/************************************************************************ $Id: unixclientcommunicator.h,v 1.2 2005/01/06 17:59:28 jonico Exp $ RTB - Team Framework: Framework for RealTime Battle robots to communicate efficiently in a team Copyright (C) 2004 The RTB- Team Framework Group: http://rtb-team.sourceforge.net This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA $Log: unixclientcommunicator.h,v $ Revision 1.2 2005/01/06 17:59:28 jonico Now all files in the repository have their new header format. **************************************************************************/ #ifndef UNIXCLIENTCOMMUNICATOR_H #define UNIXCLIENTCOMMUNICATOR_H #include "clientcommunicator.h" #include "../log/lognamespace.h" #include "../rtbglobal/rtbglobalnamespace.h" #include /** * Namespace IO */ namespace IO { using Log::Logger; using RTBGlobal::MasterResourceControl; using std::auto_ptr; using std::bad_exception; /** * Class UnixClientCommunicator */ class UnixClientCommunicator : public ClientCommunicator { /* * Public stuff */ public: /** * Constructors */ UnixClientCommunicator () throw(IOException, bad_exception); /* * Destructor */ /** * Has to delete serverconnection */ ~UnixClientCommunicator () throw(); /** * Establish connection to server. * @return Connection to communicator directly with the server. */ ServerConnection* getServerConnection () throw(IOException, bad_exception); /* * Private stuff */ private: /** * Fields */ /** * Pointer to ServerConnection */ ServerConnection* _serverConnection; /** * Invariant, which contains the information whether serverConnection is allocated. */ bool _serverConnectionInv; /** * for logging important io-messages */ auto_ptr _logger; /** * to allocate resources we need a pointer to the MasterResourceControl */ MasterResourceControl* _mrc; /* * Operations */ /** * Obtains a ServerConnection by connecting to the already available unix-domain-socket */ void obtainServerConnection() throw(IOException, bad_exception); }; } #endif //CLIENTCOMMUNICATOR_H