//////////////////////////////////////////////////////////////////////////////// // Scorched3D (c) 2000-2003 // // This file is part of Scorched3D. // // Scorched3D is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Scorched3D is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Scorched3D; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA //////////////////////////////////////////////////////////////////////////////// // GLConsoleRuleFnIAdapter.h: interface for the GLConsoleRuleFnIAdapter class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_GLCONSOLERULEFNIADAPTER_H__A8429FA2_3499_4F4A_95BC_9F94FC58C087__INCLUDED_) #define AFX_GLCONSOLERULEFNIADAPTER_H__A8429FA2_3499_4F4A_95BC_9F94FC58C087__INCLUDED_ #include #include #include class GLConsoleRuleFnIBooleanAdapter : public GLConsoleRuleFnI { public: GLConsoleRuleFnIBooleanAdapter(const char *name, bool ¶m); virtual ~GLConsoleRuleFnIBooleanAdapter(); // Inherited from GLConsoleRuleFnI virtual bool getBoolParam(const char *name); virtual void setBoolParam(const char *name, bool value); protected: std::string name_; bool ¶m_; }; class GLConsoleRuleFnIOptionsAdapter : public GLConsoleRuleFnI { public: GLConsoleRuleFnIOptionsAdapter(OptionEntry &entry, GLConsoleRuleAccessType access); virtual ~GLConsoleRuleFnIOptionsAdapter(); // Inherited from GLConsoleRuleFnI virtual bool getBoolParam(const char *name); virtual void setBoolParam(const char *name, bool value); virtual float getNumberParam(const char *name); virtual void setNumberParam(const char *name, float value); virtual const char *getStringParam(const char *name); virtual void setStringParam(const char *name, const char *value); protected: OptionEntry &entry_; }; #endif // !defined(AFX_GLCONSOLERULEFNIADAPTER_H__A8429FA2_3499_4F4A_95BC_9F94FC58C087__INCLUDED_)