//////////////////////////////////////////////////////////////////////////////// // Scorched3D (c) 2000-2003 // // This file is part of Scorched3D. // // Scorched3D is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Scorched3D is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Scorched3D; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA //////////////////////////////////////////////////////////////////////////////// #include #include #include #include #include #include #include #include #include GLGif::GLGif() : width_(0), height_(0), bits_(0), alpha_(false) { } GLGif::GLGif(const char * filename) : bits_(0), width_(0), height_(0), alpha_(false) { loadFromFile(filename); } GLGif::GLGif(const char * filename, const char *alphafilename, bool invert) : bits_(0), width_(0), height_(0), alpha_(false) { GLGif bitmap(filename); GLGif alpha(alphafilename); if (bitmap.getBits() && alpha.getBits() && bitmap.getWidth() == alpha.getWidth() && bitmap.getHeight() == alpha.getHeight()) { createBlank(bitmap.getWidth(), bitmap.getHeight(), true); GLubyte *bbits = bitmap.getBits(); GLubyte *abits = alpha.getBits(); GLubyte *bits = getBits(); for (int y=0; y= decoder.GetData() && src < decoder.GetData() + decoder.GetWidth() * decoder.GetHeight()); *(dst++) = pal[3 * (*src) + 0]; *(dst++) = pal[3 * (*src) + 1]; *(dst++) = pal[3 * (*src) + 2]; } } return true; }