/* RealTimeBattle, a robot programming game for Unix Copyright (C) 1998-2000 Erik Ouchterlony and Ragnar Ouchterlony This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifdef HAVE_CONFIG_H #include #endif #include #include using namespace std; //#include "Gui.h" #include "Shape.h" #include "Various.h" #include "Options.h" extern class Options the_opts; Shape::Shape() { set_colour(the_opts.get_l(OPTION_FOREGROUND_COLOUR)); } Shape::Shape(int long colour) { set_colour(colour); } void Shape::set_colour(long int colour) { rgb_colour = colour; #ifndef NO_GRAPHICS gdk_colour = make_gdk_colour( colour ); #endif } #ifndef NO_GRAPHICS void Shape::set_colour(const GdkColor& colour) { gdk_colour = colour; rgb_colour = gdk2hex_colour( colour ); } #endif