/*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* * (c) 1995-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * * Germany * * e-mail: info@artsoft.org * *----------------------------------------------------------* * conf_g2s.c * ***********************************************************/ /* ----- this file was automatically generated -- do not edit by hand ----- */ #ifndef CONF_G2S_C #define CONF_G2S_C /* values for gamemode/sound mapping configuration */ static struct { int gamemode; int sound; } gamemode_to_sound[] = { { GFX_SPECIAL_ARG_TITLE_INITIAL, SND_BACKGROUND_TITLE_INITIAL }, { GFX_SPECIAL_ARG_TITLE, SND_BACKGROUND_TITLE }, { GFX_SPECIAL_ARG_MAIN, SND_BACKGROUND_MAIN }, { GFX_SPECIAL_ARG_LEVELS, SND_BACKGROUND_LEVELS }, { GFX_SPECIAL_ARG_SCORES, SND_BACKGROUND_SCORES }, { GFX_SPECIAL_ARG_EDITOR, SND_BACKGROUND_EDITOR }, { GFX_SPECIAL_ARG_INFO, SND_BACKGROUND_INFO }, { GFX_SPECIAL_ARG_SETUP, SND_BACKGROUND_SETUP }, { -1, -1 }, }; #endif /* CONF_G2S_C */