/*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* * (c) 1995-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * * Germany * * e-mail: info@artsoft.org * *----------------------------------------------------------* * tape.c * ***********************************************************/ #include "libgame/libgame.h" #include "tape.h" #include "init.h" #include "game.h" #include "tools.h" #include "files.h" #include "network.h" #include "cartoons.h" /* tape button identifiers */ #define TAPE_CTRL_ID_EJECT 0 #define TAPE_CTRL_ID_EXTRA 1 #define TAPE_CTRL_ID_STOP 2 #define TAPE_CTRL_ID_PAUSE 3 #define TAPE_CTRL_ID_RECORD 4 #define TAPE_CTRL_ID_PLAY 5 #define NUM_TAPE_BUTTONS 6 /* values for tape handling */ #define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5 /* forward declaration for internal use */ static void HandleTapeButtons(struct GadgetInfo *); static void TapeStopWarpForward(); static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS]; /* ========================================================================= */ /* video tape definitions */ /* ========================================================================= */ /* some positions in the video tape control window */ #define VIDEO_DATE_LABEL_XPOS (VIDEO_DISPLAY1_XPOS) #define VIDEO_DATE_LABEL_YPOS (VIDEO_DISPLAY1_YPOS) #define VIDEO_DATE_LABEL_XSIZE (VIDEO_DISPLAY_XSIZE) #define VIDEO_DATE_LABEL_YSIZE (VIDEO_DISPLAY_YSIZE) #define VIDEO_DATE_XPOS (VIDEO_DISPLAY1_XPOS + 2) #define VIDEO_DATE_YPOS (VIDEO_DISPLAY1_YPOS + 14) #define VIDEO_DATE_XSIZE (VIDEO_DISPLAY_XSIZE) #define VIDEO_DATE_YSIZE 16 #define VIDEO_REC_LABEL_XPOS (VIDEO_DISPLAY2_XPOS) #define VIDEO_REC_LABEL_YPOS (VIDEO_DISPLAY2_YPOS) #define VIDEO_REC_LABEL_XSIZE 20 #define VIDEO_REC_LABEL_YSIZE 12 #define VIDEO_REC_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 20) #define VIDEO_REC_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS) #define VIDEO_REC_SYMBOL_XSIZE 16 #define VIDEO_REC_SYMBOL_YSIZE 16 #define VIDEO_PLAY_LABEL_XPOS (VIDEO_DISPLAY2_XPOS + 65) #define VIDEO_PLAY_LABEL_YPOS (VIDEO_DISPLAY2_YPOS) #define VIDEO_PLAY_LABEL_XSIZE 22 #define VIDEO_PLAY_LABEL_YSIZE 12 #define VIDEO_PLAY_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 52) #define VIDEO_PLAY_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS) #define VIDEO_PLAY_SYMBOL_XSIZE 11 #define VIDEO_PLAY_SYMBOL_YSIZE 13 #define VIDEO_PAUSE_LABEL_XPOS (VIDEO_DISPLAY2_XPOS) #define VIDEO_PAUSE_LABEL_YPOS (VIDEO_DISPLAY2_YPOS + 20) #define VIDEO_PAUSE_LABEL_XSIZE 35 #define VIDEO_PAUSE_LABEL_YSIZE 8 #define VIDEO_PAUSE_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 35) #define VIDEO_PAUSE_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS) #define VIDEO_PAUSE_SYMBOL_XSIZE 17 #define VIDEO_PAUSE_SYMBOL_YSIZE 13 #define VIDEO_TIME_XPOS (VIDEO_DISPLAY2_XPOS + 39) #define VIDEO_TIME_YPOS (VIDEO_DISPLAY2_YPOS + 14) #define VIDEO_TIME_XSIZE 50 #define VIDEO_TIME_YSIZE 16 /* some default values for tape labels and symbols */ #define VIDEO_LABEL_XPOS 5 #define VIDEO_LABEL_YPOS 42 #define VIDEO_LABEL_XSIZE 40 #define VIDEO_LABEL_YSIZE 28 #define VIDEO_SYMBOL_XPOS 39 #define VIDEO_SYMBOL_YPOS 42 #define VIDEO_SYMBOL_XSIZE 56 #define VIDEO_SYMBOL_YSIZE 13 /* values for certain tape labels and symbols */ #define VIDEO_FFWD_LABEL_XPOS VIDEO_LABEL_XPOS #define VIDEO_FFWD_LABEL_YPOS 193 #define VIDEO_FFWD_LABEL_XSIZE VIDEO_LABEL_XSIZE #define VIDEO_FFWD_LABEL_YSIZE VIDEO_LABEL_YSIZE #define VIDEO_FFWD_SYMBOL_XPOS VIDEO_SYMBOL_XPOS #define VIDEO_FFWD_SYMBOL_YPOS 193 #define VIDEO_FFWD_SYMBOL_XSIZE 27 #define VIDEO_FFWD_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE #define VIDEO_PBEND_LABEL_XPOS VIDEO_LABEL_XPOS #define VIDEO_PBEND_LABEL_YPOS 221 #define VIDEO_PBEND_LABEL_XSIZE VIDEO_LABEL_XSIZE #define VIDEO_PBEND_LABEL_YSIZE VIDEO_LABEL_YSIZE #define VIDEO_PBEND_SYMBOL_XPOS VIDEO_SYMBOL_XPOS #define VIDEO_PBEND_SYMBOL_YPOS 221 #define VIDEO_PBEND_SYMBOL_XSIZE 27 #define VIDEO_PBEND_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE #define VIDEO_WARP_LABEL_XPOS VIDEO_LABEL_XPOS #define VIDEO_WARP_LABEL_YPOS 165 #define VIDEO_WARP_LABEL_XSIZE VIDEO_LABEL_XSIZE #define VIDEO_WARP_LABEL_YSIZE VIDEO_LABEL_YSIZE #define VIDEO_WARP_SYMBOL_XPOS VIDEO_SYMBOL_XPOS #define VIDEO_WARP_SYMBOL_YPOS 165 #define VIDEO_WARP_SYMBOL_XSIZE 27 #define VIDEO_WARP_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE #define VIDEO_WARP2_SYMBOL_XPOS VIDEO_SYMBOL_XPOS #define VIDEO_WARP2_SYMBOL_YPOS 152 #define VIDEO_WARP2_SYMBOL_XSIZE 27 #define VIDEO_WARP2_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE #define VIDEO_1STEP_SYMBOL_XPOS (VIDEO_SYMBOL_XPOS + 18) #define VIDEO_1STEP_SYMBOL_YPOS 139 #define VIDEO_1STEP_SYMBOL_XSIZE (VIDEO_SYMBOL_XSIZE - 18) #define VIDEO_1STEP_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE #define PG_X3(x) (DOOR_GFX_PAGEX3 + (x)) #define PG_X4(x) (DOOR_GFX_PAGEX4 + (x)) #define PG_X5(x) (DOOR_GFX_PAGEX5 + (x)) #define PG_X6(x) (DOOR_GFX_PAGEX6 + (x)) #define PG_Y1(y) (DOOR_GFX_PAGEY1 + (y)) #define PG_Y2(y) (DOOR_GFX_PAGEY2 + (y)) #define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \ VIDEO_STATE_TIME_OFF) #define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \ VIDEO_STATE_REC_OFF | \ VIDEO_STATE_PAUSE_OFF | \ VIDEO_STATE_FFWD_OFF | \ VIDEO_STATE_PBEND_OFF | \ VIDEO_STATE_1STEP_OFF) #define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \ VIDEO_PRESS_REC_OFF | \ VIDEO_PRESS_PAUSE_OFF | \ VIDEO_PRESS_STOP_OFF | \ VIDEO_PRESS_EJECT_OFF) #define VIDEO_ALL_OFF (VIDEO_INFO_OFF | \ VIDEO_STATE_OFF | \ VIDEO_PRESS_OFF) #define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \ VIDEO_STATE_TIME_ON) #define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \ VIDEO_STATE_REC_ON | \ VIDEO_STATE_PAUSE_ON | \ VIDEO_STATE_FFWD_ON | \ VIDEO_STATE_PBEND_ON | \ VIDEO_STATE_1STEP_ON) #define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \ VIDEO_PRESS_REC_ON | \ VIDEO_PRESS_PAUSE_ON | \ VIDEO_PRESS_STOP_ON | \ VIDEO_PRESS_EJECT_ON) #define VIDEO_ALL_ON (VIDEO_INFO_ON | \ VIDEO_STATE_ON | \ VIDEO_PRESS_ON) #define VIDEO_INFO (VIDEO_INFO_ON | VIDEO_INFO_OFF) #define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF) #define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF) #define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF) #define NUM_TAPE_FUNCTIONS 10 #define NUM_TAPE_FUNCTION_PARTS 2 #define NUM_TAPE_FUNCTION_STATES 2 /* ========================================================================= */ /* video display functions */ /* ========================================================================= */ void DrawVideoDisplay(unsigned long state, unsigned long value) { int i, j, k; static char *monatsname[12] = { "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC" }; static struct { int gd_x1, gd_y1; int gd_x2, gd_y2; int x, y; int width, height; } video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] = { { { PG_X4(VIDEO_PLAY_LABEL_XPOS), PG_Y2(VIDEO_PLAY_LABEL_YPOS), PG_X3(VIDEO_PLAY_LABEL_XPOS), PG_Y2(VIDEO_PLAY_LABEL_YPOS), VIDEO_PLAY_LABEL_XPOS, VIDEO_PLAY_LABEL_YPOS, VIDEO_PLAY_LABEL_XSIZE, VIDEO_PLAY_LABEL_YSIZE }, { PG_X4(VIDEO_PLAY_SYMBOL_XPOS), PG_Y2(VIDEO_PLAY_SYMBOL_YPOS), PG_X3(VIDEO_PLAY_SYMBOL_XPOS), PG_Y2(VIDEO_PLAY_SYMBOL_YPOS), VIDEO_PLAY_SYMBOL_XPOS, VIDEO_PLAY_SYMBOL_YPOS, VIDEO_PLAY_SYMBOL_XSIZE, VIDEO_PLAY_SYMBOL_YSIZE } }, { { PG_X4(VIDEO_REC_LABEL_XPOS), PG_Y2(VIDEO_REC_LABEL_YPOS), PG_X3(VIDEO_REC_LABEL_XPOS), PG_Y2(VIDEO_REC_LABEL_YPOS), VIDEO_REC_LABEL_XPOS, VIDEO_REC_LABEL_YPOS, VIDEO_REC_LABEL_XSIZE, VIDEO_REC_LABEL_YSIZE }, { PG_X4(VIDEO_REC_SYMBOL_XPOS), PG_Y2(VIDEO_REC_SYMBOL_YPOS), PG_X3(VIDEO_REC_SYMBOL_XPOS), PG_Y2(VIDEO_REC_SYMBOL_YPOS), VIDEO_REC_SYMBOL_XPOS, VIDEO_REC_SYMBOL_YPOS, VIDEO_REC_SYMBOL_XSIZE, VIDEO_REC_SYMBOL_YSIZE } }, { { PG_X4(VIDEO_PAUSE_LABEL_XPOS), PG_Y2(VIDEO_PAUSE_LABEL_YPOS), PG_X3(VIDEO_PAUSE_LABEL_XPOS), PG_Y2(VIDEO_PAUSE_LABEL_YPOS), VIDEO_PAUSE_LABEL_XPOS, VIDEO_PAUSE_LABEL_YPOS, VIDEO_PAUSE_LABEL_XSIZE, VIDEO_PAUSE_LABEL_YSIZE }, { PG_X4(VIDEO_PAUSE_SYMBOL_XPOS), PG_Y2(VIDEO_PAUSE_SYMBOL_YPOS), PG_X3(VIDEO_PAUSE_SYMBOL_XPOS), PG_Y2(VIDEO_PAUSE_SYMBOL_YPOS), VIDEO_PAUSE_SYMBOL_XPOS, VIDEO_PAUSE_SYMBOL_YPOS, VIDEO_PAUSE_SYMBOL_XSIZE, VIDEO_PAUSE_SYMBOL_YSIZE } }, { { PG_X4(VIDEO_DATE_LABEL_XPOS), PG_Y2(VIDEO_DATE_LABEL_YPOS), PG_X3(VIDEO_DATE_LABEL_XPOS), PG_Y2(VIDEO_DATE_LABEL_YPOS), VIDEO_DATE_LABEL_XPOS, VIDEO_DATE_LABEL_YPOS, VIDEO_DATE_LABEL_XSIZE, VIDEO_DATE_LABEL_YSIZE }, { PG_X4(VIDEO_DATE_XPOS), PG_Y2(VIDEO_DATE_YPOS), PG_X3(VIDEO_DATE_XPOS), PG_Y2(VIDEO_DATE_YPOS), VIDEO_DATE_XPOS, VIDEO_DATE_YPOS, VIDEO_DATE_XSIZE, VIDEO_DATE_YSIZE } }, { { -1, -1, -1, -1, -1, -1, -1, -1 }, { PG_X4(VIDEO_TIME_XPOS), PG_Y2(VIDEO_TIME_YPOS), PG_X3(VIDEO_TIME_XPOS), PG_Y2(VIDEO_TIME_YPOS), VIDEO_TIME_XPOS, VIDEO_TIME_YPOS, VIDEO_TIME_XSIZE, VIDEO_TIME_YSIZE } }, { { PG_X6(VIDEO_FFWD_LABEL_XPOS), PG_Y1(VIDEO_FFWD_LABEL_YPOS), PG_X3(VIDEO_LABEL_XPOS), PG_Y2(VIDEO_LABEL_YPOS), VIDEO_LABEL_XPOS, VIDEO_LABEL_YPOS, VIDEO_LABEL_XSIZE, VIDEO_LABEL_YSIZE }, { PG_X6(VIDEO_FFWD_SYMBOL_XPOS), PG_Y1(VIDEO_FFWD_SYMBOL_YPOS), PG_X3(VIDEO_FFWD_SYMBOL_XPOS), PG_Y2(VIDEO_SYMBOL_YPOS), VIDEO_SYMBOL_XPOS, VIDEO_SYMBOL_YPOS, VIDEO_FFWD_SYMBOL_XSIZE, VIDEO_FFWD_SYMBOL_YSIZE } }, { { PG_X6(VIDEO_PBEND_LABEL_XPOS), PG_Y1(VIDEO_PBEND_LABEL_YPOS), PG_X3(VIDEO_LABEL_XPOS), PG_Y2(VIDEO_LABEL_YPOS), VIDEO_LABEL_XPOS, VIDEO_LABEL_YPOS, VIDEO_LABEL_XSIZE, VIDEO_LABEL_YSIZE }, { PG_X6(VIDEO_PBEND_SYMBOL_XPOS), PG_Y1(VIDEO_PBEND_SYMBOL_YPOS), PG_X3(VIDEO_PBEND_SYMBOL_XPOS), PG_Y2(VIDEO_SYMBOL_YPOS), VIDEO_SYMBOL_XPOS, VIDEO_SYMBOL_YPOS, VIDEO_PBEND_SYMBOL_XSIZE, VIDEO_PBEND_SYMBOL_YSIZE } }, { { PG_X6(VIDEO_WARP_LABEL_XPOS), PG_Y1(VIDEO_WARP_LABEL_YPOS), PG_X3(VIDEO_LABEL_XPOS), PG_Y2(VIDEO_LABEL_YPOS), VIDEO_LABEL_XPOS, VIDEO_LABEL_YPOS, VIDEO_LABEL_XSIZE, VIDEO_LABEL_YSIZE }, { PG_X6(VIDEO_WARP_SYMBOL_XPOS), PG_Y1(VIDEO_WARP_SYMBOL_YPOS), PG_X3(VIDEO_WARP_SYMBOL_XPOS), PG_Y2(VIDEO_SYMBOL_YPOS), VIDEO_SYMBOL_XPOS, VIDEO_SYMBOL_YPOS, VIDEO_WARP_SYMBOL_XSIZE, VIDEO_WARP_SYMBOL_YSIZE } }, { { -1, -1, -1, -1, -1, -1, -1, -1 }, { PG_X6(VIDEO_WARP2_SYMBOL_XPOS), PG_Y1(VIDEO_WARP2_SYMBOL_YPOS), PG_X3(VIDEO_WARP2_SYMBOL_XPOS), PG_Y2(VIDEO_SYMBOL_YPOS), VIDEO_SYMBOL_XPOS, VIDEO_SYMBOL_YPOS, VIDEO_WARP2_SYMBOL_XSIZE, VIDEO_WARP2_SYMBOL_YSIZE } }, { { -1, -1, -1, -1, -1, -1, -1, -1 }, { PG_X6(VIDEO_1STEP_SYMBOL_XPOS), PG_Y1(VIDEO_1STEP_SYMBOL_YPOS), PG_X3(VIDEO_1STEP_SYMBOL_XPOS), PG_Y2(VIDEO_SYMBOL_YPOS), VIDEO_1STEP_SYMBOL_XPOS, VIDEO_SYMBOL_YPOS, VIDEO_1STEP_SYMBOL_XSIZE, VIDEO_1STEP_SYMBOL_YSIZE } }, }; for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) /* on or off states */ { for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) /* record, play, ... */ { for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) /* label or symbol */ { if (state & (1 << (i * 2 + k))) { int gd_x, gd_y; int skip_value = (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY); if (k == 1) /* on */ { gd_x = video_pos[i][j].gd_x1; gd_y = video_pos[i][j].gd_y1; } else /* off */ { gd_x = video_pos[i][j].gd_x2; gd_y = video_pos[i][j].gd_y2; } if (video_pos[i][j].x != -1 && value != skip_value) BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto, gd_x, gd_y, video_pos[i][j].width, video_pos[i][j].height, VX + video_pos[i][j].x, VY + video_pos[i][j].y); } } } } if (state & VIDEO_STATE_DATE_ON) { int tag = value % 100; int monat = (value/100) % 100; int jahr = (value/10000); DrawText(VX + VIDEO_DATE_XPOS, VY + VIDEO_DATE_YPOS, int2str(tag, 2), FONT_TAPE_RECORDER); DrawText(VX + VIDEO_DATE_XPOS + 27, VY + VIDEO_DATE_YPOS, monatsname[monat], FONT_TAPE_RECORDER); DrawText(VX + VIDEO_DATE_XPOS + 64, VY + VIDEO_DATE_YPOS, int2str(jahr, 2), FONT_TAPE_RECORDER); } if (state & VIDEO_STATE_TIME_ON) { int min = value / 60; int sec = value % 60; DrawText(VX + VIDEO_TIME_XPOS, VY + VIDEO_TIME_YPOS, int2str(min, 2), FONT_TAPE_RECORDER); DrawText(VX + VIDEO_TIME_XPOS + 27, VY + VIDEO_TIME_YPOS, int2str(sec, 2), FONT_TAPE_RECORDER); } redraw_mask |= REDRAW_DOOR_2; } void DrawCompleteVideoDisplay() { BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto, DOOR_GFX_PAGEX3, DOOR_GFX_PAGEY2, gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy); BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto, DOOR_GFX_PAGEX4 + VIDEO_CONTROL_XPOS, DOOR_GFX_PAGEY2 + VIDEO_CONTROL_YPOS, VIDEO_CONTROL_XSIZE, VIDEO_CONTROL_YSIZE, gfx.vx + VIDEO_CONTROL_XPOS, gfx.vy + VIDEO_CONTROL_YPOS); DrawVideoDisplay(VIDEO_ALL_OFF, 0); if (tape.date && tape.length) { DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date); DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds); } BlitBitmap(drawto, bitmap_db_door, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY2); } void TapeDeactivateDisplayOn() { SetDrawDeactivationMask(REDRAW_FIELD); audio.sound_deactivated = TRUE; } void TapeDeactivateDisplayOff(boolean redraw_display) { SetDrawDeactivationMask(REDRAW_NONE); audio.sound_deactivated = FALSE; if (redraw_display) { RedrawPlayfield(TRUE, 0,0,0,0); DrawGameDoorValues(); } } /* ========================================================================= */ /* tape control functions */ /* ========================================================================= */ static void TapeSetDate() { time_t epoch_seconds = time(NULL); struct tm *now = localtime(&epoch_seconds); tape.date = 10000 * (now->tm_year % 100) + 100 * now->tm_mon + now->tm_mday; } void TapeErase() { int i; tape.length = 0; tape.counter = 0; if (leveldir_current) setString(&tape.level_identifier, leveldir_current->identifier); tape.level_nr = level_nr; tape.pos[tape.counter].delay = 0; tape.changed = TRUE; tape.random_seed = InitRND(NEW_RANDOMIZE); tape.file_version = FILE_VERSION_ACTUAL; tape.game_version = GAME_VERSION_ACTUAL; tape.engine_version = level.game_version; TapeSetDate(); for (i = 0; i < MAX_PLAYERS; i++) tape.player_participates[i] = FALSE; tape.centered_player_nr_next = -1; tape.set_centered_player = FALSE; } static void TapeRewind() { tape.counter = 0; tape.delay_played = 0; tape.pause_before_death = FALSE; tape.recording = FALSE; tape.playing = FALSE; tape.fast_forward = FALSE; tape.warp_forward = FALSE; tape.deactivate_display = FALSE; tape.auto_play = (global.autoplay_leveldir != NULL); tape.auto_play_level_solved = FALSE; tape.quick_resume = FALSE; tape.single_step = FALSE; tape.centered_player_nr_next = -1; tape.set_centered_player = FALSE; InitRND(tape.random_seed); } static void TapeSetRandomSeed(long random_seed) { tape.random_seed = InitRND(random_seed); } void TapeStartRecording(long random_seed) { if (!TAPE_IS_STOPPED(tape)) TapeStop(); TapeErase(); TapeRewind(); TapeSetRandomSeed(random_seed); tape.recording = TRUE; DrawVideoDisplay(VIDEO_STATE_REC_ON, 0); DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date); DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0); MapTapeWarpButton(); SetDrawDeactivationMask(REDRAW_NONE); audio.sound_deactivated = FALSE; } static void TapeStartGameRecording() { TapeStartRecording(NEW_RANDOMIZE); #if defined(NETWORK_AVALIABLE) if (options.network) { SendToServer_StartPlaying(); return; } #endif InitGame(); } static void TapeAppendRecording() { if (!tape.playing || !tape.pausing) return; tape.pos[tape.counter].delay = tape.delay_played; tape.playing = FALSE; tape.recording = TRUE; tape.changed = TRUE; TapeSetDate(); DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date); DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0); #if 1 UpdateAndDisplayGameControlValues(); #endif } void TapeHaltRecording() { if (!tape.recording) return; tape.counter++; tape.pos[tape.counter].delay = 0; tape.length = tape.counter; tape.length_seconds = GetTapeLength(); } void TapeStopRecording() { TapeHaltRecording(); tape.recording = FALSE; tape.pausing = FALSE; DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0); MapTapeEjectButton(); } void TapeRecordAction(byte action_raw[MAX_PLAYERS]) { byte action[MAX_PLAYERS]; int i; if (!tape.recording) /* (record action even when tape is paused) */ return; if (tape.counter >= MAX_TAPE_LEN - 1) { TapeStopRecording(); return; } for (i = 0; i < MAX_PLAYERS; i++) action[i] = action_raw[i]; if (tape.set_centered_player) { for (i = 0; i < MAX_PLAYERS; i++) if (tape.centered_player_nr_next == i || tape.centered_player_nr_next == -1) action[i] |= KEY_SET_FOCUS; tape.set_centered_player = FALSE; } if (tape.pos[tape.counter].delay > 0) /* already stored action */ { boolean changed_events = FALSE; for (i = 0; i < MAX_PLAYERS; i++) if (tape.pos[tape.counter].action[i] != action[i]) changed_events = TRUE; if (changed_events || tape.pos[tape.counter].delay >= 255) { tape.counter++; tape.pos[tape.counter].delay = 0; } else tape.pos[tape.counter].delay++; } if (tape.pos[tape.counter].delay == 0) /* store new action */ { for (i = 0; i < MAX_PLAYERS; i++) tape.pos[tape.counter].action[i] = action[i]; tape.pos[tape.counter].delay++; } } void TapeTogglePause(boolean toggle_manual) { int state = 0; if (tape.pause_before_death) state |= VIDEO_STATE_PBEND_OFF; else if (tape.fast_forward) state |= VIDEO_STATE_FFWD_OFF; tape.pausing = !tape.pausing; tape.fast_forward = FALSE; tape.pause_before_death = FALSE; if (tape.single_step && toggle_manual) tape.single_step = FALSE; state |= (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF); if (tape.playing) state |= VIDEO_STATE_PLAY_ON; else state |= (tape.single_step ? VIDEO_STATE_1STEP_ON : VIDEO_STATE_1STEP_OFF); DrawVideoDisplay(state, 0); if (tape.warp_forward) { TapeStopWarpForward(); if (tape.quick_resume) { tape.quick_resume = FALSE; TapeAppendRecording(); if (!CheckEngineSnapshot()) SaveEngineSnapshot(); } } } void TapeStartPlaying() { if (TAPE_IS_EMPTY(tape)) return; if (!TAPE_IS_STOPPED(tape)) TapeStop(); TapeRewind(); tape.playing = TRUE; DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0); DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date); DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0); MapTapeWarpButton(); SetDrawDeactivationMask(REDRAW_NONE); audio.sound_deactivated = FALSE; } static void TapeStartGamePlaying() { TapeStartPlaying(); InitGame(); } void TapeStopPlaying() { tape.playing = FALSE; tape.pausing = FALSE; if (tape.warp_forward) TapeStopWarpForward(); DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0); MapTapeEjectButton(); } byte *TapePlayAction() { static byte action[MAX_PLAYERS]; int i; if (!tape.playing || tape.pausing) return NULL; if (tape.pause_before_death) /* stop 10 seconds before player gets killed */ { if (!(FrameCounter % 20)) { if ((FrameCounter / 20) % 2) DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY); else DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, VIDEO_DISPLAY_LABEL_ONLY); } if (tape.warp_forward) { if (tape.deactivate_display) DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY); else DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY); } if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH) { TapeTogglePause(TAPE_TOGGLE_MANUAL); return NULL; } } else if (tape.fast_forward) { if ((FrameCounter / 20) % 2) DrawVideoDisplay(VIDEO_STATE_FFWD_ON, VIDEO_DISPLAY_LABEL_ONLY); else DrawVideoDisplay(VIDEO_STATE_FFWD_OFF, VIDEO_DISPLAY_LABEL_ONLY); if (tape.warp_forward) { if (tape.deactivate_display) DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY); else DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY); } } #if 0 /* !!! this makes things much slower !!! */ else if (tape.warp_forward) { if ((FrameCounter / 20) % 2) DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_LABEL_ONLY); else DrawVideoDisplay(VIDEO_STATE_WARP_OFF, VIDEO_DISPLAY_LABEL_ONLY); DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY); } #endif if (tape.counter >= tape.length) /* end of tape reached */ { if (tape.warp_forward && !tape.auto_play) TapeTogglePause(TAPE_TOGGLE_MANUAL); else TapeStop(); return NULL; } for (i = 0; i < MAX_PLAYERS; i++) action[i] = tape.pos[tape.counter].action[i]; tape.set_centered_player = FALSE; tape.centered_player_nr_next = -999; for (i = 0; i < MAX_PLAYERS; i++) { if (action[i] & KEY_SET_FOCUS) { tape.set_centered_player = TRUE; tape.centered_player_nr_next = (tape.centered_player_nr_next == -999 ? i : -1); } action[i] &= ~KEY_SET_FOCUS; } tape.delay_played++; if (tape.delay_played >= tape.pos[tape.counter].delay) { tape.counter++; tape.delay_played = 0; } return action; } void TapeStop() { TapeStopRecording(); TapeStopPlaying(); DrawVideoDisplay(VIDEO_STATE_OFF, 0); if (tape.date && tape.length) { DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date); DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds); } } unsigned int GetTapeLength() { unsigned int tape_length = 0; int i; if (TAPE_IS_EMPTY(tape)) return(0); for (i = 0; i < tape.length; i++) tape_length += tape.pos[i].delay; return(tape_length * GAME_FRAME_DELAY / 1000); } static void TapeStartWarpForward() { tape.warp_forward = TRUE; if (!tape.fast_forward && !tape.pause_before_death) { tape.pausing = FALSE; tape.deactivate_display = TRUE; TapeDeactivateDisplayOn(); } if (tape.fast_forward || tape.pause_before_death) DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY); else DrawVideoDisplay(VIDEO_STATE_WARP_ON, 0); } static void TapeStopWarpForward() { int state = (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF); tape.warp_forward = FALSE; tape.deactivate_display = FALSE; TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING); if (tape.pause_before_death) state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_PBEND_ON; else if (tape.fast_forward) state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_FFWD_ON; else state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_PLAY_ON; DrawVideoDisplay(state, 0); } static void TapeSingleStep() { if (options.network) return; if (!tape.pausing) TapeTogglePause(TAPE_TOGGLE_MANUAL); tape.single_step = !tape.single_step; DrawVideoDisplay((tape.single_step ? VIDEO_STATE_1STEP_ON : VIDEO_STATE_1STEP_OFF), 0); } void TapeQuickSave() { if (game_status == GAME_MODE_MAIN) { Request("No game that can be saved !", REQ_CONFIRM); return; } if (game_status != GAME_MODE_PLAYING) return; if (tape.recording) TapeHaltRecording(); /* prepare tape for saving on-the-fly */ if (TAPE_IS_EMPTY(tape)) { Request("No tape that can be saved !", REQ_CONFIRM); return; } if (SaveTapeChecked(tape.level_nr)) SaveEngineSnapshot(); } void TapeQuickLoad() { char *filename = getTapeFilename(level_nr); if (!fileExists(filename)) { Request("No tape for this level !", REQ_CONFIRM); return; } if (tape.recording && !Request("Stop recording and load tape ?", REQ_ASK | REQ_STAY_CLOSED)) { OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK); return; } if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN) return; if (CheckEngineSnapshot()) { TapeStartGamePlaying(); LoadEngineSnapshot(); DrawCompleteVideoDisplay(); tape.playing = TRUE; tape.pausing = TRUE; TapeStopWarpForward(); TapeAppendRecording(); if (FrameCounter > 0) return; } TapeStop(); TapeErase(); LoadTape(level_nr); if (!TAPE_IS_EMPTY(tape)) { TapeStartGamePlaying(); TapeStartWarpForward(); tape.quick_resume = TRUE; } else /* this should not happen (basically checked above) */ { int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0); Request("No tape for this level !", REQ_CONFIRM | reopen_door); } } void InsertSolutionTape() { if (!TAPE_IS_EMPTY(tape)) return; LoadSolutionTape(level_nr); if (TAPE_IS_EMPTY(tape)) Request("No solution tape for this level !", REQ_CONFIRM); DrawCompleteVideoDisplay(); } /* ------------------------------------------------------------------------- * * tape autoplay functions * ------------------------------------------------------------------------- */ void AutoPlayTape() { static LevelDirTree *autoplay_leveldir = NULL; static boolean autoplay_initialized = FALSE; static int autoplay_level_nr = -1; static int num_levels_played = 0; static int num_levels_solved = 0; static int num_tape_missing = 0; static boolean level_failed[MAX_TAPES_PER_SET]; static boolean tape_missing[MAX_TAPES_PER_SET]; int i; if (autoplay_initialized) { /* just finished auto-playing tape */ printf("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED"); num_levels_played++; if (tape.auto_play_level_solved) num_levels_solved++; else if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET) level_failed[level_nr] = TRUE; } else { DrawCompleteVideoDisplay(); audio.sound_enabled = FALSE; autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first, global.autoplay_leveldir); if (autoplay_leveldir == NULL) Error(ERR_EXIT, "no such level identifier: '%s'", global.autoplay_leveldir); leveldir_current = autoplay_leveldir; if (autoplay_leveldir->first_level < 0) autoplay_leveldir->first_level = 0; if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET) autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1; autoplay_level_nr = autoplay_leveldir->first_level; printf_line("=", 79); printf("Automatically playing level tapes\n"); printf_line("-", 79); printf("Level series identifier: '%s'\n", autoplay_leveldir->identifier); printf("Level series name: '%s'\n", autoplay_leveldir->name); printf("Level series author: '%s'\n", autoplay_leveldir->author); printf("Number of levels: %d\n", autoplay_leveldir->levels); printf_line("=", 79); printf("\n"); for (i = 0; i < MAX_TAPES_PER_SET; i++) { level_failed[i] = FALSE; tape_missing[i] = FALSE; } autoplay_initialized = TRUE; } while (autoplay_level_nr <= autoplay_leveldir->last_level) { level_nr = autoplay_level_nr++; if (!global.autoplay_all && !global.autoplay_level[level_nr]) continue; TapeErase(); printf("Level %03d: ", level_nr); LoadLevel(level_nr); if (level.no_valid_file) { printf("(no level)\n"); continue; } #if 0 /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */ printf("(only testing level)\n"); continue; #endif LoadSolutionTape(level_nr); if (tape.no_valid_file) { num_tape_missing++; if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET) tape_missing[level_nr] = TRUE; printf("(no tape)\n"); continue; } printf("playing tape ... "); TapeStartGamePlaying(); TapeStartWarpForward(); return; } printf("\n"); printf_line("=", 79); printf("Number of levels played: %d\n", num_levels_played); printf("Number of levels solved: %d (%d%%)\n", num_levels_solved, (num_levels_played ? num_levels_solved * 100 / num_levels_played :0)); printf_line("-", 79); printf("Summary (for automatic parsing by scripts):\n"); printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)", autoplay_leveldir->identifier, num_levels_solved, num_levels_played, (num_levels_played ? num_levels_solved * 100 / num_levels_played :0)); if (num_levels_played != num_levels_solved) { printf(", FAILED:"); for (i = 0; i < MAX_TAPES_PER_SET; i++) if (level_failed[i]) printf(" %03d", i); } #if 0 if (num_tape_missing > 0) { printf(", NO TAPE:"); for (i = 0; i < MAX_TAPES_PER_SET; i++) if (tape_missing[i]) printf(" %03d", i); } #endif printf("\n"); printf_line("=", 79); CloseAllAndExit(0); } /* ---------- new tape button stuff ---------------------------------------- */ /* graphic position values for tape buttons */ #define TAPE_BUTTON_XSIZE 18 #define TAPE_BUTTON_YSIZE 18 #define TAPE_BUTTON_XPOS 5 #define TAPE_BUTTON_YPOS 77 #define TAPE_BUTTON_EJECT_XPOS (TAPE_BUTTON_XPOS + 0 * TAPE_BUTTON_XSIZE) #define TAPE_BUTTON_EXTRA_XPOS (TAPE_BUTTON_XPOS + 0 * TAPE_BUTTON_XSIZE) #define TAPE_BUTTON_STOP_XPOS (TAPE_BUTTON_XPOS + 1 * TAPE_BUTTON_XSIZE) #define TAPE_BUTTON_PAUSE_XPOS (TAPE_BUTTON_XPOS + 2 * TAPE_BUTTON_XSIZE) #define TAPE_BUTTON_RECORD_XPOS (TAPE_BUTTON_XPOS + 3 * TAPE_BUTTON_XSIZE) #define TAPE_BUTTON_PLAY_XPOS (TAPE_BUTTON_XPOS + 4 * TAPE_BUTTON_XSIZE) static struct { int x, y; int gadget_id; char *infotext; } tapebutton_info[NUM_TAPE_BUTTONS] = { { TAPE_BUTTON_EJECT_XPOS, TAPE_BUTTON_YPOS, TAPE_CTRL_ID_EJECT, "eject tape" }, { TAPE_BUTTON_EXTRA_XPOS, TAPE_BUTTON_YPOS, TAPE_CTRL_ID_EXTRA, "extra functions" }, { TAPE_BUTTON_STOP_XPOS, TAPE_BUTTON_YPOS, TAPE_CTRL_ID_STOP, "stop tape" }, { TAPE_BUTTON_PAUSE_XPOS, TAPE_BUTTON_YPOS, TAPE_CTRL_ID_PAUSE, "pause tape" }, { TAPE_BUTTON_RECORD_XPOS, TAPE_BUTTON_YPOS, TAPE_CTRL_ID_RECORD, "record tape" }, { TAPE_BUTTON_PLAY_XPOS, TAPE_BUTTON_YPOS, TAPE_CTRL_ID_PLAY, "play tape" } }; void CreateTapeButtons() { int i; for (i = 0; i < NUM_TAPE_BUTTONS; i++) { Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap; struct GadgetInfo *gi; int gd_xoffset, gd_yoffset; int gd_x1, gd_x2, gd_y; int id = i; gd_xoffset = tapebutton_info[i].x; gd_yoffset = tapebutton_info[i].y; gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset; gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset; gd_y = DOOR_GFX_PAGEY2 + gd_yoffset; if (i == TAPE_CTRL_ID_EXTRA) { gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset; gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset; } gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_INFO_TEXT, tapebutton_info[i].infotext, GDI_X, VX + gd_xoffset, GDI_Y, VY + gd_yoffset, GDI_WIDTH, TAPE_BUTTON_XSIZE, GDI_HEIGHT, TAPE_BUTTON_YSIZE, GDI_TYPE, GD_TYPE_NORMAL_BUTTON, GDI_STATE, GD_BUTTON_UNPRESSED, GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y, GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y, GDI_DIRECT_DRAW, FALSE, GDI_EVENT_MASK, GD_EVENT_RELEASED, GDI_CALLBACK_ACTION, HandleTapeButtons, GDI_END); if (gi == NULL) Error(ERR_EXIT, "cannot create gadget"); tape_gadget[id] = gi; } } void FreeTapeButtons() { int i; for (i = 0; i < NUM_TAPE_BUTTONS; i++) FreeGadget(tape_gadget[i]); } void MapTapeEjectButton() { UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]); MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]); } void MapTapeWarpButton() { UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]); MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]); } void MapTapeButtons() { int i; for (i = 0; i < NUM_TAPE_BUTTONS; i++) if (i != TAPE_CTRL_ID_EXTRA) MapGadget(tape_gadget[i]); if (tape.recording || tape.playing) MapTapeWarpButton(); } void UnmapTapeButtons() { int i; for (i = 0; i < NUM_TAPE_BUTTONS; i++) UnmapGadget(tape_gadget[i]); } static void HandleTapeButtons(struct GadgetInfo *gi) { int id = gi->custom_id; if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING) return; switch (id) { case TAPE_CTRL_ID_EJECT: TapeStop(); if (TAPE_IS_EMPTY(tape)) { LoadTape(level_nr); if (TAPE_IS_EMPTY(tape)) Request("No tape for this level !", REQ_CONFIRM); } else { if (tape.changed) SaveTapeChecked(tape.level_nr); TapeErase(); } DrawCompleteVideoDisplay(); break; case TAPE_CTRL_ID_EXTRA: if (tape.playing) { if (!tape.warp_forward) /* PLAY -> WARP FORWARD PLAY */ { TapeStartWarpForward(); } else /* WARP FORWARD PLAY -> PLAY */ { TapeStopWarpForward(); } } else if (tape.recording) TapeSingleStep(); break; case TAPE_CTRL_ID_STOP: TapeStop(); break; case TAPE_CTRL_ID_PAUSE: TapeTogglePause(TAPE_TOGGLE_MANUAL); break; case TAPE_CTRL_ID_RECORD: if (TAPE_IS_STOPPED(tape)) TapeStartGameRecording(); else if (tape.pausing) { if (tape.playing) /* PLAY -> PAUSE -> RECORD */ TapeAppendRecording(); else TapeTogglePause(TAPE_TOGGLE_MANUAL); } break; case TAPE_CTRL_ID_PLAY: if (TAPE_IS_EMPTY(tape)) break; if (TAPE_IS_STOPPED(tape)) { TapeStartGamePlaying(); } else if (tape.playing) { if (tape.pausing) /* PAUSE -> PLAY */ { TapeTogglePause(TAPE_TOGGLE_MANUAL); } else if (!tape.fast_forward) /* PLAY -> FAST FORWARD PLAY */ { tape.fast_forward = TRUE; DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0); } else if (!tape.pause_before_death) /* FFWD PLAY -> AUTO PAUSE */ { tape.pause_before_death = TRUE; DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_ON, 0); } else /* AUTO PAUSE -> NORMAL PLAY */ { if (tape.warp_forward) TapeStopWarpForward(); tape.fast_forward = FALSE; tape.pause_before_death = FALSE; DrawVideoDisplay(VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PLAY_ON, 0); } } break; default: break; } }