/*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* * (c) 1995-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * * Germany * * e-mail: info@artsoft.org * *----------------------------------------------------------* * events.h * ***********************************************************/ #ifndef EVENTS_H #define EVENTS_H #include "main.h" int FilterMouseMotionEvents(const Event *); void EventLoop(void); void HandleOtherEvents(Event *); void ClearEventQueue(void); void ClearPlayerAction(void); void SleepWhileUnmapped(void); void HandleExposeEvent(ExposeEvent *); void HandleButtonEvent(ButtonEvent *); void HandleMotionEvent(MotionEvent *); void HandleKeyEvent(KeyEvent *); void HandleFocusEvent(FocusChangeEvent *); void HandleClientMessageEvent(ClientMessageEvent *event); void HandleNoEvent(void); void HandleButton(int, int, int, int); void HandleKey(Key, int); void HandleJoystick(); #endif