVS], pvsrow); return pvsrow; } byte * CM_ClusterPHS(int cluster) { if (cluster == -1) memset(phsrow, 0, (numclusters + 7) >> 3); else CM_DecompressVis(map_visibility + map_vis->bitofs[cluster][DVIS_PHS], phsrow); return phsrow; } /* * * ============================================================================ * === * * AREAPORTALS * * =========== * =================================================================== */ void FloodArea_r(carea_t * area, int floodnum) { int i; dareaportal_t *p; if (area->floodvalid == floodvalid) { if (area->floodnum == floodnum) return; Com_Error(ERR_DROP, "FloodArea_r: reflooded"); } area->floodnum = floodnum; area->floodvalid = floodvalid; p = &map_areaportals[area->firstareaportal]; for (i = 0; i < area->numareaportals; i++, p++) { if (portalopen[p->portalnum]) FloodArea_r(&map_areas[p->otherarea], floodnum); } } /* * ==================== FloodAreaConnections * * * ==================== */ void FloodAreaConnections(void) { int i; carea_t *area; int floodnum; /* all current floods are now invalid */ floodvalid++; floodnum = 0; /* area 0 is not used */ for (i = 1; i < numareas; i++) { area = &map_areas[i]; if (area->floodvalid == floodvalid) continue; /* already flooded into */ floodnum++; FloodArea_r(area, floodnum); } } void CM_SetAreaPortalState(int portalnum, qboolean isopen) { if (portalnum > numareaportals) Com_Error(ERR_DROP, "areaportal > numareaportals"); portalopen[portalnum] = isopen; FloodAreaConnections(); } qboolean CM_AreasConnected(int area1, int area2) { if (map_noareas->value) return true; if (area1 > numareas || area2 > numareas) Com_Error(ERR_DROP, "area > numareas"); if (map_areas[area1].floodnum == map_areas[area2].floodnum) return true; return false; } /* * ================= CM_WriteAreaBits * * Writes a length byte followed by a bit vector of all the areas that area in * the same flood as the area parameter * * This is used by the client refreshes to cull visibility ================= */ int CM_WriteAreaBits(byte * buffer, int area) { int i; int floodnum; int bytes; bytes = (numareas + 7) >> 3; if (map_noareas->value) { /* for debugging, send everything */ memset(buffer, 255, bytes); } else { memset(buffer, 0, bytes); floodnum = map_areas[area].floodnum; for (i = 0; i < numareas; i++) { if (map_areas[i].floodnum == floodnum || !area) buffer[i >> 3] |= 1 << (i & 7); } } return bytes; } /* * =================== CM_WritePortalState * * Writes the portal state to a savegame file =================== */ void CM_WritePortalState(FILE * f) { fwrite(portalopen, sizeof(portalopen), 1, f); } /* * =================== CM_ReadPortalState * * Reads the portal state from a savegame file and recalculates the area * connections =================== */ void CM_ReadPortalState(fileHandle_t f) { FS_Read(portalopen, sizeof(portalopen), f); FloodAreaConnections(); } /* * ============= CM_HeadnodeVisible * * Returns true if any leaf under headnode has a cluster that is potentially * visible ============= */ qboolean CM_HeadnodeVisible(int nodenum, byte * visbits) { int leafnum; int cluster; cnode_t *node; if (nodenum < 0) { leafnum = -1 - nodenum; cluster = map_leafs[leafnum].cluster; if (cluster == -1) return false; if (visbits[cluster >> 3] & (1 << (cluster & 7))) return true; return false; } node = &map_nodes[nodenum]; if (CM_HeadnodeVisible(node->children[0], visbits)) return true; return CM_HeadnodeVisible(node->children[1], visbits); }