/************************************************************************ $Id: rtbparser.h,v 1.2 2005/01/06 17:59:28 jonico Exp $ RTB - Team Framework: Framework for RealTime Battle robots to communicate efficiently in a team Copyright (C) 2004 The RTB- Team Framework Group: http://rtb-team.sourceforge.net This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA $Log: rtbparser.h,v $ Revision 1.2 2005/01/06 17:59:28 jonico Now all files in the repository have their new header format. **************************************************************************/ #ifndef RTBPARSER_H #define RTBPARSER_H #include #include #include "rtbparseresult.h" #include "../gamecontrol/gamecontrolnamespace.h" #include "../exceptions/parserexception.h" #include "../exceptions/strategyexception.h" /** * Namespace Parser */ namespace Parser { using std::string; using std::bad_exception; using std::istringstream; using GameControl::Coordinator; using GameControl::GameOptionsRepository; using Exceptions::ParserException; using Exceptions::StrategyException; /** * Class RTBParser * * Important: Do not try to instantiate this class or use it with responses from the master server to the client (server tips won't be processed by this parser) * * Note: The parser only determines the type of the given message, reads out the corresponding arguments and returns an datastructure with this result. * It is NOT responsable for doing a specific action according to the given message. */ class RTBParser { /* * Public stuff */ public: /** * This method parses an RTB message. * @param message The incoming RTB message in string shape * @return The parsed RTB message */ static const RTBParseResult* processRTBMessage (const string& message) throw (ParserException,bad_exception); /** * If the last message was from a type, that a coordinator object can handle, this method delegates it to the appropiate method. * @param coordinator The Cordinator to handle the last message */ static void delegateLastMessage (Coordinator* coordinator) throw (StrategyException, bad_exception); /** * If last message was from type GameOption, updates the GameOptionsRepository. * @param gameOptionsRepository */ static void updateGameOptions (GameOptionsRepository* gameOptionsRepository) throw(ParserException,bad_exception); /* * Private stuff */ private: static RTBParseResult _parseResult; static istringstream _parsingStream; static string _tmpString; }; } #endif //RTBPARSER_H