#ifndef SAMPLE_H #define SAMPLE_H #include "main_em.h" extern void play_sound(int, int, int); extern void play_element_sound(int, int, int, int); extern char play[SAMPLE_MAX]; extern int sound_pipe[2]; extern short *sound_data[SAMPLE_MAX]; extern long sound_length[SAMPLE_MAX]; #define MIXER_MAX 4 /* maximum number of samples we can play at once */ #if defined(AUDIO_UNIX_NATIVE) enum { AUDIO_ULAW = 0, AUDIO_U8 }; #endif /* AUDIO_UNIX_NATIVE */ #endif /* SAMPLE_H */