/*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* * (c) 1995-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * * Germany * * e-mail: info@artsoft.org * *----------------------------------------------------------* * network.h * ***********************************************************/ #ifndef NETWORK_H #define NETWORK_H #include "main.h" #define NETWORK_STOP_BY_PLAYER 0 #define NETWORK_STOP_BY_ERROR 1 boolean ConnectToServer(char *, int); void SendToServer_PlayerName(char *); void SendToServer_ProtocolVersion(void); void SendToServer_NrWanted(int); void SendToServer_StartPlaying(void); void SendToServer_PausePlaying(void); void SendToServer_ContinuePlaying(void); void SendToServer_StopPlaying(int); void SendToServer_MovePlayer(byte); void HandleNetworking(void); #endif