/* * Copyright(c) 1997-2001 Id Software, Inc. * Copyright(c) 2002 The Quakeforge Project. * Copyright(c) 2006 Quetoo. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or(at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* * sound cacheing */ #include "client.h" int cache_full_cycle; byte *S_Alloc(int size); /* ResampleSfx */ void ResampleSfx(sfx_t *sfx, int inrate, int inwidth, byte *data){ int outcount; int srcsample; float stepscale; int i; int sample, samplefrac, fracstep; sfxcache_t *sc; sc = sfx->cache; if(!sc) return; stepscale = (float)inrate / dma.rate; // this is usually 0.5, 1, or 2 outcount = sc->length / stepscale; sc->length = outcount; if(sc->loopstart != -1) sc->loopstart = sc->loopstart / stepscale; sc->rate = dma.rate; if(s_loadas8bit->value) sc->width = 1; else sc->width = inwidth; sc->stereo = 0; // resample / decimate to the current source rate if(stepscale == 1 && inwidth == 1 && sc->width == 1){ // fast special case for(i = 0; i < outcount; i++) ((signed char *)sc->data)[i] = (int)((unsigned char)(data[i]) - 128); } else { // general case samplefrac = 0; fracstep = stepscale * 256; for(i = 0; i < outcount; i++){ srcsample = samplefrac >> 8; samplefrac += fracstep; if(inwidth == 2) sample = LittleShort(((short *)data)[srcsample]); else sample =(int)((unsigned char)(data[srcsample]) - 128) << 8; if(sc->width == 2) ((short *)sc->data)[i] = sample; else ((signed char *)sc->data)[i] = sample >> 8; } } } /* S_LoadSound */ sfxcache_t *S_LoadSound(sfx_t *s){ char namebuffer[MAX_QPATH]; byte *data; wavinfo_t info; int len; float stepscale; sfxcache_t *sc; int size; char *name; if(s->name[0] == '*') return NULL; // see if still in memory sc = s->cache; if(sc) return sc; // load it in if(s->truename) name = s->truename; else name = s->name; if(name[0] == '#') strcpy(namebuffer, &name[1]); else Com_sprintf(namebuffer, sizeof(namebuffer), "sound/%s", name); size = FS_LoadFile(namebuffer, (void **)(char *)&data); if(!data){ Com_DPrintf("Couldn't load %s\n", namebuffer); return NULL; } info = GetWavinfo(s->name, data, size); if(info.channels != 1){ Com_Printf("%s is a stereo sample\n", s->name); FS_FreeFile(data); return NULL; } stepscale =(float)info.rate / dma.rate; len = info.samples / stepscale; len = len * info.width * info.channels; sc = s->cache = Z_Malloc(len + sizeof(sfxcache_t)); if(!sc){ FS_FreeFile(data); return NULL; } sc->length = info.samples; sc->loopstart = info.loopstart; sc->rate = info.rate; sc->width = info.width; sc->stereo = info.channels; ResampleSfx(s, sc->rate, sc->width, data + info.dataofs); FS_FreeFile(data); return sc; } /* WAV loading */ byte *data_p; byte *iff_end; byte *last_chunk; byte *iff_data; int iff_chunk_len; short GetLittleShort(void){ short val = 0; val = *data_p; val = val +(*(data_p + 1) << 8); data_p += 2; return val; } int GetLittleLong(void){ int val = 0; val = *data_p; val = val +(*(data_p + 1) << 8); val = val +(*(data_p + 2) << 16); val = val +(*(data_p + 3) << 24); data_p += 4; return val; } void FindNextChunk(char *name){ while(1){ data_p = last_chunk; if(data_p >= iff_end){ // didn't find the chunk data_p = NULL; return; } data_p += 4; iff_chunk_len = GetLittleLong(); if(iff_chunk_len < 0){ data_p = NULL; return; } data_p -= 8; last_chunk = data_p + 8 +((iff_chunk_len + 1) & ~1); if(!strncmp((char *)data_p, name, 4)) return; } } void FindChunk(char *name){ last_chunk = iff_data; FindNextChunk(name); } void DumpChunks(void){ char str[5]; str[4] = 0; data_p = iff_data; do { memcpy(str, data_p, 4); data_p += 4; iff_chunk_len = GetLittleLong(); Com_Printf("0x%p : %s(%d)\n", data_p - 4, str, iff_chunk_len); data_p +=(iff_chunk_len + 1) & ~1; } while(data_p < iff_end); } /* GetWavinfo */ wavinfo_t GetWavinfo(char *name, byte *wav, int wavlength){ wavinfo_t info; int i; int format; int samples; memset(&info, 0, sizeof(info)); if(!wav) return info; iff_data = wav; iff_end = wav + wavlength; // find "RIFF" chunk FindChunk("RIFF"); if(!(data_p && !strncmp((char *)data_p + 8, "WAVE", 4))){ Com_Printf("Missing RIFF/WAVE chunks\n"); return info; } // get "fmt " chunk iff_data = data_p + 12; FindChunk("fmt "); if(!data_p){ Com_Printf("Missing fmt chunk\n"); return info; } data_p += 8; format = GetLittleShort(); if(format != 1){ Com_Printf("Microsoft PCM format only\n"); return info; } info.channels = GetLittleShort(); info.rate = GetLittleLong(); data_p += 4 + 2; info.width = GetLittleShort() / 8; // get cue chunk FindChunk("cue "); if(data_p){ data_p += 32; info.loopstart = GetLittleLong(); // if the next chunk is a LIST chunk, look for a cue length marker FindNextChunk("LIST"); if(data_p){ if(!strncmp((char *)data_p + 28, "mark", 4)){ // this is not a proper parse, but it works with cooledit... data_p += 24; i = GetLittleLong(); // samples in loop info.samples = info.loopstart + i; } } } else info.loopstart = -1; // find data chunk FindChunk("data"); if(!data_p){ Com_Printf("Missing data chunk\n"); return info; } data_p += 4; samples = GetLittleLong() / info.width; if(info.samples){ if(samples < info.samples) Com_Error(ERR_DROP, "Sound %s has a bad loop length", name); } else info.samples = samples; info.dataofs = data_p - wav; return info; }