/************************************************************************ $Id: serverispresentexception.h,v 1.2 2005/01/06 17:59:27 jonico Exp $ RTB - Team Framework: Framework for RealTime Battle robots to communicate efficiently in a team Copyright (C) 2004 The RTB- Team Framework Group: http://rtb-team.sourceforge.net This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA $Log: serverispresentexception.h,v $ Revision 1.2 2005/01/06 17:59:27 jonico Now all files in the repository have their new header format. **************************************************************************/ #ifndef SERVERISPRESENTEXCEPTION_H #define SERVERISPRESENTEXCEPTION_H #include "rtbexception.h" /** * Namespace Exception */ namespace Exceptions { /** * Class ServerIsPresentException * This exception is thrown when * a) the ServerGameController tries to accept another client * and the RTB server has already written something over the RTBConnection * b) the MRC tries to get a ServerGameControl object but a server socket was already established * Exceptions is thrown from the IOFactory family */ class ServerIsPresentException : public RTBException { /* * Public stuff */ public: /* * Constructors */ /** * Constructs an ServerIsPresentException with a concrete errormessage * @param message Concrete error message */ ServerIsPresentException(const string& errormessage):_message("ServerIsPresentException: "+errormessage) {}; /** * Constructs an ServerIsPresentException with default errormessage */ ServerIsPresentException():_message("ServerIsPresentException: The resource could not be allocated, because another process has already done it!") {}; /* * Operations */ /** * Returns the concrete error message */ virtual const string& getMessage () const throw(); /** * destructor, does nothing by default */ virtual ~ServerIsPresentException () throw(); /* * Private stuff */ private: /* * Fields */ /** * Contains the concrete error message */ string _message; }; } #endif //SERVERISPRESENTEXCEPTION_H