SUBDIRS = . @GAME_MODULES@ bin_PROGRAMS = quetoo noinst_LTLIBRARIES = libq_shared.la noinst_HEADERS = adivtab.h anorms.h anormtab.h binds.h client.h \ console.h game.h gl_model.h gl_warp.h \ input.h keys.h mdfour.h pcx.h q_shared.h qcommon.h \ qfiles.h qgl.h screen.h server.h sound.h tga.h video.h CLIENT = cl_ents.c cl_fx.c cl_input.c cl_inv.c cl_loc.c \ cl_main.c cl_parse.c cl_pred.c cl_tent.c cl_screen.c \ cl_view.c cl_console.c cl_keys.c \ \ icon.xbm gl_draw.c gl_image.c gl_light.c gl_mesh.c \ gl_model.c gl_rmain.c gl_rmisc.c gl_rsurf.c gl_sdl.c \ gl_warp.c pcx.c qgl.c tga.c \ \ snd_main.c snd_mix.c snd_mem.c snd_sdl.c SERVER = cmd.c cmodel.c common.c crc.c cvar.c files.c main.c \ mdfour.c net_chan.c net_udp.c m_flash.c pmove.c \ \ sv_ccmds.c sv_ents.c sv_game.c sv_init.c sv_main.c \ sv_send.c sv_user.c sv_world.c \ \ q_shared.c if BUILD_CLIENT quetoo_SOURCES = $(SERVER) $(CLIENT) else quetoo_SOURCES = $(SERVER) sv_dummy.c endif libq_shared_la_SOURCES = q_shared.c libq_shared_la_CFLAGS = -pipe @WARN_CFLAGS@ quetoo_CFLAGS = -pipe @WARN_CFLAGS@ @SDL_CFLAGS@ @OPENGL_CFLAGS@ @ZLIB_CFLAGS@ quetoo_LDADD = @SDL_LIBS@ @OPENGL_LIBS@ @ZLIB_LIBS@ -lm -ldl