//////////////////////////////////////////////////////////////////////////////// // Scorched3D (c) 2000-2003 // // This file is part of Scorched3D. // // Scorched3D is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Scorched3D is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Scorched3D; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA //////////////////////////////////////////////////////////////////////////////// #include #include #include #include #include REGISTER_CLASS_SOURCE(GLWTextBox); GLWTextBox::GLWTextBox(float x, float y, float w, char *startText) : GLWidget(x, y, w, 25.0f), ctime_(0.0f), text_(startText?startText:""), cursor_(false), maxTextLen_(0) { } GLWTextBox::~GLWTextBox() { } void GLWTextBox::simulate(float frameTime) { ctime_ += frameTime; if (ctime_ > 0.5f) { ctime_ = 0.0f; cursor_ = !cursor_; } } void GLWTextBox::draw() { GLWidget::draw(); glBegin(GL_LINE_LOOP); drawShadedRoundBox(x_, y_, w_, h_, 10.0f, false); glEnd(); GLWFont::instance()->getLargePtFont()->drawWidth( w_, GLWFont::widgetFontColor, 14, x_ + 5.0f, y_ + 5.0f, 0.0f, formatString("%s%s", text_.c_str(), cursor_?"":"_")); } void GLWTextBox::keyDown(char *buffer, unsigned int keyState, KeyboardHistory::HistoryElement *history, int hisCount, bool &skipRest) { for (int i=0; i= ' ') { if ((maxTextLen_==0) || ((int) text_.size() < maxTextLen_)) { text_ += c; } skipRest = true; } } }